Player Matchup

Skadi
Skadi
Dmon204
Skadi
Level 123
God Stats
1W - 1L
1,262 SR
Queue Stats
243W - 268L
1,521 Elo+
Party 2
Bacchus
Bacchus
HuanghouSaku
Bacchus
Level 114
God Stats
3W - 0L
1,786 SR
Queue Stats
196W - 205L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
WeCatchinSnails
Sun Wukong
Level 107
God Stats
2W - 3L
1,620 SR
Queue Stats
37W - 55L
1,435 Elo+
Party 1
Merlin
Merlin
aFatTunaCanner
Merlin
Level 123
God Stats
4W - 7L
1,242 SR
Queue Stats
161W - 174L
1,539 Elo+
Party 2
Anubis
Anubis
zNxcck
Anubis
Level 120
God Stats
3W - 0L
1,828 SR
Queue Stats
96W - 107L
1,454 Elo+
Party 1
Team Averages
Level 117
1,547 SR
1,480 Elo+

VS

Team Averages
Level 123
1,543 SR
1,438 Elo+
Merlin
Merlin
K4r1naHdz
Merlin
Level 181
God Stats
32W - 19L
1,655 SR
Queue Stats
767W - 801L
1,448 Elo+
Solo
Ishtar
Ishtar
McMinge
Ishtar
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,446 Elo+
Solo
Janus
Janus
Nixxeus
Janus
Level 155
God Stats
4W - 5L
1,460 SR
Queue Stats
279W - 266L
1,435 Elo+
Solo
Bellona
Bellona
Torn_Crab
Bellona
Level 117
God Stats
3W - 6L
1,597 SR
Queue Stats
190W - 193L
1,455 Elo+
Party 3
Ymir
Ymir
XAzraelOfDeathX
Ymir
Level 98
God Stats
0W - 2L
1,504 SR
Queue Stats
85W - 113L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dmon204
Skadi
19
6 / 0 / 10
11,093
853
16,328
10,286
5,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bacchus
HuanghouSaku
Bacchus
14
3 / 0 / 10
8,790
676
5,244
9,933
7,433
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
WeCatchinSnails
Sun Wukong
19
5 / 2 / 11
10,233
787
17,646
16,876
17,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 8
8,941
688
12,262
6,853
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
zNxcck
Anubis
13
4 / 4 / 7
8,733
672
9,087
10,162
4,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
K4r1naHdz
Merlin
17
3 / 2 / 3
10,370
798
11,933
9,382
4,610
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
McMinge
Ishtar
15
0 / 4 / 2
8,527
656
9,527
10,937
5,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Nixxeus
Janus
15
3 / 3 / 2
8,805
677
16,029
9,583
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Torn_Crab
Bellona
15
0 / 4 / 5
9,114
701
5,304
19,404
18,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
1 / 6 / 4
9,625
740
5,860
19,597
21,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
19
Kills
7
7
Deaths
19
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
Dmon204
Skadi
6
0
10
11
W
Bacchus
HuanghouSaku
Bacchus
3
0
10
8
L
Merlin
K4r1naHdz
Merlin
3
2
3
2.25
L
Ishtar
McMinge
Ishtar
0
4
2
0.25
L
Janus
Nixxeus
Janus
3
3
2
1.33
L
Bellona
Torn_Crab
Bellona
0
4
5
0.63
W
Sun Wukong
WeCatchinSnails
Sun Wukong
5
2
11
5.25
L
1
6
4
0.5
W
1
1
8
5
W
Anubis
zNxcck
Anubis
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,567
Damage
48,653
54,110
Taken
68,903
37,867
Mitigated
53,211
24,382
Healing
20,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Dmon204
Skadi
16,328
3,679
2,156
3,991
10,286
5,034
112
8,406
1,556
0
33,321
W
Bacchus
HuanghouSaku
Bacchus
5,244
170
1,649
1,758
9,933
7,433
0
6,740
2,976
9,235
0
L
Merlin
K4r1naHdz
Merlin
11,933
613
1,558
1,178
9,382
4,610
0
3,801
5,581
34,399
0
L
Ishtar
McMinge
Ishtar
9,527
5,473
702
1,108
10,937
5,146
0
4,566
6,371
0
24,171
L
Janus
Nixxeus
Janus
16,029
56
1,812
2,143
9,583
3,857
0
3,469
6,114
26,317
0
L
Bellona
Torn_Crab
Bellona
5,304
612
2,713
4,678
19,404
18,427
0
7,891
11,513
3,151
10,097
W
Sun Wukong
WeCatchinSnails
Sun Wukong
17,646
2,162
1,659
5,766
16,876
17,557
0
7,783
8,791
0
39,453
L
5,860
630
2,453
2,237
19,597
21,171
0
6,866
12,731
16,651
0
W
12,262
354
2,545
1,688
6,853
2,933
0
4,107
2,602
24,612
0
W
Anubis
zNxcck
Anubis
9,087
668
0
3,170
10,162
4,910
39
7,405
2,437
16,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,790
Gold Earned
46,441
143
Minions Killed
148
0
Camps Cleared
0
1,339,498
Distance Traveled
1,296,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,093
853
35
3
0
284,945
0
W
Bacchus
8,790
676
9
1
0
260,468
0
L
Merlin
10,370
798
52
4
0
262,818
0
L
Ishtar
8,527
656
34
3
0
239,342
0
L
Janus
8,805
677
23
2
0
277,256
0
L
Bellona
9,114
701
23
2
0
287,765
0
W
Sun Wukong
10,233
787
50
4
0
286,677
0
L
Ymir
9,625
740
16
1
0
229,276
0
W
Merlin
8,941
688
28
2
0
282,380
0
W
Anubis
8,733
672
21
2
0
225,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role