Player Matchup

Ymir
Ymir
Quakety
Ymir
Level 67
God Stats
0W - 2L
1,489 SR
Queue Stats
25W - 25L
1,504 Elo+
Party 2
Janus
Janus
SpanRex70
Janus
Level 34
God Stats
1W - 6L
1,142 SR
Queue Stats
49W - 63L
1,383 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tastelikedog
Ah Muzen Cab
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
1,433 Elo+
Party 2
Team Averages
Level 73
1,377 SR
1,440 Elo+

VS

Team Averages
Level 123
1,373 SR
1,365 Elo+
Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
AaronM562
Hercules
Level 121
God Stats
1W - 7L
1,118 SR
Queue Stats
2W - 12L
1,200 Elo+
Solo
Heimdallr
Heimdallr
tommygc127
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 90L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Quakety
Ymir
10
1 / 6 / 0
7,837
784
4,820
13,065
8,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
SpanRex70
Janus
9
0 / 6 / 0
6,967
697
5,407
8,396
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
tastelikedog
Ah Muzen Cab
10
0 / 5 / 1
7,188
719
6,253
9,131
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
11 / 1 / 5
9,984
998
12,092
6,506
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
AaronM562
Hercules
12
2 / 0 / 14
8,466
847
4,871
10,773
8,649
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
tommygc127
Heimdallr
12
4 / 0 / 10
8,862
886
8,487
7,207
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
17
17
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
1
5
13.5
W
Hercules
AaronM562
Hercules
2
0
14
9
L
Ymir
Quakety
Ymir
1
6
0
0.17
L
Janus
SpanRex70
Janus
0
6
0
0
L
Ah Muzen Cab
tastelikedog
Ah Muzen Cab
0
5
1
0.1
W
Heimdallr
tommygc127
Heimdallr
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,480
Damage
25,450
30,592
Taken
24,486
13,138
Mitigated
14,575
1,332
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,092
102
0
1,719
6,506
2,993
520
2,810
3,262
34,700
0
W
Hercules
AaronM562
Hercules
4,871
1,315
272
4,613
10,773
8,649
122
3,595
6,664
0
18,312
L
Ymir
Quakety
Ymir
4,820
730
0
285
13,065
8,361
0
4,604
8,022
18,101
0
L
Janus
SpanRex70
Janus
5,407
245
0
0
8,396
2,415
0
2,127
6,129
21,928
0
L
Ah Muzen Cab
tastelikedog
Ah Muzen Cab
6,253
1,693
0
1,047
9,131
2,362
0
4,942
3,980
0
23,440
W
Heimdallr
tommygc127
Heimdallr
8,487
3,955
0
2,694
7,207
2,933
1,053
3,200
3,737
0
37,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,992
Gold Earned
27,312
99
Minions Killed
109
0
Camps Cleared
0
545,142
Distance Traveled
554,215
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,984
998
48
5
0
169,250
0
W
Hercules
8,466
847
15
2
0
207,706
0
L
Ymir
7,837
784
30
3
0
192,384
0
L
Janus
6,967
697
34
3
0
193,949
0
L
Ah Muzen Cab
7,188
719
35
4
0
158,809
1
W
Heimdallr
8,862
886
46
5
0
177,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role