Player Matchup

Hou Yi
Hou Yi
ItsNayzzz
Hou Yi
Level 158
God Stats
30W - 29L
1,594 SR
Queue Stats
672W - 652L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Jack_Moonlight_
Cthulhu
Level 134
God Stats
14W - 12L
1,538 SR
Queue Stats
292W - 278L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
KapKirk
Kukulkan
Level 124
God Stats
4W - 4L
1,556 SR
Queue Stats
67W - 62L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
TTv_cFire
Tsukuyomi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 105L
1,506 Elo+
Party 1
Ra
Ra
hotachy
Ra
Level 107
God Stats
12W - 10L
1,501 SR
Queue Stats
123W - 125L
1,525 Elo+
Solo
Team Averages
Level 133
1,538 SR
1,527 Elo+

VS

Team Averages
Level 129
1,619 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ProLayton360
Sol
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,262 Elo+
Solo
Chang'e
Chang'e
Rusoix
Chang'e
Level 121
God Stats
7W - 1L
1,963 SR
Queue Stats
289W - 244L
1,555 Elo+
Solo
Awilix
Awilix
bfc187
Awilix
Level 182
God Stats
146W - 106L
1,602 SR
Queue Stats
721W - 701L
1,527 Elo+
Solo
Danzaburou
Danzaburou
miekwall
Danzaburou
Level 64
God Stats
5W - 2L
1,528 SR
Queue Stats
158W - 143L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ItsNayzzz
Hou Yi
9
1 / 3 / 2
5,058
506
2,910
9,146
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,163
516
4,662
10,342
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
KapKirk
Kukulkan
11
0 / 0 / 1
6,168
617
3,201
2,190
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tsukuyomi
TTv_cFire
Tsukuyomi
9
1 / 3 / 1
4,974
497
5,197
8,611
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 2 / 0
4,969
497
2,960
6,842
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
2 / 0 / 2
5,691
569
3,619
3,819
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
5,286
529
1,092
6,897
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Rusoix
Chang'e
12
5 / 0 / 1
6,909
691
8,381
9,670
3,923
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
bfc187
Awilix
11
3 / 0 / 5
6,256
626
6,073
8,009
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
miekwall
Danzaburou
10
2 / 3 / 2
5,966
597
6,058
6,883
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
12
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
2
3
L
Hou Yi
ItsNayzzz
Hou Yi
1
3
2
0.67
L
0
4
0
0
L
Kukulkan
KapKirk
Kukulkan
0
0
1
0.5
W
0
1
0
0
W
Chang'e
Rusoix
Chang'e
5
0
1
5.5
L
Tsukuyomi
TTv_cFire
Tsukuyomi
1
3
1
0.5
W
Awilix
bfc187
Awilix
3
0
5
5.5
L
2
2
0
1
W
Danzaburou
miekwall
Danzaburou
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,930
Damage
25,223
37,131
Taken
35,278
15,128
Mitigated
14,052
10,952
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,619
302
0
1,121
3,819
2,237
0
1,226
2,593
32,875
0
L
Hou Yi
ItsNayzzz
Hou Yi
2,910
1,319
0
3,418
9,146
3,799
0
971
8,175
0
24,867
L
4,662
329
65
1,789
10,342
5,036
0
5,597
4,745
31,166
0
L
Kukulkan
KapKirk
Kukulkan
3,201
496
0
432
2,190
890
0
1,464
726
54,578
0
W
1,092
337
0
3,528
6,897
2,336
0
2,564
4,333
40,804
0
W
Chang'e
Rusoix
Chang'e
8,381
1,068
80
7,095
9,670
3,923
0
3,706
5,530
52,094
0
L
Tsukuyomi
TTv_cFire
Tsukuyomi
5,197
1,199
0
863
8,611
3,216
0
3,682
4,929
0
33,244
W
Awilix
bfc187
Awilix
6,073
2,694
0
4,360
8,009
3,122
0
1,651
6,338
0
43,406
L
2,960
461
1,155
3,230
6,842
2,187
0
1,378
5,464
29,370
0
W
Danzaburou
miekwall
Danzaburou
6,058
1,878
0
1,591
6,883
2,434
32
1,222
5,661
0
38,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
30,108
315
Minions Killed
332
0
Camps Cleared
0
999,671
Distance Traveled
966,147
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,691
569
38
4
0
194,318
1
L
Hou Yi
5,058
506
56
6
0
166,462
1
L
Cthulhu
5,163
516
62
6
0
208,597
0
L
Kukulkan
6,168
617
109
11
0
202,229
0
W
Sol
5,286
529
84
8
0
174,320
0
W
Chang'e
6,909
691
84
8
0
201,883
2
L
Tsukuyomi
4,974
497
44
4
0
220,701
0
W
Awilix
6,256
626
64
6
0
219,612
3
L
Ra
4,969
497
44
4
0
201,682
2
W
Danzaburou
5,966
597
62
6
0
176,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role