Player Matchup

Ymir
Ymir
Crispi17
Ymir
Level 27
God Stats
6W - 1L
1,880 SR
Queue Stats
8W - 3L
1,625 Elo+
Party 1
Chiron
Chiron
TheNialdasa
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,593 Elo+
Party 1
Ra
Ra
alexjunior2000
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,284 Elo+
Party 1
Team Averages
Level 86
1,627 SR
1,501 Elo+

VS

Team Averages
Level 126
1,547 SR
1,471 Elo+
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Maku98
King Arthur
Level 67
God Stats
16W - 8L
1,656 SR
Queue Stats
168W - 167L
1,414 Elo+
Solo
Ix Chel
Ix Chel
Trypy137
Ix Chel
Level 168
God Stats
10W - 19L
1,486 SR
Queue Stats
348W - 357L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 1 / 6
7,518
752
2,778
8,593
8,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
10
2 / 1 / 4
7,924
792
7,200
9,610
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 1 / 3
8,224
822
6,152
6,532
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 4 / 3
7,136
714
5,102
10,265
5,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Maku98
King Arthur
7
0 / 3 / 0
6,297
630
2,037
6,144
4,330
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ix Chel
Trypy137
Ix Chel
12
3 / 0 / 0
8,162
816
9,635
4,638
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
3
3
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
4
3
0.38
W
Ymir
1
1
6
4
L
King Arthur
Maku98
King Arthur
0
3
0
0
W
Chiron
2
1
4
4
L
Ix Chel
Trypy137
Ix Chel
3
0
0
3
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,130
Damage
16,774
24,735
Taken
21,047
14,792
Mitigated
13,058
13,477
Healing
3,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,102
1,313
0
86
10,265
5,901
0
3,962
6,250
0
14,791
W
Ymir
2,778
358
0
462
8,593
8,154
398
3,147
5,446
9,749
0
L
King Arthur
Maku98
King Arthur
2,037
33
0
1,300
6,144
4,330
0
2,981
3,104
0
8,415
W
Chiron
7,200
3,473
287
3,246
9,610
3,844
1,480
3,945
5,665
0
35,834
L
Ix Chel
Trypy137
Ix Chel
9,635
1,428
364
1,474
4,638
2,827
0
1,990
2,511
44,280
0
W
6,152
464
5,667
3,815
6,532
2,794
179
2,791
3,741
36,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,666
Gold Earned
21,595
109
Minions Killed
91
0
Camps Cleared
0
541,434
Distance Traveled
454,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,136
714
12
1
0
155,366
0
W
Ymir
7,518
752
12
1
0
186,378
0
L
King Arthur
6,297
630
12
1
0
133,862
0
W
Chiron
7,924
792
60
6
0
165,743
0
L
Ix Chel
8,162
816
67
7
0
164,871
0
W
Ra
8,224
822
37
4
0
189,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role