Player Matchup

Sol
Sol
BIaketheSnake
Sol
Level 137
God Stats
7W - 8L
1,352 SR
Queue Stats
202W - 196L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
BuzzyJr89
Nu Wa
Level 68
God Stats
1W - 0L
1,696 SR
Queue Stats
156W - 168L
1,485 Elo+
Party 2
Thoth
Thoth
IchigoZero_4
Thoth
Level 104
God Stats
3W - 4L
1,404 SR
Queue Stats
402W - 387L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
JanusKiller69
Ao Kuang
Level 128
God Stats
7W - 10L
1,240 SR
Queue Stats
221W - 206L
1,512 Elo+
Party 3
Ne Zha
Ne Zha
SmiteIsGeyy
Ne Zha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,581 Elo+
Party 2
Team Averages
Level 90
1,438 SR
1,521 Elo+

VS

Team Averages
Level 53
1,590 SR
1,490 Elo+
Cupid
Cupid
Aroxan
Cupid
Level 106
God Stats
281W - 230L
1,579 SR
Queue Stats
682W - 665L
1,572 Elo+
Solo
Jormungandr
Jormungandr
Land_of_Wonder
Jormungandr
Level 52
God Stats
4W - 3L
1,548 SR
Queue Stats
30W - 33L
1,458 Elo+
Solo
Kali
Kali
WannaBeAlcoholic
Kali
Level 42
God Stats
4W - 1L
1,923 SR
Queue Stats
111W - 104L
1,529 Elo+
Party 1
Zeus
Zeus
WendysCrewMember
Zeus
Level 27
God Stats
1W - 2L
1,354 SR
Queue Stats
38W - 41L
1,454 Elo+
Party 1
Loki
Loki
labuto22
Loki
Level 36
God Stats
1W - 2L
1,544 SR
Queue Stats
27W - 46L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
9,735
649
12,641
8,962
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
BuzzyJr89
Nu Wa
13
2 / 3 / 8
8,208
547
15,472
8,731
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 7
8,628
575
6,292
7,147
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
JanusKiller69
Ao Kuang
16
10 / 4 / 3
10,019
668
12,034
17,031
7,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
14
5 / 2 / 4
8,351
557
8,862
11,992
8,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aroxan
Cupid
13
1 / 4 / 4
7,532
502
5,426
15,171
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Land_of_Wonder
Jormungandr
12
3 / 2 / 5
7,573
505
4,655
13,517
9,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 4 / 3
9,250
617
11,314
18,784
7,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 7 / 1
8,438
563
6,559
10,419
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
0 / 5 / 3
7,596
506
5,793
15,597
6,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
21
Kills
12
12
Deaths
22
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
Aroxan
Cupid
1
4
4
0.75
W
3
1
3
4.5
W
Nu Wa
BuzzyJr89
Nu Wa
2
3
8
2
W
1
2
7
2.25
W
Ao Kuang
JanusKiller69
Ao Kuang
10
4
3
2.88
L
Jormungandr
Land_of_Wonder
Jormungandr
3
2
5
2.75
W
Ne Zha
5
2
4
3.5
L
6
4
3
1.88
L
2
7
1
0.36
L
Loki
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,301
Damage
33,747
53,863
Taken
73,488
25,822
Mitigated
31,075
12,164
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Aroxan
Cupid
5,426
3,246
188
5,987
15,171
4,394
987
8,776
6,395
0
54,125
W
12,641
4,734
0
4,612
8,962
3,704
3,160
311
8,651
66,902
15,850
W
Nu Wa
BuzzyJr89
Nu Wa
15,472
5,003
0
1,000
8,731
3,109
787
1,307
7,424
54,315
0
W
6,292
390
0
500
7,147
2,801
0
2,953
4,194
62,611
0
W
Ao Kuang
JanusKiller69
Ao Kuang
12,034
3,421
0
3,359
17,031
7,622
0
3,623
13,408
73,131
2,271
L
Jormungandr
Land_of_Wonder
Jormungandr
4,655
1,445
199
1,954
13,517
9,248
253
7,619
5,898
41,382
0
W
Ne Zha
8,862
2,144
0
2,693
11,992
8,586
0
3,020
8,972
0
38,381
L
11,314
5,718
0
3,826
18,784
7,797
0
10,441
8,343
0
73,989
L
6,559
830
80
791
10,419
3,635
72
7,316
3,103
53,356
0
L
Loki
5,793
855
0
2,410
15,597
6,001
0
10,963
4,634
0
56,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,941
Gold Earned
40,389
467
Minions Killed
430
0
Camps Cleared
0
1,498,462
Distance Traveled
1,422,412
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,532
502
92
6
0
256,750
6
W
Sol
9,735
649
127
8
0
279,434
6
W
Nu Wa
8,208
547
73
5
0
281,835
0
W
Thoth
8,628
575
116
8
0
290,752
2
W
Ao Kuang
10,019
668
100
7
0
325,313
0
L
Jormungandr
7,573
505
66
4
0
304,385
0
W
Ne Zha
8,351
557
51
3
0
321,128
0
L
Kali
9,250
617
102
7
0
342,087
0
L
Zeus
8,438
563
96
6
0
252,159
4
L
Loki
7,596
506
74
5
0
267,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role