Player Matchup

Bacchus
Bacchus
AmberBooty69
Bacchus
Level 80
God Stats
4W - 2L
1,744 SR
Queue Stats
385W - 398L
1,439 Elo+
Solo
Kukulkan
Kukulkan
CriminalELCHAPO
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,195 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Macabre_Dream
Cu Chulainn
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 71L
1,375 Elo+
Solo
Guan Yu
Guan Yu
XxRising_AlphaxX
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,209 Elo+
Party 1
Ymir
Ymir
xoxo_roxse
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,255 Elo+
Party 1
Team Averages
Level 47
1,549 SR
1,294 Elo+

VS

Team Averages
Level 65
1,327 SR
1,439 Elo+
Anhur
Anhur
TSK Tryhard
Anhur
Level 59
God Stats
2W - 1L
1,214 SR
Queue Stats
64W - 73L
1,424 Elo+
Solo
Chang'e
Chang'e
mariosovo
Chang'e
Level 79
God Stats
2W - 3L
1,346 SR
Queue Stats
318W - 292L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
rorroror
Sun Wukong
Level 43
God Stats
12W - 6L
1,373 SR
Queue Stats
127W - 131L
1,429 Elo+
Party 2
Merlin
Merlin
thydishwasher
Merlin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,444 Elo+
Solo
Yu Huang
Yu Huang
xDemonKingGrimx
Yu Huang
Level 61
God Stats
1W - 2L
1,201 SR
Queue Stats
166W - 182L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AmberBooty69
Bacchus
12
0 / 3 / 4
6,601
825
5,764
9,431
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
14
6 / 5 / 0
7,982
998
13,255
8,973
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Macabre_Dream
Cu Chulainn
5
0 / 1 / 0
5,120
640
522
1,344
1,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 3 / 5
6,980
873
8,664
14,064
11,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 4
6,608
826
2,555
10,733
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
8,005
1,001
7,168
6,696
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
mariosovo
Chang'e
15
5 / 2 / 8
8,375
1,047
6,880
9,230
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
rorroror
Sun Wukong
15
6 / 2 / 9
8,701
1,088
13,139
13,670
10,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 9
8,156
1,020
8,044
5,364
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
14
0 / 0 / 12
7,621
953
6,729
6,304
2,740
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
7
Kills
16
16
Deaths
7
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AmberBooty69
Bacchus
0
3
4
0.67
L
Kukulkan
6
5
0
1.2
L
Cu Chulainn
Macabre_Dream
Cu Chulainn
0
1
0
0
W
3
2
7
3.25
L
1
3
5
1.17
W
Chang'e
mariosovo
Chang'e
5
2
8
4.5
W
Sun Wukong
rorroror
Sun Wukong
6
2
9
5.25
W
2
1
9
6.5
W
Yu Huang
0
0
12
6
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,760
Damage
41,960
44,545
Taken
41,264
37,198
Mitigated
21,360
10,845
Healing
22,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AmberBooty69
Bacchus
5,764
326
62
2,350
9,431
10,040
0
3,895
5,536
15,053
0
L
Kukulkan
13,255
1,485
0
76
8,973
4,340
0
4,677
4,296
27,870
0
L
Cu Chulainn
Macabre_Dream
Cu Chulainn
522
169
0
51
1,344
1,007
0
623
721
0
744
W
7,168
3,886
619
952
6,696
2,346
722
3,459
3,224
0
14,072
L
8,664
423
3,085
4,388
14,064
11,127
0
6,646
7,418
0
12,503
W
Chang'e
mariosovo
Chang'e
6,880
1,665
7,748
3,895
9,230
3,430
805
4,216
4,976
7,920
0
W
Sun Wukong
rorroror
Sun Wukong
13,139
1,748
2,297
3,168
13,670
10,442
883
7,856
5,764
0
22,876
W
8,044
869
927
598
5,364
2,402
1,115
3,035
2,317
21,588
0
W
Yu Huang
6,729
558
1,574
590
6,304
2,740
1,323
2,965
3,333
16,116
0
L
2,555
28
186
647
10,733
10,684
0
5,812
4,921
5,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
40,858
65
Minions Killed
100
0
Camps Cleared
0
699,617
Distance Traveled
814,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,601
825
10
1
0
164,092
0
L
Kukulkan
7,982
998
40
5
0
153,949
0
L
Cu Chulainn
5,120
640
0
0
0
29,494
0
W
Anhur
8,005
1,001
22
3
0
137,280
0
L
Guan Yu
6,980
873
9
1
0
190,609
0
W
Chang'e
8,375
1,047
5
1
0
169,937
0
W
Sun Wukong
8,701
1,088
21
3
0
183,929
0
W
Merlin
8,156
1,020
26
3
0
145,661
0
W
Yu Huang
7,621
953
26
3
0
177,220
0
L
Ymir
6,608
826
6
1
0
161,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role