Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BingoBangoJr
Ah Muzen Cab
Level 155
God Stats
11W - 14L
1,683 SR
Queue Stats
335W - 329L
1,519 Elo+
Solo
Hera
Hera
Luperalwardi94
Hera
Level 142
God Stats
3W - 3L
1,460 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Kali
Kali
Voogle
Kali
Level 105
God Stats
1W - 3L
1,788 SR
Queue Stats
5W - 13L
1,283 Elo+
Solo
Ix Chel
Ix Chel
ZNKgame
Ix Chel
Level 147
God Stats
9W - 6L
1,643 SR
Queue Stats
288W - 265L
1,621 Elo+
Solo
Rama
Rama
lhkukl
Rama
Level 142
God Stats
4W - 3L
1,599 SR
Queue Stats
571W - 499L
1,546 Elo+
Solo
Team Averages
Level 138
1,635 SR
1,494 Elo+

VS

Team Averages
Level 112
1,362 SR
1,523 Elo+
Janus
Janus
BogarHD
Janus
Level 97
God Stats
7W - 7L
1,521 SR
Queue Stats
140W - 113L
1,535 Elo+
Solo
Athena
Athena
Clifford0620
Athena
Level 154
God Stats
2W - 2L
1,308 SR
Queue Stats
49W - 46L
1,520 Elo+
Party 1
Chaac
Chaac
Mpowstat
Chaac
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 39L
1,606 Elo+
Solo
Lancelot
Lancelot
Nesserdania
Lancelot
Level 122
God Stats
4W - 2L
1,266 SR
Queue Stats
473W - 415L
1,527 Elo+
Party 1
Charybdis
Charybdis
ansonsuttles59
Charybdis
Level 114
God Stats
4W - 12L
1,214 SR
Queue Stats
56W - 60L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BingoBangoJr
Ah Muzen Cab
13
1 / 1 / 2
8,268
551
6,540
10,677
7,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
7,119
475
5,876
8,040
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Voogle
Kali
13
1 / 1 / 0
7,580
505
3,576
14,210
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
ZNKgame
Ix Chel
13
1 / 4 / 0
8,413
561
8,413
15,636
10,562
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
lhkukl
Rama
13
1 / 3 / 1
8,635
576
5,191
9,575
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BogarHD
Janus
13
0 / 2 / 5
8,027
535
5,235
7,862
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
11
3 / 0 / 8
7,976
532
4,801
13,524
11,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Mpowstat
Chaac
14
4 / 1 / 1
8,757
584
11,155
16,384
19,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
Nesserdania
Lancelot
13
6 / 0 / 2
8,297
553
6,209
9,599
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
ansonsuttles59
Charybdis
12
1 / 2 / 5
8,414
561
6,937
10,124
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
14
14
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BingoBangoJr
Ah Muzen Cab
1
1
2
2
W
Janus
BogarHD
Janus
0
2
5
1.25
W
Athena
3
0
8
7
L
0
5
1
0.1
W
Chaac
Mpowstat
Chaac
4
1
1
4.5
W
Lancelot
Nesserdania
Lancelot
6
0
2
7
L
Kali
Voogle
Kali
1
1
0
1
L
Ix Chel
ZNKgame
Ix Chel
1
4
0
0.25
W
Charybdis
ansonsuttles59
Charybdis
1
2
5
1.75
L
Rama
lhkukl
Rama
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,596
Damage
34,337
58,138
Taken
57,493
29,551
Mitigated
42,171
13,076
Healing
15,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BingoBangoJr
Ah Muzen Cab
6,540
2,226
0
660
10,677
7,178
124
3,054
7,537
0
48,648
W
Janus
BogarHD
Janus
5,235
394
0
990
7,862
3,277
548
2,381
5,481
70,748
0
W
Athena
4,801
1,469
0
2,042
13,524
11,152
78
2,643
10,881
23,616
197
L
5,876
1,917
0
500
8,040
2,992
402
4,261
3,593
45,499
0
W
Chaac
Mpowstat
Chaac
11,155
1,366
0
7,834
16,384
19,674
0
8,435
7,949
1,203
63,882
W
Lancelot
Nesserdania
Lancelot
6,209
869
0
378
9,599
4,469
483
1,773
7,826
0
54,055
L
Kali
Voogle
Kali
3,576
1,283
0
1,868
14,210
5,668
0
1,677
12,533
0
57,731
L
Ix Chel
ZNKgame
Ix Chel
8,413
1,778
85
7,333
15,636
10,562
32
580
15,056
60,212
0
W
Charybdis
ansonsuttles59
Charybdis
6,937
4,186
0
4,179
10,124
3,599
776
502
9,622
0
63,724
L
Rama
lhkukl
Rama
5,191
4,340
0
2,630
9,575
3,151
3,162
1,118
8,457
0
62,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,015
Gold Earned
41,471
447
Minions Killed
446
0
Camps Cleared
0
1,491,660
Distance Traveled
1,642,818
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,268
551
77
5
0
300,359
2
W
Janus
8,027
535
120
8
0
307,707
0
W
Athena
7,976
532
24
2
0
360,703
0
L
Hera
7,119
475
77
5
0
291,713
0
W
Chaac
8,757
584
89
6
0
291,344
6
W
Lancelot
8,297
553
82
5
0
395,266
0
L
Kali
7,580
505
77
5
0
360,561
2
L
Ix Chel
8,413
561
99
7
0
269,319
0
W
Charybdis
8,414
561
131
9
0
287,798
0
L
Rama
8,635
576
117
8
0
269,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role