Player Matchup

Hercules
Hercules
KuramaDaWolf
Hercules
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,356 Elo+
Party 1
Neith
Neith
LachlanFrost
Neith
Level 6
God Stats
1W - 1L
1,221 SR
Queue Stats
3W - 1L
1,294 Elo+
Party 1
Hades
Hades
SpirtSage
Hades
Level 18
God Stats
3W - 2L
1,372 SR
Queue Stats
14W - 16L
1,321 Elo+
Party 1
Team Averages
Level 22
1,364 SR
1,324 Elo+

VS

Team Averages
Level 55
1,576 SR
1,296 Elo+
King Arthur
King Arthur
Emperiox
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,387 Elo+
Party 2
Chiron
Chiron
Infamous DMT
Chiron
Level 141
God Stats
1W - 1L
1,727 SR
Queue Stats
80W - 90L
1,303 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cmac7537
Morgan Le Fay
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 40L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KuramaDaWolf
Hercules
11
6 / 0 / 3
8,431
937
5,779
4,369
5,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 5
7,990
888
4,442
4,156
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
SpirtSage
Hades
10
0 / 4 / 6
7,175
797
3,568
8,668
3,709
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Emperiox
King Arthur
9
1 / 2 / 3
6,554
728
2,134
8,073
8,019
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
10
2 / 6 / 1
6,900
767
5,634
8,180
3,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
cmac7537
Morgan Le Fay
6
1 / 1 / 1
6,160
684
926
1,497
486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
4
4
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Emperiox
King Arthur
1
2
3
1.25
L
Chiron
2
6
1
0.42
W
Hercules
KuramaDaWolf
Hercules
6
0
3
7.5
W
3
0
5
5.5
W
Hades
SpirtSage
Hades
0
4
6
0.75
L
Morgan Le Fay
cmac7537
Morgan Le Fay
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,789
Damage
8,694
17,193
Taken
17,750
10,349
Mitigated
11,600
7,893
Healing
937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Emperiox
King Arthur
2,134
332
0
100
8,073
8,019
0
2,236
5,837
0
9,679
L
Chiron
5,634
1,490
30
557
8,180
3,095
0
1,756
6,424
0
28,145
W
Hercules
KuramaDaWolf
Hercules
5,779
1,574
0
2,090
4,369
5,206
436
630
3,739
555
23,086
W
4,442
1,778
0
2,065
4,156
1,434
1,123
206
3,950
0
25,250
W
Hades
SpirtSage
Hades
3,568
262
563
3,175
8,668
3,709
853
615
8,053
33,960
0
L
Morgan Le Fay
cmac7537
Morgan Le Fay
926
38
0
250
1,497
486
0
0
1,497
4,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,596
Gold Earned
19,614
112
Minions Killed
51
0
Camps Cleared
0
501,339
Distance Traveled
337,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,554
728
5
1
0
162,873
0
L
Chiron
6,900
767
37
4
0
131,384
0
W
Hercules
8,431
937
35
4
0
183,291
0
W
Neith
7,990
888
30
3
0
155,895
0
W
Hades
7,175
797
47
5
0
162,153
0
L
Morgan Le Fay
6,160
684
9
1
0
43,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role