Player Matchup

Sylvanus
Sylvanus
Ampfibious
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,736 Elo+
Party 1
Da Ji
Da Ji
DJ_Liquidus
Da Ji
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 167L
1,499 Elo+
Solo
Aphrodite
Aphrodite
Izcy
Aphrodite
Level 105
God Stats
3W - 3L
1,576 SR
Queue Stats
34W - 20L
1,594 Elo+
Party 1
Ullr
Ullr
Linedarc
Ullr
Level 102
God Stats
2W - 1L
1,513 SR
Queue Stats
66W - 43L
1,624 Elo+
Party 1
Discordia
Discordia
migowhalee
Discordia
Level 30
God Stats
1W - 0L
1,126 SR
Queue Stats
3W - 3L
1,276 Elo+
Solo
Team Averages
Level 57
1,443 SR
1,546 Elo+

VS

Team Averages
Level 20
1,558 SR
1,431 Elo+
Geb
Geb
EmanTheeGreat
Geb
Level 18
God Stats
3W - 3L
1,590 SR
Queue Stats
79W - 66L
1,479 Elo+
Solo
Artemis
Artemis
Joyull
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,381 Elo+
Solo
Raijin
Raijin
NuclearWaste
Raijin
Level 17
God Stats
26W - 32L
1,469 SR
Queue Stats
55W - 60L
1,375 Elo+
Party 2
Ymir
Ymir
Sanctus-TATARIM
Ymir
Level 21
God Stats
1W - 1L
1,738 SR
Queue Stats
5W - 4L
1,557 Elo+
Solo
Bakasura
Bakasura
Zermoan
Bakasura
Level 23
God Stats
18W - 25L
1,491 SR
Queue Stats
20W - 32L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ampfibious
Sylvanus
14
0 / 0 / 4
8,605
782
2,023
3,971
2,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 2 / 1
9,497
863
6,628
9,170
4,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Izcy
Aphrodite
15
2 / 2 / 2
8,426
766
6,703
7,513
4,098
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
15
0 / 0 / 4
8,300
755
9,288
6,273
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
migowhalee
Discordia
16
1 / 0 / 4
8,909
810
12,265
6,259
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 3
8,544
777
5,367
11,699
10,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Joyull
Artemis
16
2 / 1 / 1
8,847
804
7,592
7,309
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
16
1 / 2 / 1
8,852
805
6,238
9,963
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 0 / 2
8,201
746
1,433
7,593
8,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Zermoan
Bakasura
13
0 / 3 / 1
7,608
692
788
7,571
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
6
Kills
4
4
Deaths
6
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Ampfibious
Sylvanus
0
0
4
2
W
3
2
1
1.75
L
0
0
3
1.5
W
Aphrodite
Izcy
Aphrodite
2
2
2
1.5
L
Artemis
Joyull
Artemis
2
1
1
2.5
W
Ullr
0
0
4
2
L
Raijin
1
2
1
0.75
L
1
0
2
2
L
Bakasura
Zermoan
Bakasura
0
3
1
0.17
W
Discordia
migowhalee
Discordia
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,907
Damage
21,418
33,186
Taken
44,135
17,181
Mitigated
30,303
13,850
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Ampfibious
Sylvanus
2,023
1,202
1,863
1,961
3,971
2,554
0
2,047
1,788
7,909
0
W
6,628
1,577
0
569
9,170
4,844
790
2,983
6,051
0
38,016
L
5,367
257
1,562
3,776
11,699
10,357
0
5,919
5,780
17,575
0
W
Aphrodite
Izcy
Aphrodite
6,703
736
2,926
3,747
7,513
4,098
21
1,866
5,551
18,446
0
L
Artemis
Joyull
Artemis
7,592
3,054
0
1,174
7,309
3,442
0
2,632
4,677
0
33,875
W
Ullr
9,288
5,172
0
2,062
6,273
2,940
15
1,885
4,263
0
41,359
L
Raijin
6,238
177
0
1,654
9,963
4,145
0
5,172
4,791
35,095
0
L
1,433
0
0
1,635
7,593
8,213
0
3,863
3,730
12,485
0
L
Bakasura
Zermoan
Bakasura
788
662
0
628
7,571
4,146
0
3,405
4,166
0
9,956
W
Discordia
migowhalee
Discordia
12,265
278
0
722
6,259
2,745
333
3,597
2,470
43,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,737
Gold Earned
42,052
260
Minions Killed
232
0
Camps Cleared
0
1,125,978
Distance Traveled
1,027,210
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,605
782
17
2
0
211,385
0
W
Da Ji
9,497
863
67
6
0
235,048
0
L
Geb
8,544
777
16
1
0
253,895
2
W
Aphrodite
8,426
766
26
2
0
219,045
0
L
Artemis
8,847
804
75
7
0
205,286
0
W
Ullr
8,300
755
77
7
0
229,597
0
L
Raijin
8,852
805
87
8
0
203,633
0
L
Ymir
8,201
746
28
3
0
200,831
0
L
Bakasura
7,608
692
26
2
0
163,565
0
W
Discordia
8,909
810
73
7
0
230,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role