Player Matchup

Ymir
Ymir
Banshebandit1
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,275 Elo+
Party 2
Agni
Agni
DeadManDreams
Agni
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Shankø
Amaterasu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Tidwell0505
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
hardboiledlegg
Bastet
Level 129
God Stats
3W - 2L
1,363 SR
Queue Stats
104W - 124L
1,466 Elo+
Party 2
Team Averages
Level 38
1,473 SR
1,448 Elo+

VS

Team Averages
Level 66
1,424 SR
1,321 Elo+
Ix Chel
Ix Chel
FibNjoE
Ix Chel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 118L
1,429 Elo+
Party 3
Anhur
Anhur
SolarSpartan560
Anhur
Level 38
God Stats
4W - 10L
1,187 SR
Queue Stats
48W - 79L
1,199 Elo+
Party 1
Ullr
Ullr
XSpartanAlphaX
Ullr
Level 108
God Stats
0W - 7L
1,279 SR
Queue Stats
164W - 189L
1,276 Elo+
Party 1
Ah Puch
Ah Puch
iRlapze
Ah Puch
Level 116
God Stats
3W - 2L
1,655 SR
Queue Stats
140W - 127L
1,445 Elo+
Party 3
Ymir
Ymir
yoker_507
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
6,176
475
4,362
8,919
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 1
7,345
565
4,206
6,633
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Shankø
Amaterasu
10
0 / 4 / 0
5,744
442
2,362
8,041
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Tidwell0505
Izanami
10
2 / 4 / 2
6,303
485
5,688
7,703
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 1 / 3
6,931
533
8,821
11,300
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FibNjoE
Ix Chel
14
6 / 0 / 0
8,222
632
7,413
9,361
4,572
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 2 / 0
6,239
480
6,548
7,816
2,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 1
6,608
508
3,764
10,131
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Puch
iRlapze
Ah Puch
12
0 / 1 / 0
6,735
518
4,274
6,691
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
1 / 3 / 4
5,775
444
5,761
10,476
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
9
Kills
13
13
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
2
2
1
1.25
L
Ix Chel
FibNjoE
Ix Chel
6
0
0
6
W
Amaterasu
Shankø
Amaterasu
0
4
0
0
L
4
2
0
2
W
Izanami
Tidwell0505
Izanami
2
4
2
0.75
L
2
3
1
0.83
W
4
1
3
5.5
L
Ah Puch
iRlapze
Ah Puch
0
1
0
0
L
Ymir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,439
Damage
27,760
42,596
Taken
44,475
19,214
Mitigated
17,219
8,910
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,362
1,023
0
1,953
8,919
4,846
0
2,907
6,012
17,613
0
W
4,206
124
0
690
6,633
2,633
0
3,364
3,269
51,913
0
L
Ix Chel
FibNjoE
Ix Chel
7,413
1,056
100
7,006
9,361
4,572
0
0
9,361
62,871
0
W
Amaterasu
Shankø
Amaterasu
2,362
1,372
0
1,450
8,041
5,052
0
4,647
3,394
0
25,170
L
6,548
3,420
0
1,835
7,816
2,358
0
658
7,158
0
34,875
W
Izanami
Tidwell0505
Izanami
5,688
4,338
0
963
7,703
2,370
0
2,548
5,155
0
36,331
L
3,764
1,466
0
4,683
10,131
3,303
0
1,508
8,623
0
43,716
W
8,821
3,363
0
3,854
11,300
4,313
0
3,982
7,318
0
47,118
L
Ah Puch
iRlapze
Ah Puch
4,274
46
0
2,984
6,691
2,075
0
2,739
3,952
51,204
0
L
Ymir
5,761
831
0
1,025
10,476
4,911
0
3,663
6,813
22,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,499
Gold Earned
33,579
309
Minions Killed
329
0
Camps Cleared
0
1,248,529
Distance Traveled
1,180,839
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,176
475
30
2
0
232,018
0
W
Agni
7,345
565
111
9
0
245,740
0
L
Ix Chel
8,222
632
94
7
0
197,424
5
W
Amaterasu
5,744
442
42
3
0
225,794
0
L
Anhur
6,239
480
51
4
0
240,663
7
W
Izanami
6,303
485
63
5
0
232,652
0
L
Ullr
6,608
508
59
5
0
236,404
0
W
Bastet
6,931
533
63
5
0
312,325
1
L
Ah Puch
6,735
518
99
8
0
249,435
4
L
Ymir
5,775
444
26
2
0
256,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role