Player Matchup

Guan Yu
Guan Yu
Dog_Biscuit_94
Guan Yu
Level 148
God Stats
1W - 5L
1,207 SR
Queue Stats
297W - 303L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Gible16
Cthulhu
Level 124
God Stats
13W - 8L
1,650 SR
Queue Stats
711W - 718L
1,566 Elo+
Solo
Hercules
Hercules
K1ngThaGod
Hercules
Level 169
God Stats
2W - 3L
1,624 SR
Queue Stats
210W - 182L
1,545 Elo+
Solo
Chronos
Chronos
ThePantyRaider
Chronos
Level 149
God Stats
5W - 6L
1,593 SR
Queue Stats
255W - 258L
1,564 Elo+
Party 1
Amaterasu
Amaterasu
WABBITFEET
Amaterasu
Level 119
God Stats
0W - 6L
1,226 SR
Queue Stats
231W - 242L
1,562 Elo+
Party 1
Team Averages
Level 142
1,460 SR
1,552 Elo+

VS

Team Averages
Level 145
1,648 SR
1,519 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
ErWACHE
Martichoras
Level 158
God Stats
2W - 1L
1,796 SR
Queue Stats
155W - 152L
1,483 Elo+
Party 2
Ymir
Ymir
ISawYouTry
Ymir
Level 157
God Stats
9W - 6L
1,632 SR
Queue Stats
459W - 444L
1,572 Elo+
Solo
Horus
Horus
masterofpope
Horus
Level 128
God Stats
3W - 0L
1,809 SR
Queue Stats
262W - 227L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,868
695
500
698
552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cthulhu
Gible16
Cthulhu
12
0 / 0 / 3
6,730
961
7,193
6,366
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
K1ngThaGod
Hercules
11
0 / 1 / 3
6,077
868
5,944
12,781
9,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 2
6,364
909
10,703
5,993
2,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
WABBITFEET
Amaterasu
12
2 / 2 / 1
6,480
926
3,403
11,797
11,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 0 / 3
6,969
996
11,171
5,626
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

He Bo
 
He Bo
12
1 / 1 / 2
6,640
949
9,140
5,562
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
ErWACHE
Martichoras
11
1 / 0 / 3
6,385
912
5,633
3,795
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 1 / 2
6,541
934
2,376
9,768
9,361
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 1 / 3
6,624
946
6,123
9,308
8,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
3
Kills
4
4
Deaths
3
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
3
2.5
W
He Bo
 
He Bo
1
1
2
2
L
0
0
0
0
W
Martichoras
ErWACHE
Martichoras
1
0
3
2.5
L
Cthulhu
Gible16
Cthulhu
0
0
3
1.5
W
0
1
2
1
L
Hercules
K1ngThaGod
Hercules
0
1
3
1.5
L
1
1
2
2
L
Amaterasu
WABBITFEET
Amaterasu
2
2
1
1.25
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,743
Damage
34,443
37,635
Taken
34,059
30,707
Mitigated
24,164
14,850
Healing
19,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,171
4,764
531
2,150
5,626
2,605
760
3,869
1,757
0
23,226
W
He Bo
 
He Bo
9,140
916
3,429
2,527
5,562
2,140
465
1,506
4,056
18,552
0
L
500
44
0
357
698
552
0
122
538
0
748
W
Martichoras
ErWACHE
Martichoras
5,633
1,846
0
624
3,795
1,914
341
1,951
1,844
0
12,523
L
Cthulhu
Gible16
Cthulhu
7,193
0
1,788
1,637
6,366
6,355
0
1,510
4,698
16,314
0
W
2,376
149
485
1,213
9,768
9,361
48
5,736
4,032
4,990
0
L
Hercules
K1ngThaGod
Hercules
5,944
961
1,165
5,973
12,781
9,338
0
3,421
9,140
0
11,631
L
10,703
3,526
0
472
5,993
2,976
68
1,864
3,999
20,123
0
L
Amaterasu
WABBITFEET
Amaterasu
3,403
736
661
2,797
11,797
11,486
0
4,599
7,073
0
9,703
W
6,123
1,919
4,913
3,433
9,308
8,144
168
4,834
4,474
0
7,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,519
Gold Earned
33,159
69
Minions Killed
81
0
Camps Cleared
0
592,171
Distance Traveled
706,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,969
996
41
6
0
159,001
0
W
He Bo
6,640
949
12
2
0
141,522
0
L
Guan Yu
4,868
695
0
0
0
31,419
0
W
Martichoras
6,385
912
16
2
0
114,110
0
L
Cthulhu
6,730
961
12
2
0
143,650
0
W
Ymir
6,541
934
5
1
0
152,889
0
L
Hercules
6,077
868
18
3
0
133,276
0
L
Chronos
6,364
909
24
3
0
141,596
0
L
Amaterasu
6,480
926
15
2
0
142,230
0
W
Horus
6,624
946
7
1
0
139,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role