Player Matchup

Kukulkan
Kukulkan
HormigaAsesina
Kukulkan
Level 34
God Stats
2W - 3L
1,508 SR
Queue Stats
13W - 9L
1,771 Elo+
Solo
Bastet
Bastet
Petrifee
Bastet
Level 110
God Stats
6W - 3L
1,570 SR
Queue Stats
270W - 231L
1,555 Elo+
Party 2
Ymir
Ymir
glitchditchv2
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,158 Elo+
Party 2
Neith
Neith
siouxchef
Neith
Level 12
God Stats
6W - 4L
1,354 SR
Queue Stats
11W - 13L
1,369 Elo+
Party 2
Sun Wukong
Sun Wukong
xFrostbornx
Sun Wukong
Level 136
God Stats
4W - 1L
1,751 SR
Queue Stats
50W - 36L
1,605 Elo+
Party 2
Team Averages
Level 60
1,537 SR
1,492 Elo+

VS

Team Averages
Level 39
1,563 SR
1,453 Elo+
Hel
Hel
CataclysmAce
Hel
Level 107
God Stats
5W - 5L
1,486 SR
Queue Stats
103W - 82L
1,496 Elo+
Party 1
Fenrir
Fenrir
LoptAsator
Fenrir
Level 38
God Stats
4W - 3L
1,643 SR
Queue Stats
81W - 66L
1,491 Elo+
Solo
Apollo
Apollo
MrsHazeyBlazey
Apollo
Level 8
God Stats
3W - 3L
1,718 SR
Queue Stats
13W - 12L
1,386 Elo+
Party 1
Poseidon
Poseidon
Rynam
Poseidon
Level 16
God Stats
1W - 1L
1,717 SR
Queue Stats
14W - 12L
1,468 Elo+
Party 1
Loki
Loki
Trenoxxious
Loki
Level 24
God Stats
0W - 2L
1,250 SR
Queue Stats
46W - 39L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
6 / 0 / 0
10,127
675
7,381
5,529
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Petrifee
Bastet
15
6 / 0 / 7
8,954
597
14,272
14,399
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 5
7,520
501
2,741
6,448
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
siouxchef
Neith
12
2 / 0 / 3
7,322
488
7,226
6,172
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
xFrostbornx
Sun Wukong
15
5 / 2 / 4
9,554
637
10,537
16,632
15,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,338
423
5,514
13,421
6,757
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
LoptAsator
Fenrir
12
1 / 0 / 1
7,270
485
3,398
11,299
8,542
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 0
6,663
444
2,858
11,655
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
Rynam
Poseidon
11
0 / 4 / 1
6,576
438
5,760
8,543
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 1
6,960
464
8,082
13,785
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
3
3
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Kukulkan
6
0
0
6
L
Fenrir
LoptAsator
Fenrir
1
0
1
1.5
L
1
5
0
0.2
W
Bastet
Petrifee
Bastet
6
0
7
9.5
L
Poseidon
Rynam
Poseidon
0
4
1
0.13
L
1
3
1
0.5
W
0
1
5
2.5
W
Neith
siouxchef
Neith
2
0
3
3.5
W
Sun Wukong
xFrostbornx
Sun Wukong
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,157
Damage
25,612
49,180
Taken
58,703
31,461
Mitigated
27,536
14,157
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,514
417
263
4,764
13,421
6,757
48
0
13,421
38,883
0
W
Kukulkan
7,381
859
0
1,596
5,529
2,456
624
1,176
4,353
91,263
0
L
Fenrir
LoptAsator
Fenrir
3,398
379
0
2,827
11,299
8,542
0
2,058
9,241
0
19,561
L
2,858
1,392
0
1,374
11,655
4,384
0
3,712
7,943
0
43,024
W
Bastet
Petrifee
Bastet
14,272
5,012
0
5,614
14,399
5,841
0
3,485
10,914
0
79,301
L
Poseidon
Rynam
Poseidon
5,760
1,265
0
1,278
8,543
2,753
0
2,590
5,953
48,988
0
L
8,082
2,065
0
4,500
13,785
5,100
0
1,762
12,023
0
44,412
W
2,741
218
0
1,119
6,448
6,032
188
0
6,448
11,304
0
W
Neith
siouxchef
Neith
7,226
3,177
0
1,266
6,172
2,032
1,578
0
6,172
0
51,720
W
Sun Wukong
xFrostbornx
Sun Wukong
10,537
1,854
0
4,562
16,632
15,100
178
6,613
10,019
0
71,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,477
Gold Earned
33,807
483
Minions Killed
326
0
Camps Cleared
0
1,499,566
Distance Traveled
1,404,893
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,338
423
60
4
0
230,565
2
W
Kukulkan
10,127
675
167
11
0
344,646
0
L
Fenrir
7,270
485
26
2
0
265,438
3
L
Apollo
6,663
444
69
5
0
292,421
0
W
Bastet
8,954
597
100
7
0
336,197
1
L
Poseidon
6,576
438
96
6
0
277,248
0
L
Loki
6,960
464
75
5
0
339,221
0
W
Ymir
7,520
501
21
1
0
281,164
0
W
Neith
7,322
488
83
6
0
258,843
0
W
Sun Wukong
9,554
637
112
7
0
278,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role