Player Matchup

Vulcan
Vulcan
Aaronstone8494
Vulcan
Level 155
God Stats
1W - 3L
1,478 SR
Queue Stats
232W - 243L
1,423 Elo+
Solo
Lancelot
Lancelot
GastonCrowZero
Lancelot
Level 108
God Stats
3W - 1L
1,230 SR
Queue Stats
299W - 307L
1,358 Elo+
Party 2
Nu Wa
Nu Wa
MC1191
Nu Wa
Level 105
God Stats
124W - 91L
1,569 SR
Queue Stats
162W - 134L
1,440 Elo+
Solo
Neith
Neith
Silverback994
Neith
Level 140
God Stats
45W - 36L
1,550 SR
Queue Stats
444W - 435L
1,432 Elo+
Party 2
Bacchus
Bacchus
Tee_Wally
Bacchus
Level 64
God Stats
37W - 29L
1,613 SR
Queue Stats
185W - 184L
1,489 Elo+
Solo
Team Averages
Level 114
1,488 SR
1,428 Elo+

VS

Team Averages
Level 100
1,487 SR
1,392 Elo+
Baron Samedi
Baron Samedi
EternallyxYoursx
Baron Samedi
Level 102
God Stats
5W - 5L
1,451 SR
Queue Stats
46W - 47L
1,375 Elo+
Party 1
Arachne
Arachne
GoDogs12
Arachne
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 160L
1,474 Elo+
Solo
Ishtar
Ishtar
R3ignOfChaos
Ishtar
Level 158
God Stats
3W - 2L
1,408 SR
Queue Stats
71W - 70L
1,432 Elo+
Solo
Maui
Maui
headstrong696
Maui
Level 44
God Stats
9W - 8L
1,420 SR
Queue Stats
14W - 23L
1,297 Elo+
Party 1
Amaterasu
Amaterasu
oscarsalva1
Amaterasu
Level 67
God Stats
2W - 2L
1,655 SR
Queue Stats
11W - 13L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,704
539
10,454
7,902
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
17
3 / 0 / 5
10,296
572
11,232
15,839
8,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
MC1191
Nu Wa
16
2 / 0 / 5
10,137
563
17,308
3,495
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 1 / 4
10,303
572
9,888
8,172
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Tee_Wally
Bacchus
14
2 / 1 / 3
9,096
505
3,729
12,007
13,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EternallyxYoursx
Baron Samedi
11
2 / 3 / 1
7,230
402
2,772
9,146
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
GoDogs12
Arachne
15
2 / 2 / 1
8,849
492
7,014
17,283
7,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
13
1 / 3 / 1
7,676
426
5,244
11,042
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
6,174
343
1,801
14,454
8,710
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
oscarsalva1
Amaterasu
15
0 / 3 / 0
9,161
509
1,520
21,427
15,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
5
5
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
Baron Samedi
EternallyxYoursx
Baron Samedi
2
3
1
0.83
W
Lancelot
3
0
5
5.5
L
Arachne
GoDogs12
Arachne
2
2
1
1.25
W
Nu Wa
MC1191
Nu Wa
2
0
5
4.5
L
Ishtar
1
3
1
0.5
W
4
1
4
6
W
Bacchus
Tee_Wally
Bacchus
2
1
3
3.5
L
0
4
1
0.13
L
Amaterasu
oscarsalva1
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,611
Damage
18,351
47,415
Taken
73,352
30,927
Mitigated
41,064
15,862
Healing
22,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,454
4,004
0
1,524
7,902
3,405
855
1,301
6,601
79,954
0
L
Baron Samedi
EternallyxYoursx
Baron Samedi
2,772
99
120
322
9,146
4,568
0
4,958
4,188
26,171
0
W
Lancelot
11,232
3,358
0
8,225
15,839
8,815
1,161
1,096
14,743
0
85,385
L
Arachne
GoDogs12
Arachne
7,014
4,305
0
5,168
17,283
7,521
0
6,051
11,232
0
80,893
W
Nu Wa
MC1191
Nu Wa
17,308
6,534
0
179
3,495
1,204
147
0
3,495
83,838
0
L
Ishtar
5,244
2,697
0
3,430
11,042
4,428
100
4,214
6,828
0
50,598
W
9,888
4,086
0
3,307
8,172
3,931
1,099
1,490
6,682
0
92,984
W
Bacchus
Tee_Wally
Bacchus
3,729
627
0
2,627
12,007
13,572
121
1,926
10,081
20,759
0
L
1,801
950
203
2,863
14,454
8,710
0
3,569
10,885
15,923
0
L
Amaterasu
oscarsalva1
Amaterasu
1,520
655
0
10,219
21,427
15,837
0
12,699
8,728
0
96,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,536
Gold Earned
39,090
488
Minions Killed
426
0
Camps Cleared
0
1,824,395
Distance Traveled
1,538,246
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,704
539
101
6
0
314,088
3
L
Baron Samedi
7,230
402
41
2
0
259,583
0
W
Lancelot
10,296
572
119
7
0
420,136
4
L
Arachne
8,849
492
111
6
0
377,085
0
W
Nu Wa
10,137
563
106
6
0
367,960
0
L
Ishtar
7,676
426
77
4
0
301,486
3
W
Neith
10,303
572
134
7
0
326,676
1
W
Bacchus
9,096
505
28
2
0
395,535
6
L
Maui
6,174
343
21
1
0
255,112
0
L
Amaterasu
9,161
509
176
10
0
344,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role