Player Matchup

Nemesis
Nemesis
AzureGarou
Nemesis
Level 147
God Stats
2W - 1L
1,803 SR
Queue Stats
61W - 74L
1,436 Elo+
Solo
Bellona
Bellona
IMyOuRDadOk76
Bellona
Level 162
God Stats
2W - 6L
1,473 SR
Queue Stats
450W - 481L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Lethal Justice
Aphrodite
Level 165
God Stats
2W - 2L
1,661 SR
Queue Stats
320W - 296L
1,521 Elo+
Solo
Ah Puch
Ah Puch
Valiente83
Ah Puch
Level 165
God Stats
4W - 4L
1,588 SR
Queue Stats
459W - 480L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
XerxesTheFalcon
Zhong Kui
Level 125
God Stats
1W - 5L
1,450 SR
Queue Stats
197W - 169L
1,526 Elo+
Solo
Team Averages
Level 153
1,595 SR
1,501 Elo+

VS

Team Averages
Level 137
1,593 SR
1,545 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Calaethan
Xbalanque
Level 143
God Stats
5W - 5L
1,650 SR
Queue Stats
216W - 178L
1,516 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Wliger0
Maman Brigitte
Level 135
God Stats
2W - 0L
1,787 SR
Queue Stats
469W - 395L
1,625 Elo+
Party 2
Hel
Hel
fufyareckon
Hel
Level 149
God Stats
3W - 1L
1,527 SR
Queue Stats
422W - 361L
1,625 Elo+
Party 2
Nox
Nox
rhinopatomus
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AzureGarou
Nemesis
14
2 / 3 / 4
7,855
786
5,618
10,888
13,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
13
4 / 5 / 4
7,848
785
13,089
18,750
22,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Lethal Justice
Aphrodite
14
2 / 3 / 8
8,289
829
7,002
11,902
7,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Valiente83
Ah Puch
16
2 / 3 / 4
8,095
810
15,417
9,884
4,872
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
XerxesTheFalcon
Zhong Kui
13
1 / 5 / 5
8,013
801
7,221
12,516
13,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 4 / 13
7,962
796
10,842
13,696
13,489
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Calaethan
Xbalanque
16
9 / 2 / 6
9,721
972
22,246
12,016
6,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
Wliger0
Maman Brigitte
14
2 / 3 / 12
8,819
882
6,372
13,068
6,039
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 15
8,235
824
7,599
10,614
8,817
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
4 / 1 / 13
8,737
874
9,085
9,416
4,917
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
11
Kills
19
19
Deaths
11
25
Assists
59
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
4
13
2.38
L
Nemesis
AzureGarou
Nemesis
2
3
4
1.33
W
Xbalanque
Calaethan
Xbalanque
9
2
6
6
L
Bellona
4
5
4
1.2
L
Aphrodite
Lethal Justice
Aphrodite
2
3
8
2
L
Ah Puch
Valiente83
Ah Puch
2
3
4
1.33
W
Maman Brigitte
Wliger0
Maman Brigitte
2
3
12
2.67
L
Zhong Kui
XerxesTheFalcon
Zhong Kui
1
5
5
0.7
W
1
1
15
8.5
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,347
Damage
56,144
63,940
Taken
58,810
61,259
Mitigated
39,521
23,347
Healing
30,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,842
364
320
350
13,696
13,489
0
6,301
7,184
1,753
18,188
L
Nemesis
AzureGarou
Nemesis
5,618
1,495
121
1,242
10,888
13,241
57
4,795
6,093
1,436
7,473
W
Xbalanque
Calaethan
Xbalanque
22,246
9,270
1,519
1,617
12,016
6,259
356
4,688
7,070
0
37,996
L
Bellona
13,089
1,384
1,121
3,361
18,750
22,006
0
6,904
11,846
0
18,123
L
Aphrodite
Lethal Justice
Aphrodite
7,002
1,096
5,633
5,985
11,902
7,709
0
4,545
7,357
17,688
0
L
Ah Puch
Valiente83
Ah Puch
15,417
411
749
2,133
9,884
4,872
34
4,078
5,806
30,200
0
W
Maman Brigitte
Wliger0
Maman Brigitte
6,372
171
2,662
3,288
13,068
6,039
0
6,954
5,765
19,863
0
L
Zhong Kui
XerxesTheFalcon
Zhong Kui
7,221
199
1,048
1,954
12,516
13,431
47
3,637
8,879
14,891
185
W
7,599
281
12,183
6,770
10,614
8,817
37
6,545
3,919
12,429
0
W
9,085
1,129
455
1,346
9,416
4,917
205
5,756
3,574
13,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,100
Gold Earned
43,474
104
Minions Killed
128
0
Camps Cleared
0
870,719
Distance Traveled
1,042,133
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,962
796
10
1
0
196,782
0
L
Nemesis
7,855
786
8
1
0
197,117
0
W
Xbalanque
9,721
972
47
5
0
205,119
0
L
Bellona
7,848
785
6
1
0
191,324
0
L
Aphrodite
8,289
829
36
4
0
167,617
0
L
Ah Puch
8,095
810
36
4
0
171,442
0
W
Maman Brigitte
8,819
882
37
4
0
222,303
0
L
Zhong Kui
8,013
801
18
2
0
143,219
0
W
Hel
8,235
824
16
2
0
213,338
0
W
Nox
8,737
874
18
2
0
204,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role