Player Matchup

Medusa
Medusa
ALUC1DDREAM
Medusa
Level 128
God Stats
9W - 5L
1,620 SR
Queue Stats
282W - 294L
1,522 Elo+
Solo
Hachiman
Hachiman
CrUsTy P1CkLe
Hachiman
Level 24
God Stats
2W - 1L
1,689 SR
Queue Stats
60W - 104L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Nyoxus
Cthulhu
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,599 Elo+
Solo
Bacchus
Bacchus
SkullEmoticon
Bacchus
Level 56
God Stats
1W - 1L
1,511 SR
Queue Stats
9W - 11L
1,505 Elo+
Solo
Sylvanus
Sylvanus
ToddTheIII
Sylvanus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 86L
1,484 Elo+
Solo
Team Averages
Level 90
1,564 SR
1,492 Elo+

VS

Team Averages
Level 116
1,546 SR
1,509 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FBBxTeej
Nox
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,542 Elo+
Party 1
Izanami
Izanami
TWeeKnDESTR0Y
Izanami
Level 132
God Stats
23W - 24L
1,467 SR
Queue Stats
969W - 958L
1,487 Elo+
Solo
Maui
Maui
Zomnoah
Maui
Level 124
God Stats
2W - 1L
1,766 SR
Queue Stats
91W - 75L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 3 / 3
6,050
1,210
4,180
4,862
2,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
CrUsTy P1CkLe
Hachiman
8
2 / 2 / 1
5,076
1,015
1,561
3,154
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Nyoxus
Cthulhu
11
1 / 4 / 4
5,959
1,192
3,579
7,817
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
9
0 / 2 / 1
4,768
954
1,676
5,042
4,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
ToddTheIII
Sylvanus
1
0 / 0 / 0
1,232
246
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
3 / 1 / 5
6,163
1,233
4,778
3,299
1,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
 
Morgan Le Fay
10
3 / 2 / 4
5,991
1,198
5,371
5,351
3,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 5
5,672
1,134
1,642
3,814
1,801
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
12
4 / 1 / 5
6,448
1,290
5,223
4,127
1,849
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Maui
Zomnoah
Maui
10
0 / 1 / 8
5,913
1,183
2,125
4,283
2,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
11
11
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
1
5
5.5
W
Morgan Le Fay
 
Morgan Le Fay
3
2
4
2.5
L
Medusa
2
3
3
1.17
L
Hachiman
CrUsTy P1CkLe
Hachiman
2
2
1
1.25
W
1
2
5
1.75
L
Cthulhu
Nyoxus
Cthulhu
1
4
4
0.75
L
Bacchus
0
2
1
0.25
W
Izanami
4
1
5
6.5
L
Sylvanus
ToddTheIII
Sylvanus
0
0
0
0
W
Maui
Zomnoah
Maui
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,996
Damage
19,139
20,875
Taken
20,874
13,708
Mitigated
11,398
2,325
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,778
691
2,353
960
3,299
1,608
376
863
2,436
12,812
0
W
Morgan Le Fay
 
Morgan Le Fay
5,371
496
0
552
5,351
3,170
100
1,294
4,057
10,809
0
L
Medusa
4,180
365
187
219
4,862
2,082
0
2,733
2,129
0
15,928
L
Hachiman
CrUsTy P1CkLe
Hachiman
1,561
1,135
64
376
3,154
1,140
0
2,309
845
0
2,908
W
1,642
94
0
0
3,814
1,801
87
955
2,859
3,872
0
L
Cthulhu
Nyoxus
Cthulhu
3,579
21
134
573
7,817
6,441
0
5,423
2,394
6,646
0
L
Bacchus
1,676
0
227
545
5,042
4,045
0
3,451
1,591
1,831
0
W
Izanami
5,223
3,239
1,214
1,397
4,127
1,849
1,149
1,449
2,678
0
10,677
L
Sylvanus
ToddTheIII
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Maui
Zomnoah
Maui
2,125
318
201
699
4,283
2,970
203
694
3,589
3,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,085
Gold Earned
30,187
34
Minions Killed
54
0
Camps Cleared
0
318,520
Distance Traveled
496,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,163
1,233
11
2
0
103,855
0
W
Morgan Le Fay
5,991
1,198
8
2
0
97,086
0
L
Medusa
6,050
1,210
21
4
0
104,237
0
L
Hachiman
5,076
1,015
2
0
0
53,008
0
W
Nox
5,672
1,134
12
2
0
95,296
0
L
Cthulhu
5,959
1,192
7
1
0
98,704
0
L
Bacchus
4,768
954
4
1
0
62,571
0
W
Izanami
6,448
1,290
18
4
0
98,295
0
L
Sylvanus
1,232
246
0
0
0
0
0
W
Maui
5,913
1,183
5
1
0
101,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role