Player Matchup

Cthulhu
Cthulhu
Josche3000
Cthulhu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 64L
1,277 Elo+
Party 1
Thoth
Thoth
Nigzorg
Thoth
Level 42
God Stats
1W - 3L
1,302 SR
Queue Stats
115W - 127L
1,286 Elo+
Party 1
Ishtar
Ishtar
kekasdecamaron
Ishtar
Level 89
God Stats
0W - 2L
1,222 SR
Queue Stats
6W - 9L
1,083 Elo+
Solo
Team Averages
Level 53
1,341 SR
1,216 Elo+

VS

Team Averages
Level 46
1,478 SR
1,333 Elo+
Neith
Neith
Cromerome777
Neith
Level 46
God Stats
26W - 14L
1,500 SR
Queue Stats
199W - 215L
1,354 Elo+
Party 2
Bacchus
Bacchus
HEFayloc
Bacchus
Level 29
God Stats
54W - 57L
1,501 SR
Queue Stats
214W - 244L
1,348 Elo+
Party 2
Poseidon
Poseidon
JesAlf9
Poseidon
Level 64
God Stats
19W - 20L
1,433 SR
Queue Stats
54W - 78L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Josche3000
Cthulhu
8
0 / 2 / 1
7,041
640
2,737
6,240
4,261
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Nigzorg
Thoth
11
1 / 5 / 1
7,941
722
6,420
6,149
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 0
7,424
675
2,072
8,341
3,299
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
8,980
816
4,690
3,764
1,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
HEFayloc
Bacchus
11
6 / 1 / 3
9,149
832
5,317
11,604
13,698
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
JesAlf9
Poseidon
12
2 / 1 / 6
9,260
842
6,752
5,483
1,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
10
10
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Bacchus
HEFayloc
Bacchus
6
1
3
7.5
W
Poseidon
JesAlf9
Poseidon
2
1
6
5
L
Cthulhu
Josche3000
Cthulhu
0
2
1
0.25
L
Thoth
Nigzorg
Thoth
1
5
1
0.3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,229
Damage
16,759
20,730
Taken
20,851
9,835
Mitigated
17,053
669
Healing
1,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,690
231
0
1,008
3,764
1,507
1,620
2,902
862
0
27,471
W
Bacchus
HEFayloc
Bacchus
5,317
579
0
733
11,604
13,698
367
3,860
7,482
15,606
0
W
Poseidon
JesAlf9
Poseidon
6,752
546
0
250
5,483
1,848
733
2,599
2,884
45,470
0
L
Cthulhu
Josche3000
Cthulhu
2,737
150
268
0
6,240
4,261
0
3,412
2,828
8,614
0
L
Thoth
Nigzorg
Thoth
6,420
443
0
0
6,149
2,275
0
3,957
2,192
33,444
0
L
2,072
974
180
221
8,341
3,299
0
5,154
3,187
0
14,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,406
Gold Earned
27,389
79
Minions Killed
115
0
Camps Cleared
0
506,439
Distance Traveled
655,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,980
816
51
5
0
222,508
0
W
Bacchus
9,149
832
8
1
0
207,825
0
W
Poseidon
9,260
842
56
5
0
225,383
0
L
Cthulhu
7,041
640
17
2
0
128,092
0
L
Thoth
7,941
722
37
3
0
199,317
0
L
Ishtar
7,424
675
25
2
0
179,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role