Player Matchup

Baron Samedi
Baron Samedi
Dredd4206449
Baron Samedi
Level 79
God Stats
7W - 12L
1,361 SR
Queue Stats
36W - 51L
1,274 Elo+
Party 1
Bellona
Bellona
Grizzly D Adams
Bellona
Level 68
God Stats
4W - 6L
1,327 SR
Queue Stats
41W - 62L
1,309 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mogui52
Ah Muzen Cab
Level 85
God Stats
9W - 7L
1,483 SR
Queue Stats
97W - 105L
1,319 Elo+
Party 1
Team Averages
Level 77
1,390 SR
1,301 Elo+

VS

Team Averages
Level 56
1,418 SR
1,314 Elo+
Ao Kuang
Ao Kuang
SGL Pumba
Ao Kuang
Level 80
God Stats
0W - 2L
1,462 SR
Queue Stats
11W - 18L
1,275 Elo+
Party 2
Skadi
Skadi
explicitprincss
Skadi
Level 22
God Stats
3W - 4L
1,492 SR
Queue Stats
3W - 5L
1,312 Elo+
Party 2
Loki
Loki
oD3AMONoF4LL
Loki
Level 65
God Stats
0W - 1L
1,300 SR
Queue Stats
28W - 33L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dredd4206449
Baron Samedi
15
5 / 2 / 7
12,268
818
8,310
7,383
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 5 / 10
11,240
749
12,389
20,580
19,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Mogui52
Ah Muzen Cab
15
6 / 2 / 5
12,703
847
19,734
13,972
6,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SGL Pumba
Ao Kuang
14
8 / 6 / 1
11,538
769
13,423
22,269
10,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 4
9,982
665
7,692
12,621
6,247
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 6
10,119
675
8,023
13,651
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
9
9
Deaths
12
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dredd4206449
Baron Samedi
5
2
7
4.25
W
1
5
10
1.2
W
Ah Muzen Cab
Mogui52
Ah Muzen Cab
6
2
5
4.25
L
Ao Kuang
SGL Pumba
Ao Kuang
8
6
1
1.42
L
1
2
4
1.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,433
Damage
29,138
41,935
Taken
48,541
31,220
Mitigated
22,177
11,487
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dredd4206449
Baron Samedi
8,310
1,652
1,823
2,558
7,383
4,923
272
3,546
3,837
35,802
0
W
12,389
4,191
357
4,468
20,580
19,915
0
6,803
13,777
0
42,438
W
Ah Muzen Cab
Mogui52
Ah Muzen Cab
19,734
9,140
0
2,281
13,972
6,382
2,482
4,007
9,965
0
70,301
L
Ao Kuang
SGL Pumba
Ao Kuang
13,423
3,753
20
4,968
22,269
10,551
0
3,671
18,598
26,149
0
L
7,692
2,778
0
426
12,621
6,247
0
2,238
10,383
0
35,748
L
8,023
2,118
411
3,194
13,651
5,379
0
2,726
10,925
0
44,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,211
Gold Earned
31,639
154
Minions Killed
149
0
Camps Cleared
0
780,727
Distance Traveled
762,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,268
818
41
3
0
245,543
0
W
Bellona
11,240
749
44
3
0
258,739
0
W
Ah Muzen Cab
12,703
847
69
5
0
276,445
0
L
Ao Kuang
11,538
769
35
2
0
251,027
0
L
Skadi
9,982
665
50
3
0
245,364
0
L
Loki
10,119
675
64
4
0
266,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role