Player Matchup

Odin
Odin
DragonlordDavid
Odin
Level 224
God Stats
10W - 6L
1,591 SR
Queue Stats
248W - 242L
1,518 Elo+
Solo
Medusa
Medusa
HMSLiberty
Medusa
Level 124
God Stats
1W - 0L
1,596 SR
Queue Stats
11W - 10L
1,517 Elo+
Solo
Agni
Agni
JAYD3N_DYNASTY12
Agni
Level 102
God Stats
4W - 5L
1,591 SR
Queue Stats
160W - 135L
1,514 Elo+
Solo
Ganesha
Ganesha
Stolengoose
Ganesha
Level 111
God Stats
8W - 3L
1,708 SR
Queue Stats
92W - 72L
1,550 Elo+
Party 3
Arachne
Arachne
deceptivered
Arachne
Level 129
God Stats
6W - 2L
1,800 SR
Queue Stats
139W - 124L
1,524 Elo+
Party 3
Team Averages
Level 138
1,657 SR
1,525 Elo+

VS

Team Averages
Level 133
1,532 SR
1,479 Elo+
Cupid
Cupid
Joust-Main
Cupid
Level 99
God Stats
1W - 1L
1,600 SR
Queue Stats
86W - 101L
1,459 Elo+
Party 1
Tyr
Tyr
NEROxINFAMOUS
Tyr
Level 158
God Stats
4W - 8L
1,404 SR
Queue Stats
439W - 407L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
Rangerz317
Cthulhu
Level 108
God Stats
1W - 1L
1,425 SR
Queue Stats
16W - 44L
1,273 Elo+
Party 1
Awilix
Awilix
Syncronise
Awilix
Level 127
God Stats
3W - 3L
1,649 SR
Queue Stats
98W - 57L
1,630 Elo+
Solo
Anubis
Anubis
floridaisback
Anubis
Level 173
God Stats
18W - 24L
1,582 SR
Queue Stats
235W - 234L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 8
7,670
852
5,002
8,380
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
HMSLiberty
Medusa
15
4 / 2 / 7
8,346
927
11,386
9,184
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 0 / 4
8,568
952
5,898
5,308
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Stolengoose
Ganesha
14
0 / 2 / 8
7,941
882
5,194
7,414
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
deceptivered
Arachne
15
6 / 1 / 4
8,706
967
10,504
9,717
4,226
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
0 / 4 / 2
6,811
757
3,883
6,950
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 4
8,099
900
7,695
9,605
8,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Rangerz317
Cthulhu
13
1 / 3 / 3
7,263
807
4,125
8,551
6,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Syncronise
Awilix
14
3 / 2 / 0
8,022
891
7,219
9,595
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 5 / 2
7,175
797
8,109
7,768
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
16
Kills
5
5
Deaths
16
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Medusa
HMSLiberty
Medusa
4
2
7
3.75
W
4
0
4
6
L
Cupid
0
4
2
0.25
L
1
2
4
1.5
L
Cthulhu
Rangerz317
Cthulhu
1
3
3
0.83
W
Ganesha
Stolengoose
Ganesha
0
2
8
2
L
Awilix
Syncronise
Awilix
3
2
0
1.5
W
Arachne
deceptivered
Arachne
6
1
4
8
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,984
Damage
31,031
40,003
Taken
42,469
20,100
Mitigated
26,654
7,503
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,002
1,087
0
533
8,380
3,827
1,081
1,832
6,548
0
14,497
W
Medusa
HMSLiberty
Medusa
11,386
4,834
191
1,072
9,184
3,445
0
2,220
6,964
0
32,881
W
5,898
460
182
636
5,308
2,440
618
1,708
3,600
29,752
0
L
Cupid
3,883
2,267
54
1,150
6,950
2,675
0
2,518
4,432
0
10,696
L
7,695
720
0
2,064
9,605
8,967
0
3,585
6,020
0
20,013
L
Cthulhu
Rangerz317
Cthulhu
4,125
103
0
0
8,551
6,447
0
2,903
5,648
10,793
0
W
Ganesha
Stolengoose
Ganesha
5,194
333
0
1,301
7,414
6,162
0
2,417
4,997
11,417
0
L
Awilix
Syncronise
Awilix
7,219
2,302
0
761
9,595
4,992
0
1,558
8,037
0
29,089
W
Arachne
deceptivered
Arachne
10,504
5,648
0
3,588
9,717
4,226
286
4,057
5,660
0
20,951
L
8,109
297
0
666
7,768
3,573
0
528
7,240
24,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,231
Gold Earned
37,370
183
Minions Killed
184
0
Camps Cleared
0
1,009,088
Distance Traveled
942,966
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,670
852
31
3
0
219,994
0
W
Medusa
8,346
927
54
6
0
196,387
0
W
Agni
8,568
952
62
7
0
198,695
0
L
Cupid
6,811
757
32
4
0
150,448
0
L
Tyr
8,099
900
39
4
0
216,293
0
L
Cthulhu
7,263
807
22
2
0
182,314
0
W
Ganesha
7,941
882
7
1
0
182,639
0
L
Awilix
8,022
891
42
5
0
214,872
0
W
Arachne
8,706
967
29
3
0
211,373
0
L
Anubis
7,175
797
49
5
0
179,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role