Player Matchup

Gilgamesh
Gilgamesh
Fedor3233
Gilgamesh
Level 57
God Stats
1W - 2L
1,428 SR
Queue Stats
18W - 25L
1,282 Elo+
Party 1
Izanami
Izanami
Reina-tan_
Izanami
Level 66
God Stats
0W - 2L
1,256 SR
Queue Stats
9W - 12L
1,362 Elo+
Party 1
Eset
Eset
TheLapisBoy
Eset
Level 117
God Stats
0W - 1L
1,836 SR
Queue Stats
17W - 21L
1,379 Elo+
Party 1
Awilix
Awilix
Tofakingsick12
Awilix
Level 62
God Stats
2W - 7L
1,310 SR
Queue Stats
122W - 130L
1,501 Elo+
Solo
Bacchus
Bacchus
tortik_2101
Bacchus
Level 24
God Stats
3W - 4L
1,450 SR
Queue Stats
12W - 18L
1,363 Elo+
Party 1
Team Averages
Level 65
1,456 SR
1,378 Elo+

VS

Team Averages
Level 94
1,468 SR
1,468 Elo+
Artio
Artio
Black-Worior
Artio
Level 133
God Stats
2W - 1L
1,222 SR
Queue Stats
138W - 158L
1,468 Elo+
Solo
Nox
Nox
BlackStallion919
Nox
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 74L
1,395 Elo+
Solo
Charybdis
Charybdis
XXXSilenceXX4
Charybdis
Level 62
God Stats
18W - 19L
1,387 SR
Queue Stats
89W - 101L
1,436 Elo+
Solo
Ymir
Ymir
simo_simo2001
Ymir
Level 87
God Stats
18W - 13L
1,683 SR
Queue Stats
70W - 69L
1,548 Elo+
Solo
Arachne
Arachne
xosleepyxoxo
Arachne
Level 69
God Stats
18W - 6L
1,550 SR
Queue Stats
104W - 101L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fedor3233
Gilgamesh
15
2 / 1 / 1
9,271
515
7,785
17,583
15,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Reina-tan_
Izanami
12
1 / 8 / 0
7,919
440
5,684
14,785
5,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 2
8,456
470
10,608
12,150
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
8 / 3 / 3
11,119
618
14,856
14,993
7,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
tortik_2101
Bacchus
10
1 / 4 / 5
7,770
432
3,180
17,163
19,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
9,064
504
8,949
15,636
14,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 3 / 5
8,608
478
6,565
8,547
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
XXXSilenceXX4
Charybdis
17
5 / 3 / 6
10,310
573
12,078
12,440
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 2 / 9
8,460
470
4,533
14,649
15,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
xosleepyxoxo
Arachne
17
13 / 1 / 5
10,669
593
17,240
17,742
7,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
12
Kills
24
24
Deaths
12
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
3
3
5
1.83
L
Gilgamesh
Fedor3233
Gilgamesh
2
1
1
2.5
L
Izanami
Reina-tan_
Izanami
1
8
0
0.13
L
0
8
2
0.13
L
8
3
3
3.17
W
Charybdis
XXXSilenceXX4
Charybdis
5
3
6
2.67
W
2
2
9
3.25
L
Bacchus
tortik_2101
Bacchus
1
4
5
0.88
W
Arachne
xosleepyxoxo
Arachne
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,113
Damage
49,365
76,674
Taken
69,014
53,804
Mitigated
46,595
11,377
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,949
1,277
255
3,674
15,636
14,469
0
1,592
14,044
51,805
714
W
6,565
833
0
668
8,547
3,720
0
4,109
4,438
53,980
0
L
Gilgamesh
Fedor3233
Gilgamesh
7,785
1,587
0
3,433
17,583
15,625
270
6,897
10,686
814
55,509
L
Izanami
Reina-tan_
Izanami
5,684
4,054
137
770
14,785
5,205
2,338
1,332
13,453
0
49,239
L
10,608
461
442
1,318
12,150
6,156
0
4,293
7,857
64,897
0
L
14,856
6,630
0
2,155
14,993
7,129
0
3,313
11,680
0
96,939
W
Charybdis
XXXSilenceXX4
Charybdis
12,078
6,324
0
6,139
12,440
5,520
2,859
2,332
10,108
0
101,200
W
4,533
1,174
0
2,237
14,649
15,292
0
4,204
10,445
16,595
0
L
Bacchus
tortik_2101
Bacchus
3,180
157
0
3,122
17,163
19,689
140
3,498
13,665
14,644
0
W
Arachne
xosleepyxoxo
Arachne
17,240
12,591
0
5,062
17,742
7,594
105
2,094
15,648
0
83,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,535
Gold Earned
47,111
405
Minions Killed
436
0
Camps Cleared
0
1,752,205
Distance Traveled
1,676,378
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,064
504
85
5
0
307,174
0
W
Nox
8,608
478
96
5
0
306,424
0
L
Gilgamesh
9,271
515
69
4
0
332,413
10
L
Izanami
7,919
440
73
4
0
344,992
1
L
Eset
8,456
470
117
7
0
308,510
0
L
Awilix
11,119
618
129
7
0
420,729
3
W
Charybdis
10,310
573
128
7
0
310,604
0
W
Ymir
8,460
470
28
2
0
342,663
0
L
Bacchus
7,770
432
17
1
0
345,561
4
W
Arachne
10,669
593
99
6
0
409,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role