Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
El-aZikaLa_Tubo4
King Arthur
Level 217
God Stats
14W - 13L
1,515 SR
Queue Stats
501W - 437L
1,583 Elo+
Solo
Fafnir
Fafnir
HULKSPETH
Fafnir
Level 95
God Stats
10W - 10L
1,572 SR
Queue Stats
219W - 182L
1,581 Elo+
Solo
Kali
Kali
Snettleton
Kali
Level 59
God Stats
7W - 4L
1,500 SR
Queue Stats
219W - 214L
1,531 Elo+
Solo
Nu Wa
Nu Wa
TheAiryPickle
Nu Wa
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 155L
1,582 Elo+
Solo
Team Averages
Level 117
1,517 SR
1,555 Elo+

VS

Team Averages
Level 36
1,469 SR
1,477 Elo+
Scylla
Scylla
CallMe7831364096
Scylla
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,440 Elo+
Party 1
Ullr
Ullr
Extreamsito
Ullr
Level 25
God Stats
0W - 3L
1,316 SR
Queue Stats
22W - 20L
1,604 Elo+
Party 1
Thanatos
Thanatos
Jay444live
Thanatos
Level 43
God Stats
12W - 9L
1,503 SR
Queue Stats
77W - 96L
1,436 Elo+
Solo
Artio
Artio
VTALMEIDA
Artio
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,451 Elo+
Solo
Cliodhna
Cliodhna
Vigilant HD5033
Cliodhna
Level 42
God Stats
16W - 11L
1,527 SR
Queue Stats
91W - 101L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 1 / 1
6,371
579
6,770
4,469
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
El-aZikaLa_Tubo4
King Arthur
11
5 / 1 / 2
7,066
642
8,495
10,247
11,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
HULKSPETH
Fafnir
11
1 / 0 / 7
6,830
621
3,446
6,634
7,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 5
6,762
615
3,628
10,263
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 2
7,437
676
7,467
3,720
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,508
592
5,368
5,356
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 0
5,330
485
3,483
9,461
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Jay444live
Thanatos
7
0 / 4 / 0
4,850
441
1,360
6,413
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
VTALMEIDA
Artio
8
0 / 4 / 1
5,090
463
1,160
8,918
5,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
10
1 / 4 / 0
6,092
554
5,100
10,947
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
4
4
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
1
1.5
L
2
2
0
1
W
King Arthur
El-aZikaLa_Tubo4
King Arthur
5
1
2
6
L
1
1
0
1
W
Fafnir
HULKSPETH
Fafnir
1
0
7
4.5
L
Thanatos
Jay444live
Thanatos
0
4
0
0
W
1
1
5
3.5
W
7
1
2
8
L
Artio
VTALMEIDA
Artio
0
4
1
0.13
L
Cliodhna
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,806
Damage
16,471
35,333
Taken
41,095
26,060
Mitigated
17,940
11,411
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,770
2,215
0
1,566
4,469
2,218
0
267
4,202
0
49,125
L
5,368
1,044
0
729
5,356
1,745
0
3,769
1,587
54,539
0
W
King Arthur
El-aZikaLa_Tubo4
King Arthur
8,495
1,498
0
2,820
10,247
11,330
112
129
10,118
1,822
43,141
L
3,483
1,377
0
1,768
9,461
3,177
0
1,040
8,421
0
37,392
W
Fafnir
HULKSPETH
Fafnir
3,446
1,275
0
2,459
6,634
7,035
75
1,878
4,656
15,450
0
L
Thanatos
Jay444live
Thanatos
1,360
578
0
3,111
6,413
2,611
0
1,675
4,738
0
20,822
W
3,628
2,191
0
3,580
10,263
4,223
764
1,981
8,206
0
58,993
W
7,467
2,225
0
986
3,720
1,254
797
1,987
1,623
50,933
0
L
Artio
VTALMEIDA
Artio
1,160
298
999
998
8,918
5,054
0
3,905
5,013
7,315
0
L
Cliodhna
5,100
551
0
2,636
10,947
5,353
0
1,593
9,354
0
39,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
27,870
366
Minions Killed
285
0
Camps Cleared
0
1,055,925
Distance Traveled
994,468
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,371
579
91
8
0
200,414
0
L
Scylla
6,508
592
98
9
0
215,432
0
W
King Arthur
7,066
642
84
8
0
221,676
0
L
Ullr
5,330
485
65
6
0
207,088
0
W
Fafnir
6,830
621
10
1
0
195,011
2
L
Thanatos
4,850
441
41
4
0
167,802
0
W
Kali
6,762
615
83
8
0
220,579
2
W
Nu Wa
7,437
676
98
9
0
218,245
1
L
Artio
5,090
463
11
1
0
200,311
0
L
Cliodhna
6,092
554
70
6
0
203,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role