Player Matchup

Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum V
 
Da Ji
Platinum V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
Smashtronaut
Ares
Gold V
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,663 MMR
Solo
Loki
Loki
Gold I
TBC zLymee
Loki
Gold I
Level 133
God Stats
72W - 53L
1,588 SR
Queue Stats
384W - 369L
1,689 MMR
Solo
Nox
Nox
Gold II
Zrathi
Nox
Gold II
Level 140
God Stats
6W - 6L
1,531 SR
Queue Stats
43W - 46L
1,805 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,524 SR
1,631 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,539 SR
1,641 MMR
Ao Kuang
Ao Kuang
Platinum V
 
Ao Kuang
Platinum V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold I
InlandNZ
Chang'e
Gold I
Level 146
God Stats
2W - 1L
1,655 SR
Queue Stats
31W - 19L
1,752 MMR
Party 1
Athena
Athena
Platinum III
SylverSurge
Athena
Platinum III
Level 156
God Stats
19W - 11L
1,740 SR
Queue Stats
50W - 32L
1,844 MMR
Party 1
Kali
Kali
Gold I
kmenard0419
Kali
Gold I
Level 146
God Stats
1W - 1L
1,301 SR
Queue Stats
254W - 256L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 1 / 0
3,150
630
2,888
2,618
714
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
 
Da Ji
4
0 / 1 / 1
2,821
564
495
1,205
366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,501
700
2,370
2,937
1,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 0 / 0
2,907
581
831
1,206
198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
Zrathi
Nox
6
1 / 2 / 0
3,692
738
1,705
3,029
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThanatosMaman BrigitteKuzenboNemesis

VS

Bans
SurtrVulcanRaijinArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
2 / 0 / 1
3,827
765
1,412
4,175
1,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
5
0 / 0 / 0
3,109
622
1,899
2,952
826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
InlandNZ
Chang'e
7
2 / 1 / 0
4,044
809
1,390
2,949
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
4
0 / 0 / 0
3,219
644
1,168
4,365
2,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,674
735
901
2,794
1,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
4
4
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
Da Ji
 
Da Ji
0
1
1
0.5
W
Ao Kuang
 
Ao Kuang
2
0
1
2.5
W
Skadi
 
Skadi
0
0
0
0
W
Chang'e
InlandNZ
Chang'e
2
1
0
2
L
0
0
0
0
W
Athena
0
0
0
0
L
0
0
0
0
L
Nox
Zrathi
Nox
1
2
0
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,289
Damage
6,770
10,995
Taken
17,235
3,800
Mitigated
6,153
3,613
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,888
2,501
0
1,280
2,618
714
0
855
1,763
0
20,012
L
Da Ji
 
Da Ji
495
267
0
33
1,205
366
0
656
549
0
5,667
W
Ao Kuang
 
Ao Kuang
1,412
281
0
1,580
4,175
1,206
0
1,027
3,148
19,050
0
W
Skadi
 
Skadi
1,899
592
0
750
2,952
826
0
1,035
1,917
0
17,236
W
Chang'e
InlandNZ
Chang'e
1,390
52
280
898
2,949
800
30
678
2,271
20,382
0
L
2,370
232
0
1,454
2,937
1,413
0
834
2,103
8,120
0
W
Athena
1,168
627
0
982
4,365
2,139
0
1,335
3,030
7,419
0
L
831
255
0
446
1,206
198
0
0
1,206
0
7,589
L
Nox
Zrathi
Nox
1,705
188
0
400
3,029
1,109
0
1,625
1,404
20,225
0
W
901
243
0
1,251
2,794
1,182
0
0
2,794
0
17,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,071
Gold Earned
17,873
100
Minions Killed
156
0
Camps Cleared
0
378,493
Distance Traveled
482,827
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,150
630
35
7
0
87,783
0
L
Da Ji
2,821
564
10
2
0
48,131
0
W
Ao Kuang
3,827
765
39
8
0
110,954
1
W
Skadi
3,109
622
31
6
0
81,930
0
W
Chang'e
4,044
809
38
8
0
90,795
0
L
Ares
3,501
700
4
1
0
103,628
1
W
Athena
3,219
644
14
3
0
100,143
2
L
Loki
2,907
581
13
3
0
48,611
0
L
Nox
3,692
738
38
8
0
90,340
0
W
Kali
3,674
735
34
7
0
99,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role