Player Matchup

Izanami
Izanami
Dongerganger
Izanami
Level 28
God Stats
2W - 2L
1,674 SR
Queue Stats
3W - 4L
1,631 Elo+
Party 1
Anhur
Anhur
DyLyn
Anhur
Level 137
God Stats
1W - 3L
1,292 SR
Queue Stats
43W - 40L
1,532 Elo+
Solo
Nu Wa
Nu Wa
Poneygee
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 45L
1,603 Elo+
Party 2
Chernobog
Chernobog
SSetting
Chernobog
Level 100
God Stats
3W - 4L
1,765 SR
Queue Stats
69W - 45L
1,612 Elo+
Party 2
Awilix
Awilix
jman0708
Awilix
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,676 Elo+
Party 1
Team Averages
Level 80
1,546 SR
1,611 Elo+

VS

Team Averages
Level 95
1,491 SR
1,526 Elo+
Khepri
Khepri
IcantMakeANamed
Khepri
Level 89
God Stats
1W - 5L
1,352 SR
Queue Stats
380W - 319L
1,557 Elo+
Party 3
Zeus
Zeus
Its_Remzy
Zeus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 81L
1,537 Elo+
Party 3
Loki
Loki
RiSe RANDOM
Loki
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 37L
1,422 Elo+
Solo
Thanatos
Thanatos
Trellisx
Thanatos
Level 99
God Stats
2W - 3L
1,388 SR
Queue Stats
258W - 227L
1,584 Elo+
Party 3
Anubis
Anubis
selgia13
Anubis
Level 46
God Stats
79W - 59L
1,713 SR
Queue Stats
151W - 136L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dongerganger
Izanami
14
0 / 7 / 3
9,245
487
6,036
15,165
5,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
DyLyn
Anhur
12
1 / 5 / 4
8,924
470
7,586
19,257
12,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Poneygee
Nu Wa
15
2 / 5 / 6
9,366
493
14,010
12,521
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
SSetting
Chernobog
16
4 / 6 / 3
10,526
554
11,849
21,647
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
jman0708
Awilix
16
6 / 3 / 1
10,052
529
9,409
17,018
7,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
10,750
566
6,215
16,117
17,767
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
17
6 / 3 / 5
11,559
608
18,706
15,231
5,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

16
3 / 0 / 9
10,412
548
6,175
10,441
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
Trellisx
Thanatos
18
12 / 2 / 3
12,199
642
20,652
17,691
14,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
selgia13
Anubis
17
3 / 6 / 7
11,121
585
14,792
16,568
8,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
13
Kills
26
26
Deaths
13
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dongerganger
Izanami
0
7
3
0.21
L
Anhur
DyLyn
Anhur
1
5
4
0.6
W
2
2
12
4
W
Zeus
6
3
5
2.83
L
Nu Wa
Poneygee
Nu Wa
2
5
6
1
W
3
0
9
7.5
L
Chernobog
SSetting
Chernobog
4
6
3
0.92
W
Thanatos
Trellisx
Thanatos
12
2
3
6.75
L
Awilix
jman0708
Awilix
6
3
1
2.17
W
Anubis
selgia13
Anubis
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,890
Damage
66,540
85,608
Taken
76,048
34,793
Mitigated
51,918
11,802
Healing
38,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dongerganger
Izanami
6,036
4,695
0
1,809
15,165
5,331
785
8,026
7,087
0
75,495
L
Anhur
DyLyn
Anhur
7,586
2,601
0
1,506
19,257
12,923
327
11,854
7,297
0
29,361
W
6,215
649
2,628
2,434
16,117
17,767
358
4,816
11,301
35,513
0
W
Zeus
18,706
6,156
0
6,687
15,231
5,869
1,732
1,487
13,744
106,472
0
L
Nu Wa
Poneygee
Nu Wa
14,010
6,025
0
1,143
12,521
3,398
0
7,352
5,019
71,420
0
W
6,175
1,661
0
4,851
10,441
5,224
0
2,462
7,979
0
72,791
L
Chernobog
SSetting
Chernobog
11,849
6,903
0
6,549
21,647
6,040
430
4,586
16,317
0
75,845
W
Thanatos
Trellisx
Thanatos
20,652
4,331
0
16,158
17,691
14,863
762
3,652
14,039
0
101,139
L
Awilix
jman0708
Awilix
9,409
3,730
0
795
17,018
7,101
0
7,895
9,071
0
81,417
W
Anubis
selgia13
Anubis
14,792
345
0
5,766
16,568
8,195
706
2,294
14,274
112,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,113
Gold Earned
56,041
517
Minions Killed
600
0
Camps Cleared
0
1,887,109
Distance Traveled
1,923,395
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,245
487
128
7
0
354,937
0
L
Anhur
8,924
470
40
2
0
359,991
4
W
Khepri
10,750
566
55
3
0
389,649
2
W
Zeus
11,559
608
145
8
0
342,611
0
L
Nu Wa
9,366
493
105
6
0
345,752
1
W
Loki
10,412
548
104
5
0
434,198
5
L
Chernobog
10,526
554
125
7
0
373,128
4
W
Thanatos
12,199
642
130
7
0
417,908
3
L
Awilix
10,052
529
119
6
0
453,301
0
W
Anubis
11,121
585
166
9
0
339,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role