Player Matchup

Nox
Nox
MrCoherent
Nox
Level 68
God Stats
1W - 2L
1,722 SR
Queue Stats
48W - 42L
1,501 Elo+
Party 1
Hel
Hel
RolarV
Hel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,466 Elo+
Party 3
Bakasura
Bakasura
UnkindGazelle
Bakasura
Level 60
God Stats
2W - 1L
1,829 SR
Queue Stats
55W - 53L
1,508 Elo+
Party 3
Danzaburou
Danzaburou
ilovetocrumbonu
Danzaburou
Level 17
God Stats
0W - 2L
1,247 SR
Queue Stats
19W - 24L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
its_iniquitous
Baron Samedi
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,831 Elo+
Party 1
Team Averages
Level 72
1,560 SR
1,556 Elo+

VS

Team Averages
Level 114
1,523 SR
1,436 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Overruinedb
Skadi
Level 85
God Stats
2W - 0L
1,668 SR
Queue Stats
97W - 83L
1,542 Elo+
Solo
Khepri
Khepri
Scuba_steve5326
Khepri
Level 28
God Stats
11W - 26L
1,387 SR
Queue Stats
86W - 120L
1,342 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YB_KillerInk
Morgan Le Fay
Level 146
God Stats
1W - 2L
1,559 SR
Queue Stats
74W - 119L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,853
485
3,125
5,023
2,280
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hel
RolarV
Hel
10
1 / 3 / 0
5,709
571
2,806
6,716
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
UnkindGazelle
Bakasura
9
0 / 2 / 1
5,347
535
3,889
10,508
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ilovetocrumbonu
Danzaburou
8
0 / 1 / 0
4,613
461
2,869
5,332
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
its_iniquitous
Baron Samedi
10
0 / 2 / 0
5,485
549
4,001
8,968
3,936
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 2
6,648
665
5,719
8,098
4,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
 
Serqet
11
3 / 0 / 0
6,101
610
3,007
6,496
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 0
5,430
543
7,093
5,321
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 1 / 1
5,429
543
1,384
4,739
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
YB_KillerInk
Morgan Le Fay
11
3 / 1 / 1
6,459
646
6,007
6,496
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
8
8
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
2
2
W
Serqet
 
Serqet
3
0
0
3
L
1
0
0
1
W
1
0
0
1
L
Hel
RolarV
Hel
1
3
0
0.33
W
0
1
1
0.5
L
Bakasura
UnkindGazelle
Bakasura
0
2
1
0.25
W
Morgan Le Fay
YB_KillerInk
Morgan Le Fay
3
1
1
3.5
L
Danzaburou
ilovetocrumbonu
Danzaburou
0
1
0
0
L
Baron Samedi
its_iniquitous
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,690
Damage
23,210
36,547
Taken
31,150
14,226
Mitigated
15,540
13,747
Healing
8,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,719
1,489
0
3,107
8,098
4,852
0
3,699
4,399
0
51,243
W
Serqet
 
Serqet
3,007
437
0
693
6,496
2,404
0
631
5,865
0
46,873
L
3,125
657
0
1,436
5,023
2,280
0
606
4,417
15,335
0
W
7,093
3,222
0
2,186
5,321
2,029
0
1,509
3,784
0
44,724
L
Hel
RolarV
Hel
2,806
214
188
1,761
6,716
2,346
0
4,381
2,335
37,219
0
W
1,384
33
128
1,091
4,739
3,975
494
1,594
2,930
13,955
0
L
Bakasura
UnkindGazelle
Bakasura
3,889
2,885
0
3,734
10,508
3,918
0
1,817
8,691
0
28,611
W
Morgan Le Fay
YB_KillerInk
Morgan Le Fay
6,007
332
0
1,309
6,496
2,280
0
2,499
3,730
46,137
0
L
Danzaburou
ilovetocrumbonu
Danzaburou
2,869
1,281
0
1,777
5,332
1,746
0
587
4,745
0
28,476
L
Baron Samedi
its_iniquitous
Baron Samedi
4,001
699
0
4,851
8,968
3,936
0
0
8,856
42,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,007
Gold Earned
30,067
280
Minions Killed
324
0
Camps Cleared
0
960,798
Distance Traveled
1,029,068
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,648
665
85
9
0
201,205
4
W
Serqet
6,101
610
76
8
0
260,335
0
L
Nox
4,853
485
25
3
0
178,245
0
W
Skadi
5,430
543
61
6
0
184,922
1
L
Hel
5,709
571
69
7
0
174,402
1
W
Khepri
5,429
543
27
3
0
197,620
0
L
Bakasura
5,347
535
72
7
0
234,441
0
W
Morgan Le Fay
6,459
646
75
8
0
184,986
0
L
Danzaburou
4,613
461
40
4
0
178,380
0
L
Baron Samedi
5,485
549
74
7
0
195,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role