Player Matchup

Cernunnos
Cernunnos
DO G00D
Cernunnos
Level 43
God Stats
14W - 15L
1,449 SR
Queue Stats
136W - 138L
1,469 Elo+
Solo
Ares
Ares
N1HLS
Ares
Level 58
God Stats
19W - 16L
1,457 SR
Queue Stats
93W - 100L
1,359 Elo+
Party 4
Baron Samedi
Baron Samedi
UIdeadboy
Baron Samedi
Level 18
God Stats
4W - 0L
1,622 SR
Queue Stats
35W - 31L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
l Tobito l
Amaterasu
Level 29
God Stats
6W - 5L
1,480 SR
Queue Stats
82W - 99L
1,338 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
xXGOON__LEADERXx
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,480 Elo+
Party 2
Team Averages
Level 43
1,502 SR
1,429 Elo+

VS

Team Averages
Level 53
1,474 SR
1,437 Elo+
Ao Kuang
Ao Kuang
OODAegon
Ao Kuang
Level 44
God Stats
0W - 1L
1,652 SR
Queue Stats
3W - 2L
1,453 Elo+
Party 3
Da Ji
Da Ji
SuperSayian24
Da Ji
Level 54
God Stats
0W - 2L
1,267 SR
Queue Stats
10W - 8L
1,495 Elo+
Party 3
Hercules
Hercules
Tinospremier
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,651 Elo+
Party 1
Izanami
Izanami
jeromexxxtracker
Izanami
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,271 Elo+
Party 1
Kuzenbo
Kuzenbo
mR_Hogg_
Kuzenbo
Level 84
God Stats
11W - 12L
1,450 SR
Queue Stats
17W - 24L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DO G00D
Cernunnos
18
9 / 1 / 9
12,289
1,117
22,775
7,177
4,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
N1HLS
Ares
17
1 / 1 / 16
10,701
973
8,563
15,847
20,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
UIdeadboy
Baron Samedi
18
7 / 1 / 15
12,337
1,122
27,074
9,968
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
l Tobito l
Amaterasu
17
4 / 2 / 17
11,880
1,080
13,499
16,608
20,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xXGOON__LEADERXx
Morgan Le Fay
18
5 / 2 / 12
11,533
1,048
19,125
11,553
7,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

289

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
OODAegon
Ao Kuang
16
1 / 8 / 1
10,086
917
10,029
21,204
9,991
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 5 / 2
10,432
948
8,670
14,564
7,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Tinospremier
Hercules
15
3 / 4 / 1
10,857
987
12,648
24,890
28,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 5 / 5
11,431
1,039
14,427
18,100
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
mR_Hogg_
Kuzenbo
16
0 / 4 / 2
9,981
907
9,225
18,749
25,402
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
18
26
Kills
7
7
Deaths
26
69
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DO G00D
Cernunnos
9
1
9
13.5
W
Ares
N1HLS
Ares
1
1
16
9
L
Ao Kuang
OODAegon
Ao Kuang
1
8
1
0.19
L
2
5
2
0.6
L
Hercules
Tinospremier
Hercules
3
4
1
0.88
W
Baron Samedi
UIdeadboy
Baron Samedi
7
1
15
14.5
L
1
5
5
0.7
W
Amaterasu
l Tobito l
Amaterasu
4
2
17
6.25
L
Kuzenbo
mR_Hogg_
Kuzenbo
0
4
2
0.25
W
Morgan Le Fay
xXGOON__LEADERXx
Morgan Le Fay
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,036
Damage
54,999
61,153
Taken
97,507
57,829
Mitigated
79,022
14,598
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DO G00D
Cernunnos
22,775
12,690
0
1,755
7,177
4,148
0
1,017
5,906
0
50,538
W
Ares
N1HLS
Ares
8,563
995
0
500
15,847
20,052
0
6,311
9,268
14,070
0
L
Ao Kuang
OODAegon
Ao Kuang
10,029
4,156
0
3,723
21,204
9,991
0
12,717
8,290
20,408
0
L
8,670
1,411
0
676
14,564
7,659
0
8,470
5,819
0
13,182
L
Hercules
Tinospremier
Hercules
12,648
1,572
0
5,087
24,890
28,214
0
15,158
9,152
0
19,386
W
Baron Samedi
UIdeadboy
Baron Samedi
27,074
1,875
3,804
3,021
9,968
6,220
0
3,871
5,913
34,287
0
L
14,427
9,025
0
2,023
18,100
7,756
0
10,301
7,557
0
52,536
W
Amaterasu
l Tobito l
Amaterasu
13,499
6,867
0
2,609
16,608
20,322
0
5,549
10,806
0
23,351
L
Kuzenbo
mR_Hogg_
Kuzenbo
9,225
3,141
0
0
18,749
25,402
0
8,116
10,558
23,945
0
W
Morgan Le Fay
xXGOON__LEADERXx
Morgan Le Fay
19,125
2,124
613
2,296
11,553
7,087
0
2,506
8,754
31,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,740
Gold Earned
52,787
160
Minions Killed
153
4
Camps Cleared
6
1,102,744
Distance Traveled
1,012,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,289
1,117
59
5
1
198,527
0
W
Ares
10,701
973
9
1
1
228,477
0
L
Ao Kuang
10,086
917
22
2
2
203,391
0
L
Da Ji
10,432
948
11
1
1
194,982
0
L
Hercules
10,857
987
23
2
1
223,467
0
W
Baron Samedi
12,337
1,122
21
2
1
222,346
0
L
Izanami
11,431
1,039
73
7
0
183,324
0
W
Amaterasu
11,880
1,080
30
3
0
231,971
0
L
Kuzenbo
9,981
907
24
2
2
206,886
0
W
Morgan Le Fay
11,533
1,048
41
4
1
221,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role