Player Matchup

Ares
Ares
CYBER GAIA
Ares
Level 122
God Stats
8W - 5L
1,593 SR
Queue Stats
168W - 137L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
CapnKerfuffles
Sun Wukong
Level 135
God Stats
1W - 4L
1,286 SR
Queue Stats
40W - 54L
1,488 Elo+
Party 2
Baba Yaga
Baba Yaga
CardsFan9
Baba Yaga
Level 139
God Stats
2W - 1L
1,738 SR
Queue Stats
56W - 57L
1,528 Elo+
Party 2
Chiron
Chiron
Joshinit
Chiron
Level 158
God Stats
3W - 2L
1,715 SR
Queue Stats
47W - 50L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
dutchclutch42
Ao Kuang
Level 155
God Stats
4W - 7L
1,492 SR
Queue Stats
88W - 89L
1,533 Elo+
Party 2
Team Averages
Level 142
1,565 SR
1,520 Elo+

VS

Team Averages
Level 95
1,548 SR
1,507 Elo+
Khepri
Khepri
DVS QUIKSILVER
Khepri
Level 122
God Stats
33W - 23L
1,533 SR
Queue Stats
192W - 195L
1,466 Elo+
Solo
Chernobog
Chernobog
Gutierrez1
Chernobog
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 86L
1,604 Elo+
Solo
Thor
Thor
ImCQ3
Thor
Level 109
God Stats
1W - 7L
1,708 SR
Queue Stats
88W - 103L
1,489 Elo+
Party 1
Merlin
Merlin
TheMickyD
Merlin
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 76L
1,452 Elo+
Party 1
Chaac
Chaac
l am cartman
Chaac
Level 38
God Stats
6W - 2L
1,500 SR
Queue Stats
56W - 52L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
7,097
507
5,248
9,129
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
CapnKerfuffles
Sun Wukong
13
4 / 2 / 1
8,517
608
7,310
10,300
7,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
CardsFan9
Baba Yaga
12
2 / 2 / 1
7,334
524
6,232
7,605
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Joshinit
Chiron
12
3 / 3 / 0
7,203
515
6,761
13,243
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
dutchclutch42
Ao Kuang
13
4 / 1 / 2
8,063
576
8,996
11,346
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,835
417
1,988
6,343
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
Gutierrez1
Chernobog
14
2 / 3 / 2
8,047
575
9,597
13,731
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
ImCQ3
Thor
14
8 / 3 / 0
8,329
595
8,822
13,412
5,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
TheMickyD
Merlin
12
0 / 2 / 3
6,813
487
6,955
7,450
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 2
7,012
501
3,837
13,353
8,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
14
Kills
10
10
Deaths
14
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Sun Wukong
CapnKerfuffles
Sun Wukong
4
2
1
2.25
W
Baba Yaga
CardsFan9
Baba Yaga
2
2
1
1.25
L
0
2
2
0.5
L
Chernobog
Gutierrez1
Chernobog
2
3
2
1
L
Thor
ImCQ3
Thor
8
3
0
2.67
W
Chiron
Joshinit
Chiron
3
3
0
1
L
Merlin
TheMickyD
Merlin
0
2
3
0.75
W
Ao Kuang
dutchclutch42
Ao Kuang
4
1
2
5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,547
Damage
31,199
51,623
Taken
54,289
24,865
Mitigated
28,739
12,563
Healing
11,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,248
38
0
1,564
9,129
5,448
0
1,272
7,797
21,227
0
W
Sun Wukong
CapnKerfuffles
Sun Wukong
7,310
1,008
0
2,443
10,300
7,814
89
1,683
8,525
80
55,343
W
Baba Yaga
CardsFan9
Baba Yaga
6,232
370
0
1,223
7,605
2,359
0
1,925
5,457
45,417
0
L
1,988
388
161
1,193
6,343
5,258
0
4,145
2,198
14,734
0
L
Chernobog
Gutierrez1
Chernobog
9,597
4,945
0
4,760
13,731
5,951
402
5,199
8,532
0
68,887
L
Thor
ImCQ3
Thor
8,822
2,695
0
920
13,412
5,992
96
5,206
8,206
0
65,095
W
Chiron
Joshinit
Chiron
6,761
2,454
327
3,593
13,243
5,250
261
1,235
11,972
0
56,895
L
Merlin
TheMickyD
Merlin
6,955
790
0
580
7,450
3,201
0
4,424
3,026
47,659
0
W
Ao Kuang
dutchclutch42
Ao Kuang
8,996
3,082
0
3,413
11,346
3,994
704
2,205
8,929
47,811
3,073
L
3,837
259
0
3,808
13,353
8,337
0
1,465
11,888
0
50,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,214
Gold Earned
36,036
347
Minions Killed
397
0
Camps Cleared
0
1,318,180
Distance Traveled
1,262,709
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,097
507
25
2
0
279,068
4
W
Sun Wukong
8,517
608
95
7
0
221,737
2
W
Baba Yaga
7,334
524
75
5
0
255,151
2
L
Khepri
5,835
417
22
2
0
186,482
0
L
Chernobog
8,047
575
117
8
0
264,863
0
L
Thor
8,329
595
89
6
0
279,344
0
W
Chiron
7,203
515
89
6
0
269,396
3
L
Merlin
6,813
487
81
6
0
273,350
4
W
Ao Kuang
8,063
576
63
5
0
292,828
4
L
Chaac
7,012
501
88
6
0
258,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role