Player Matchup

Maui
Maui
LeagueInLegends
Maui
Level 63
God Stats
32W - 37L
1,557 SR
Queue Stats
116W - 173L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
monkyD_juan
Sun Wukong
Level 69
God Stats
4W - 8L
1,321 SR
Queue Stats
247W - 321L
1,392 Elo+
Party 1
Olorun
Olorun
santyakd1012
Olorun
Level 108
God Stats
1W - 2L
1,287 SR
Queue Stats
250W - 329L
1,398 Elo+
Party 1
Team Averages
Level 80
1,388 SR
1,392 Elo+

VS

Team Averages
Level 83
1,380 SR
1,421 Elo+
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AlanNR200
Awilix
Level 87
God Stats
1W - 5L
1,233 SR
Queue Stats
52W - 64L
1,437 Elo+
Party 2
Anubis
Anubis
agustinmx
Anubis
Level 7
God Stats
1W - 4L
1,406 SR
Queue Stats
1W - 5L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
7,691
769
3,420
5,347
4,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
monkyD_juan
Sun Wukong
11
4 / 2 / 5
8,310
831
3,824
5,907
4,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
11
4 / 0 / 5
8,335
834
4,348
3,093
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 2 / 1
6,501
650
2,618
4,883
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
AlanNR200
Awilix
11
2 / 2 / 0
7,321
732
3,545
5,985
2,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
agustinmx
Anubis
8
0 / 5 / 1
6,468
647
1,959
5,754
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
9
Kills
2
2
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
L
Awilix
AlanNR200
Awilix
2
2
0
1
W
1
0
8
5
L
Anubis
agustinmx
Anubis
0
5
1
0.1
W
Sun Wukong
monkyD_juan
Sun Wukong
4
2
5
3.25
W
Olorun
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,592
Damage
8,122
14,347
Taken
16,622
10,084
Mitigated
9,652
2,616
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,618
67
0
758
4,883
4,295
0
1,749
3,134
15,249
0
L
Awilix
AlanNR200
Awilix
3,545
1,304
0
1,862
5,985
2,587
0
2,700
3,285
0
22,184
W
3,420
746
0
350
5,347
4,049
287
1,693
3,545
16,947
0
L
Anubis
agustinmx
Anubis
1,959
139
0
717
5,754
2,770
0
3,734
2,020
11,857
0
W
Sun Wukong
monkyD_juan
Sun Wukong
3,824
344
0
580
5,907
4,857
0
1,694
4,140
0
20,023
W
Olorun
4,348
1,125
390
1,296
3,093
1,178
1,281
1,277
1,701
32,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,336
Gold Earned
20,290
117
Minions Killed
70
0
Camps Cleared
0
552,869
Distance Traveled
450,549
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,501
650
17
2
0
144,067
0
L
Awilix
7,321
732
32
3
0
174,741
0
W
Maui
7,691
769
35
4
0
191,639
3
L
Anubis
6,468
647
21
2
0
131,741
0
W
Sun Wukong
8,310
831
30
3
0
184,658
0
W
Olorun
8,335
834
52
5
0
176,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role