Player Matchup

Ra
Ra
BaconMarshmello
Ra
Level 154
God Stats
2W - 0L
1,731 SR
Queue Stats
24W - 18L
1,607 Elo+
Party 2
Skadi
Skadi
DrullKnights
Skadi
Level 124
God Stats
3W - 7L
1,498 SR
Queue Stats
169W - 133L
1,610 Elo+
Solo
Ix Chel
Ix Chel
Fallensi
Ix Chel
Level 156
God Stats
10W - 10L
1,549 SR
Queue Stats
121W - 119L
1,538 Elo+
Solo
Khepri
Khepri
Gobℓin
Khepri
Level 133
God Stats
15W - 11L
1,696 SR
Queue Stats
1,104W - 1,033L
1,547 Elo+
Party 2
Hercules
Hercules
ηιℓgσв
Hercules
Level 29
God Stats
2W - 1L
1,533 SR
Queue Stats
27W - 21L
1,600 Elo+
Party 2
Team Averages
Level 119
1,602 SR
1,580 Elo+

VS

Team Averages
Level 111
1,626 SR
1,595 Elo+
Discordia
Discordia
Arcallisto
Discordia
Level 109
God Stats
3W - 3L
1,609 SR
Queue Stats
151W - 113L
1,616 Elo+
Solo
Ullr
Ullr
ButtaBad4You
Ullr
Level 18
God Stats
12W - 12L
1,801 SR
Queue Stats
70W - 65L
1,593 Elo+
Party 1
Hera
Hera
ChachouiX
Hera
Level 124
God Stats
14W - 9L
1,666 SR
Queue Stats
775W - 652L
1,585 Elo+
Solo
Hun Batz
Hun Batz
DahomieSteve
Hun Batz
Level 161
God Stats
4W - 5L
1,530 SR
Queue Stats
238W - 206L
1,559 Elo+
Party 1
Horus
Horus
na13andre
Horus
Level 142
God Stats
1W - 1L
1,525 SR
Queue Stats
156W - 157L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 11
10,846
678
14,826
16,317
9,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 6
9,161
573
9,778
11,196
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
Fallensi
Ix Chel
15
5 / 0 / 5
9,304
582
9,982
4,655
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Gobℓin
Khepri
14
3 / 1 / 15
9,110
569
3,424
18,053
17,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
ηιℓgσв
Hercules
15
9 / 2 / 12
10,351
647
19,442
27,496
28,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arcallisto
Discordia
15
1 / 6 / 2
9,225
577
7,814
12,962
5,637
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 5 / 1
9,169
573
8,979
13,589
5,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
12
1 / 6 / 1
7,857
491
10,164
10,401
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
DahomieSteve
Hun Batz
13
1 / 6 / 2
7,484
468
7,034
19,042
7,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
na13andre
Horus
11
1 / 6 / 4
7,411
463
5,584
21,265
20,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
29
Kills
9
9
Deaths
29
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Arcallisto
Discordia
1
6
2
0.33
W
10
2
11
7.75
L
5
5
1
1.1
L
Hera
1
6
1
0.25
L
Hun Batz
DahomieSteve
Hun Batz
1
6
2
0.33
W
2
4
6
1.25
W
Ix Chel
Fallensi
Ix Chel
5
0
5
7.5
W
Khepri
Gobℓin
Khepri
3
1
15
10.5
L
Horus
na13andre
Horus
1
6
4
0.5
W
Hercules
ηιℓgσв
Hercules
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,452
Damage
39,575
77,717
Taken
77,259
63,024
Mitigated
43,938
33,792
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Arcallisto
Discordia
7,814
1,433
0
5,457
12,962
5,637
0
3,975
8,510
67,940
0
W
14,826
1,417
2,238
7,943
16,317
9,219
739
6,029
10,226
98,526
2,691
L
8,979
4,679
0
1,309
13,589
5,580
517
4,242
9,064
0
61,922
L
Hera
10,164
1,800
0
1,348
10,401
4,566
0
5,203
4,985
57,300
0
L
Hun Batz
DahomieSteve
Hun Batz
7,034
2,280
0
1,781
19,042
7,985
0
5,444
13,179
0
56,931
W
9,778
6,103
0
3,977
11,196
6,072
924
292
10,890
0
88,493
W
Ix Chel
Fallensi
Ix Chel
9,982
1,827
1,240
1,814
4,655
2,145
0
2,007
2,484
76,941
0
W
Khepri
Gobℓin
Khepri
3,424
564
2,109
2,415
18,053
17,485
46
3,034
14,859
22,923
0
L
Horus
na13andre
Horus
5,584
2,767
1,189
5,069
21,265
20,170
0
8,435
12,582
0
19,547
W
Hercules
ηιℓgσв
Hercules
19,442
7,812
0
12,056
27,496
28,103
1,214
6,281
20,990
0
62,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,772
Gold Earned
41,146
521
Minions Killed
415
0
Camps Cleared
0
1,610,909
Distance Traveled
1,504,701
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,225
577
105
7
0
300,906
4
W
Ra
10,846
678
127
8
0
346,061
0
L
Ullr
9,169
573
102
6
0
260,652
0
L
Hera
7,857
491
106
7
0
274,811
3
L
Hun Batz
7,484
468
79
5
0
344,572
1
W
Skadi
9,161
573
139
9
0
279,091
0
W
Ix Chel
9,304
582
122
8
0
321,284
0
W
Khepri
9,110
569
35
2
0
333,676
0
L
Horus
7,411
463
23
1
0
323,760
11
W
Hercules
10,351
647
98
6
0
330,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role