Player Matchup

Bastet
Bastet
MattsDemonicSelf
Bastet
Level 144
God Stats
7W - 3L
1,633 SR
Queue Stats
254W - 262L
1,520 Elo+
Party 1
Hera
Hera
MystBaller
Hera
Level 134
God Stats
3W - 2L
1,521 SR
Queue Stats
140W - 116L
1,544 Elo+
Solo
King Arthur
King Arthur
Shomnomnom
King Arthur
Level 129
God Stats
4W - 6L
1,471 SR
Queue Stats
74W - 69L
1,546 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sone-olo
Cu Chulainn
Level 123
God Stats
2W - 3L
1,447 SR
Queue Stats
798W - 767L
1,523 Elo+
Solo
Chernobog
Chernobog
TomoPandaFox
Chernobog
Level 159
God Stats
2W - 2L
1,599 SR
Queue Stats
256W - 279L
1,496 Elo+
Party 1
Team Averages
Level 138
1,534 SR
1,526 Elo+

VS

Team Averages
Level 147
1,520 SR
1,517 Elo+
Bellona
Bellona
EdgeGrave
Bellona
Level 157
God Stats
8W - 8L
1,529 SR
Queue Stats
681W - 678L
1,480 Elo+
Solo
Ishtar
Ishtar
GoVDeath
Ishtar
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 45L
1,630 Elo+
Party 2
Baba Yaga
Baba Yaga
THE ENDL3SS
Baba Yaga
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 31L
1,581 Elo+
Party 2
Apollo
Apollo
XdOnGoRx
Apollo
Level 231
God Stats
1W - 1L
1,574 SR
Queue Stats
99W - 109L
1,485 Elo+
Solo
Danzaburou
Danzaburou
iCreativities
Danzaburou
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 12
10,615
758
12,673
15,438
6,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 5 / 12
10,225
730
15,930
10,087
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Shomnomnom
King Arthur
20
8 / 4 / 12
11,810
844
12,775
26,008
23,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Sone-olo
Cu Chulainn
18
7 / 6 / 12
11,741
839
19,005
20,127
25,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
TomoPandaFox
Chernobog
14
1 / 7 / 6
8,624
616
5,710
14,977
5,651
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EdgeGrave
Bellona
17
3 / 5 / 15
10,391
742
12,416
18,294
27,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
GoVDeath
Ishtar
18
3 / 6 / 11
10,576
755
10,940
13,475
6,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
THE ENDL3SS
Baba Yaga
20
13 / 6 / 11
12,786
913
27,017
15,809
9,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
XdOnGoRx
Apollo
16
2 / 4 / 10
10,349
739
7,817
13,566
6,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
iCreativities
Danzaburou
17
5 / 7 / 11
11,423
816
13,976
17,731
13,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
84
26
Kills
26
26
Deaths
28
54
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bellona
EdgeGrave
Bellona
3
5
15
2.1
W
Ishtar
GoVDeath
Ishtar
3
6
11
1.42
L
6
4
12
3
L
4
5
12
2
L
King Arthur
Shomnomnom
King Arthur
8
4
12
3.5
L
Cu Chulainn
Sone-olo
Cu Chulainn
7
6
12
2.17
W
Baba Yaga
THE ENDL3SS
Baba Yaga
13
6
11
3.08
L
Chernobog
TomoPandaFox
Chernobog
1
7
6
0.57
W
Apollo
XdOnGoRx
Apollo
2
4
10
1.75
W
Danzaburou
iCreativities
Danzaburou
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,093
Damage
72,166
86,637
Taken
78,875
65,906
Mitigated
63,387
20,980
Healing
23,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
EdgeGrave
Bellona
12,416
847
940
3,688
18,294
27,974
359
3,983
13,613
3,921
20,538
W
Ishtar
GoVDeath
Ishtar
10,940
7,507
610
1,288
13,475
6,514
1,923
2,358
10,933
0
25,647
L
12,673
2,258
1,462
3,826
15,438
6,416
268
7,235
8,203
0
18,343
L
15,930
2,571
252
884
10,087
4,281
166
3,800
6,287
32,078
0
L
King Arthur
Shomnomnom
King Arthur
12,775
750
162
5,492
26,008
23,970
249
6,216
19,792
0
33,125
L
Cu Chulainn
Sone-olo
Cu Chulainn
19,005
1,374
2,024
3,809
20,127
25,588
55
5,307
14,820
2,972
25,476
W
Baba Yaga
THE ENDL3SS
Baba Yaga
27,017
821
2,278
4,876
15,809
9,257
1,006
3,996
11,558
48,319
0
L
Chernobog
TomoPandaFox
Chernobog
5,710
3,000
1,137
1,932
14,977
5,651
825
6,836
8,141
0
14,907
W
Apollo
XdOnGoRx
Apollo
7,817
2,902
1,018
3,337
13,566
6,295
2,508
4,216
9,158
0
29,891
W
Danzaburou
iCreativities
Danzaburou
13,976
4,932
1,310
4,439
17,731
13,347
1,884
3,765
13,617
0
29,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,015
Gold Earned
55,525
137
Minions Killed
180
0
Camps Cleared
0
1,284,546
Distance Traveled
1,184,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,391
742
21
2
0
259,025
0
W
Ishtar
10,576
755
39
3
0
231,630
0
L
Bastet
10,615
758
22
2
0
290,330
0
L
Hera
10,225
730
33
2
0
256,640
0
L
King Arthur
11,810
844
39
3
0
255,905
0
L
Cu Chulainn
11,741
839
22
2
0
246,237
0
W
Baba Yaga
12,786
913
45
3
0
280,017
0
L
Chernobog
8,624
616
21
2
0
235,434
0
W
Apollo
10,349
739
47
3
0
197,456
0
W
Danzaburou
11,423
816
28
2
0
216,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role