Player Matchup

Anubis
Anubis
BolaaGod
Anubis
Level 95
God Stats
1W - 7L
1,332 SR
Queue Stats
79W - 105L
1,343 Elo+
Party 2
Jormungandr
Jormungandr
Feetsniffer6479
Jormungandr
Level 41
God Stats
0W - 1L
1,261 SR
Queue Stats
54W - 75L
1,342 Elo+
Party 2
Bellona
Bellona
OKS1RDiablo
Bellona
Level 68
God Stats
2W - 2L
1,367 SR
Queue Stats
44W - 65L
1,288 Elo+
Party 2
Heimdallr
Heimdallr
RidgedFury
Heimdallr
Level 154
God Stats
12W - 10L
1,389 SR
Queue Stats
686W - 700L
1,446 Elo+
Solo
Kali
Kali
Swarm944
Kali
Level 68
God Stats
24W - 21L
1,505 SR
Queue Stats
187W - 216L
1,440 Elo+
Solo
Team Averages
Level 85
1,371 SR
1,372 Elo+

VS

Team Averages
Level 100
1,479 SR
1,488 Elo+
Chaac
Chaac
AfroChef
Chaac
Level 84
God Stats
9W - 7L
1,378 SR
Queue Stats
140W - 147L
1,416 Elo+
Solo
Serqet
Serqet
Cyro1144
Serqet
Level 89
God Stats
4W - 4L
1,421 SR
Queue Stats
363W - 320L
1,427 Elo+
Party 1
Ullr
Ullr
OllllDaffi
Ullr
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
438W - 402L
1,534 Elo+
Solo
Ix Chel
Ix Chel
TheAce30
Ix Chel
Level 154
God Stats
3W - 0L
1,774 SR
Queue Stats
12W - 2L
1,688 Elo+
Solo
Ymir
Ymir
jasonlnwa
Ymir
Level 18
God Stats
1W - 4L
1,321 SR
Queue Stats
134W - 111L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BolaaGod
Anubis
13
3 / 2 / 0
7,912
495
8,062
11,051
5,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Feetsniffer6479
Jormungandr
10
0 / 4 / 1
6,732
421
4,911
15,672
14,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
OKS1RDiablo
Bellona
13
4 / 4 / 2
8,190
512
10,851
19,422
18,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
RidgedFury
Heimdallr
11
2 / 5 / 2
7,348
459
8,319
11,412
4,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
11
2 / 3 / 2
7,424
464
4,766
11,422
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AfroChef
Chaac
13
2 / 3 / 6
8,736
546
9,390
13,771
13,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Cyro1144
Serqet
14
6 / 4 / 4
9,099
569
6,708
15,038
6,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 1 / 4
9,392
587
12,943
11,923
5,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
TheAce30
Ix Chel
15
5 / 1 / 7
9,629
602
11,343
7,963
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
12
2 / 3 / 8
7,639
477
6,803
12,065
7,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
11
Kills
18
18
Deaths
12
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
AfroChef
Chaac
2
3
6
1.67
L
Anubis
BolaaGod
Anubis
3
2
0
1.5
W
Serqet
Cyro1144
Serqet
6
4
4
2
L
Jormungandr
Feetsniffer6479
Jormungandr
0
4
1
0.13
L
Bellona
OKS1RDiablo
Bellona
4
4
2
1.25
W
3
1
4
5
L
Heimdallr
RidgedFury
Heimdallr
2
5
2
0.6
L
Kali
2
3
2
1
W
Ix Chel
TheAce30
Ix Chel
5
1
7
8.5
W
Ymir
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,909
Damage
47,187
68,979
Taken
60,760
48,042
Mitigated
36,669
14,381
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AfroChef
Chaac
9,390
1,614
0
2,706
13,771
13,713
20
1,659
12,112
0
57,656
L
Anubis
BolaaGod
Anubis
8,062
187
0
5,395
11,051
5,248
158
3,600
6,914
63,443
0
W
Serqet
Cyro1144
Serqet
6,708
2,352
0
1,305
15,038
6,443
390
4,068
10,970
0
62,753
L
Jormungandr
Feetsniffer6479
Jormungandr
4,911
926
0
1,107
15,672
14,448
0
4,426
10,941
33,885
189
L
Bellona
OKS1RDiablo
Bellona
10,851
2,919
0
2,508
19,422
18,359
5
5,626
13,714
0
47,947
W
12,943
6,226
0
3,404
11,923
5,336
2,220
940
10,983
0
87,179
L
Heimdallr
RidgedFury
Heimdallr
8,319
5,200
0
2,402
11,412
4,466
0
1,082
9,946
0
42,726
L
Kali
4,766
1,682
0
2,969
11,422
5,521
0
2,696
8,666
0
50,902
W
Ix Chel
TheAce30
Ix Chel
11,343
1,837
2,794
1,270
7,963
3,463
843
2,602
5,361
76,119
0
W
Ymir
6,803
859
186
1,636
12,065
7,714
168
3,515
8,550
23,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,606
Gold Earned
44,495
318
Minions Killed
433
0
Camps Cleared
0
1,380,892
Distance Traveled
1,702,440
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,736
546
79
5
0
379,675
0
L
Anubis
7,912
495
83
5
0
231,551
0
W
Serqet
9,099
569
84
5
0
357,768
5
L
Jormungandr
6,732
421
41
3
0
309,189
0
L
Bellona
8,190
512
52
3
0
284,250
0
W
Ullr
9,392
587
117
7
0
329,059
0
L
Heimdallr
7,348
459
64
4
0
259,628
0
L
Kali
7,424
464
78
5
0
296,274
0
W
Ix Chel
9,629
602
114
7
0
309,214
2
W
Ymir
7,639
477
39
2
0
326,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role