Player Matchup

Izanami
Izanami
AsianGuy12
Izanami
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,659 Elo+
Party 2
Vulcan
Vulcan
Futeesha
Vulcan
Level 21
God Stats
4W - 1L
1,744 SR
Queue Stats
57W - 31L
1,626 Elo+
Solo
Bastet
Bastet
GenialJet32
Bastet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,659 Elo+
Party 2
Jormungandr
Jormungandr
PigMaster11
Jormungandr
Level 4
God Stats
2W - 1L
1,737 SR
Queue Stats
2W - 2L
1,659 Elo+
Party 2
King Arthur
King Arthur
jmandev
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 20
1,596 SR
1,621 Elo+

VS

Team Averages
Level 24
1,482 SR
1,422 Elo+
Izanami
Izanami
Mamba8426
Izanami
Level 28
God Stats
0W - 3L
1,280 SR
Queue Stats
75W - 125L
1,364 Elo+
Solo
Charon
Charon
Muh Mannwich
Charon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
Ocese72
Sun Wukong
Level 16
God Stats
1W - 8L
1,362 SR
Queue Stats
2W - 11L
1,242 Elo+
Solo
Aphrodite
Aphrodite
SHOUTOOOOOOOOOO
Aphrodite
Level 28
God Stats
2W - 1L
1,755 SR
Queue Stats
13W - 11L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
WretchedSadist
Nu Wa
Level 26
God Stats
4W - 5L
1,512 SR
Queue Stats
164W - 151L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AsianGuy12
Izanami
14
1 / 4 / 3
8,085
809
4,507
9,949
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Futeesha
Vulcan
15
7 / 3 / 2
9,233
923
17,941
8,683
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
15
3 / 1 / 6
8,620
862
8,363
10,345
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
PigMaster11
Jormungandr
14
1 / 1 / 7
7,999
800
7,677
10,832
9,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
jmandev
King Arthur
13
1 / 1 / 3
7,478
748
6,612
10,520
8,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mamba8426
Izanami
12
0 / 4 / 2
6,979
698
4,724
11,964
4,297
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
15
2 / 1 / 5
8,860
886
6,222
12,983
12,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Ocese72
Sun Wukong
12
0 / 3 / 1
7,076
708
2,598
7,714
5,532
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Aphrodite
SHOUTOOOOOOOOOO
Aphrodite
16
4 / 2 / 5
9,188
919
11,547
11,760
6,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 3 / 5
8,977
898
15,170
10,561
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
13
Kills
10
10
Deaths
13
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
AsianGuy12
Izanami
1
4
3
0.63
W
Vulcan
Futeesha
Vulcan
7
3
2
2.67
W
Bastet
3
1
6
6
L
Izanami
Mamba8426
Izanami
0
4
2
0.25
L
Charon
2
1
5
4.5
L
Sun Wukong
Ocese72
Sun Wukong
0
3
1
0.17
W
Jormungandr
PigMaster11
Jormungandr
1
1
7
4.5
L
Aphrodite
SHOUTOOOOOOOOOO
Aphrodite
4
2
5
3.25
L
4
3
5
2.17
W
King Arthur
jmandev
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,100
Damage
40,261
50,329
Taken
54,982
28,544
Mitigated
32,856
5,597
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AsianGuy12
Izanami
4,507
2,998
0
877
9,949
3,348
636
8,287
1,528
0
26,201
W
Vulcan
Futeesha
Vulcan
17,941
4,584
0
590
8,683
3,489
0
5,329
3,244
36,876
0
W
Bastet
8,363
3,080
0
1,702
10,345
4,222
264
6,179
4,098
0
18,240
L
Izanami
Mamba8426
Izanami
4,724
3,856
0
75
11,964
4,297
0
7,271
4,693
0
12,281
L
Charon
6,222
627
316
1,579
12,983
12,738
0
7,039
5,942
15,055
0
L
Sun Wukong
Ocese72
Sun Wukong
2,598
424
0
381
7,714
5,532
0
2,207
5,507
0
10,771
W
Jormungandr
PigMaster11
Jormungandr
7,677
2,274
0
2,428
10,832
9,110
0
6,200
4,408
24,269
0
L
Aphrodite
SHOUTOOOOOOOOOO
Aphrodite
11,547
1,729
4,478
6,564
11,760
6,048
0
4,242
7,495
31,292
0
L
15,170
5,951
0
1,638
10,561
4,241
1,687
4,834
5,727
40,051
0
W
King Arthur
jmandev
King Arthur
6,612
1,062
0
0
10,520
8,375
120
6,199
4,112
0
20,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,415
Gold Earned
41,080
187
Minions Killed
182
0
Camps Cleared
0
1,071,851
Distance Traveled
929,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,085
809
49
5
0
184,408
0
W
Vulcan
9,233
923
60
6
0
222,798
0
W
Bastet
8,620
862
24
2
0
231,251
0
L
Izanami
6,979
698
19
2
0
196,879
0
L
Charon
8,860
886
19
2
0
197,873
0
L
Sun Wukong
7,076
708
20
2
0
147,569
0
W
Jormungandr
7,999
800
35
4
0
209,102
0
L
Aphrodite
9,188
919
55
6
0
192,613
0
L
Nu Wa
8,977
898
69
7
0
194,902
0
W
King Arthur
7,478
748
19
2
0
224,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role