Player Matchup

Heimdallr
Heimdallr
MillionAria
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,483 Elo+
Party 1
Medusa
Medusa
PrincessNyx97
Medusa
Level 100
God Stats
2W - 8L
1,382 SR
Queue Stats
115W - 170L
1,360 Elo+
Party 1
Bacchus
Bacchus
bloodwolf62
Bacchus
Level 125
God Stats
1W - 0L
1,735 SR
Queue Stats
157W - 185L
1,407 Elo+
Party 1
Chernobog
Chernobog
monia504
Chernobog
Level 129
God Stats
2W - 1L
1,496 SR
Queue Stats
86W - 94L
1,363 Elo+
Party 1
Eset
Eset
trentmac2110
Eset
Level 107
God Stats
2W - 0L
1,298 SR
Queue Stats
81W - 90L
1,424 Elo+
Solo
Team Averages
Level 98
1,482 SR
1,407 Elo+

VS

Team Averages
Level 73
1,452 SR
1,292 Elo+
Baron Samedi
Baron Samedi
DynaMicW0LF
Baron Samedi
Level 108
God Stats
0W - 2L
1,237 SR
Queue Stats
526W - 533L
1,394 Elo+
Party 2
Rama
Rama
IHeartMightyMeat
Rama
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 64L
1,282 Elo+
Party 2
Bacchus
Bacchus
ITZz Betta
Bacchus
Level 127
God Stats
14W - 13L
1,515 SR
Queue Stats
642W - 646L
1,412 Elo+
Party 2
Khepri
Khepri
Polaris Prism
Khepri
Level 77
God Stats
1W - 1L
1,705 SR
Queue Stats
118W - 169L
1,310 Elo+
Party 2
Gilgamesh
Gilgamesh
Snakebite427957
Gilgamesh
Level 29
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 6L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MillionAria
Heimdallr
16
4 / 3 / 18
9,806
817
11,119
11,422
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 2 / 11
10,715
893
12,001
8,804
4,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
bloodwolf62
Bacchus
14
1 / 4 / 16
9,342
779
4,730
13,437
16,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
monia504
Chernobog
18
11 / 2 / 11
11,176
931
16,420
10,276
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 11
9,624
802
9,860
8,173
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DynaMicW0LF
Baron Samedi
9
0 / 2 / 1
6,773
564
1,744
2,591
1,090
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 6 / 5
8,195
683
5,876
12,993
7,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
ITZz Betta
Bacchus
17
3 / 4 / 5
8,582
715
14,684
16,407
22,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 5 / 5
8,257
688
3,583
13,501
11,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Snakebite427957
Gilgamesh
15
3 / 7 / 6
8,374
698
7,405
13,554
7,689
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
35
24
Kills
13
14
Deaths
24
67
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DynaMicW0LF
Baron Samedi
0
2
1
0.25
L
4
6
5
1.08
L
Bacchus
ITZz Betta
Bacchus
3
4
5
1.38
W
Heimdallr
MillionAria
Heimdallr
4
3
18
4.33
L
3
5
5
1.1
W
5
2
11
5.25
L
Gilgamesh
Snakebite427957
Gilgamesh
3
7
6
0.86
W
Bacchus
bloodwolf62
Bacchus
1
4
16
2.25
W
Chernobog
monia504
Chernobog
11
2
11
8.25
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,130
Damage
33,292
52,112
Taken
59,046
37,466
Mitigated
50,407
12,502
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DynaMicW0LF
Baron Samedi
1,744
127
575
114
2,591
1,090
0
88
2,500
5,262
0
L
5,876
2,027
0
21
12,993
7,399
0
3,609
9,384
0
14,471
L
Bacchus
ITZz Betta
Bacchus
14,684
650
1,268
4,177
16,407
22,634
0
5,123
11,284
20,652
0
W
Heimdallr
MillionAria
Heimdallr
11,119
8,202
0
2,547
11,422
6,712
1,921
5,168
6,254
0
20,171
L
3,583
85
525
807
13,501
11,595
0
2,545
10,956
9,678
0
W
12,001
4,312
1,526
570
8,804
4,483
2,788
5,060
3,744
0
29,205
L
Gilgamesh
Snakebite427957
Gilgamesh
7,405
1,642
439
437
13,554
7,689
0
2,920
10,634
0
18,380
W
Bacchus
bloodwolf62
Bacchus
4,730
553
1,049
1,577
13,437
16,983
168
2,869
10,568
9,888
305
W
Chernobog
monia504
Chernobog
16,420
11,843
1,341
2,469
10,276
5,592
3,358
4,473
5,803
0
37,522
W
9,860
743
446
977
8,173
3,696
191
2,441
5,732
25,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,663
Gold Earned
40,181
132
Minions Killed
57
0
Camps Cleared
0
1,021,961
Distance Traveled
776,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,773
564
4
0
0
54,143
0
L
Rama
8,195
683
19
2
0
174,049
0
L
Bacchus
8,582
715
8
1
0
231,782
0
W
Heimdallr
9,806
817
19
2
0
203,002
0
L
Khepri
8,257
688
11
1
0
182,497
0
W
Medusa
10,715
893
41
3
0
199,500
0
L
Gilgamesh
8,374
698
15
1
0
133,756
0
W
Bacchus
9,342
779
17
1
0
191,135
0
W
Chernobog
11,176
931
34
3
0
203,347
0
W
Eset
9,624
802
21
2
0
224,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role