Player Matchup

Nemesis
Nemesis
CrispyLettuce
Nemesis
Level 121
God Stats
7W - 2L
1,986 SR
Queue Stats
239W - 223L
1,501 Elo+
Solo
Anubis
Anubis
DarthXannah
Anubis
Level 67
God Stats
83W - 54L
1,590 SR
Queue Stats
151W - 127L
1,523 Elo+
Solo
Anhur
Anhur
Haampp
Anhur
Level 88
God Stats
6W - 6L
1,444 SR
Queue Stats
303W - 297L
1,476 Elo+
Solo
Ymir
Ymir
LilBingus69
Ymir
Level 52
God Stats
2W - 6L
1,282 SR
Queue Stats
117W - 110L
1,469 Elo+
Party 1
Scylla
Scylla
RustyWorm
Scylla
Level 66
God Stats
5W - 8L
1,569 SR
Queue Stats
166W - 175L
1,441 Elo+
Party 1
Team Averages
Level 79
1,574 SR
1,482 Elo+

VS

Team Averages
Level 61
1,548 SR
1,380 Elo+
Vamana
Vamana
DoughyDG
Vamana
Level 43
God Stats
4W - 0L
1,870 SR
Queue Stats
9W - 6L
1,553 Elo+
Party 2
Geb
Geb
JURDUH
Geb
Level 100
God Stats
7W - 5L
1,566 SR
Queue Stats
26W - 24L
1,462 Elo+
Party 2
Skadi
Skadi
Jodi1409
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 99L
1,466 Elo+
Solo
Sol
Sol
Spiritpls
Sol
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,270 Elo+
Party 2
Thanatos
Thanatos
namechanged9617
Thanatos
Level 11
God Stats
4W - 2L
1,306 SR
Queue Stats
10W - 12L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
3 / 4 / 1
8,498
531
7,828
14,329
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
13
2 / 5 / 1
8,572
536
8,805
11,501
6,313
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Haampp
Anhur
14
0 / 3 / 2
8,307
519
5,515
11,674
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 2
6,694
418
4,681
14,522
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
RustyWorm
Scylla
13
0 / 6 / 1
7,761
485
5,072
10,598
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DoughyDG
Vamana
16
4 / 2 / 2
9,969
623
7,382
12,913
7,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
JURDUH
Geb
11
0 / 1 / 8
7,678
480
4,332
11,473
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Jodi1409
Skadi
15
1 / 2 / 4
9,009
563
8,941
10,124
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
6 / 0 / 6
9,611
601
16,133
8,680
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
16
11 / 1 / 3
9,895
618
8,529
14,714
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
22
22
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
3
4
1
0.88
L
Anubis
2
5
1
0.5
W
Vamana
DoughyDG
Vamana
4
2
2
2.5
L
Anhur
Haampp
Anhur
0
3
2
0.33
W
Geb
JURDUH
Geb
0
1
8
4
W
Skadi
Jodi1409
Skadi
1
2
4
1.5
L
1
4
2
0.5
L
Scylla
RustyWorm
Scylla
0
6
1
0.08
W
6
0
6
9
W
Thanatos
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,901
Damage
45,317
62,624
Taken
57,904
34,198
Mitigated
29,061
12,130
Healing
23,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
7,828
3,899
0
1,481
14,329
5,846
0
3,536
10,793
0
71,955
L
Anubis
8,805
880
0
4,281
11,501
6,313
0
2,513
8,988
60,288
0
W
Vamana
DoughyDG
Vamana
7,382
4,022
0
1,543
12,913
7,667
1,990
6,069
6,844
0
71,039
L
Anhur
Haampp
Anhur
5,515
2,053
0
2,715
11,674
4,123
567
1,192
10,482
0
67,946
W
Geb
JURDUH
Geb
4,332
347
297
1,993
11,473
8,551
0
4,462
7,011
18,754
0
W
Skadi
Jodi1409
Skadi
8,941
3,140
0
1,140
10,124
3,234
1,022
1,104
9,020
0
78,597
L
4,681
717
167
3,071
14,522
13,955
0
7,730
6,792
17,327
0
L
Scylla
RustyWorm
Scylla
5,072
865
0
415
10,598
3,961
0
5,494
5,104
57,560
0
W
16,133
4,237
0
6,234
8,680
3,196
1,383
4,825
3,855
73,479
0
W
Thanatos
8,529
2,010
0
12,285
14,714
6,413
21
2,098
12,616
0
74,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
46,162
483
Minions Killed
473
0
Camps Cleared
0
1,494,856
Distance Traveled
1,611,207
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,498
531
108
7
0
328,504
0
L
Anubis
8,572
536
104
7
0
262,596
4
W
Vamana
9,969
623
117
7
0
298,297
2
L
Anhur
8,307
519
130
8
0
297,268
1
W
Geb
7,678
480
29
2
0
342,106
0
W
Skadi
9,009
563
124
8
0
277,230
0
L
Ymir
6,694
418
16
1
0
329,055
4
L
Scylla
7,761
485
125
8
0
277,433
2
W
Sol
9,611
601
102
6
0
319,423
0
W
Thanatos
9,895
618
101
6
0
374,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role