Player Matchup

Thanatos
Thanatos
EthanGrizz
Thanatos
Level 40
God Stats
16W - 22L
1,437 SR
Queue Stats
124W - 150L
1,466 Elo+
Solo
King Arthur
King Arthur
RespktisErnd
King Arthur
Level 95
God Stats
2W - 3L
1,503 SR
Queue Stats
145W - 139L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
xXIM_FADEDXx
Ah Puch
Level 89
God Stats
11W - 6L
1,504 SR
Queue Stats
104W - 92L
1,511 Elo+
Party 1
Team Averages
Level 75
1,481 SR
1,493 Elo+

VS

Team Averages
Level 61
1,363 SR
1,491 Elo+
Ra
Ra
BOTPointless
Ra
Level 29
God Stats
21W - 34L
1,288 SR
Queue Stats
84W - 91L
1,468 Elo+
Party 2
Geb
Geb
GooberedUp
Geb
Level 114
God Stats
0W - 2L
1,298 SR
Queue Stats
86W - 77L
1,529 Elo+
Party 2
Medusa
Medusa
ToeBreath69
Medusa
Level 40
God Stats
10W - 8L
1,502 SR
Queue Stats
143W - 147L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EthanGrizz
Thanatos
14
5 / 3 / 3
10,823
833
12,175
11,025
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
RespktisErnd
King Arthur
14
1 / 0 / 5
10,286
791
8,501
10,235
11,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
xXIM_FADEDXx
Ah Puch
10
2 / 1 / 2
9,136
703
6,627
3,019
1,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
9,980
768
5,478
10,495
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 3 / 2
9,596
738
7,438
16,813
12,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
5
0 / 1 / 1
7,518
578
1,222
1,960
741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
4
4
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Thanatos
EthanGrizz
Thanatos
5
3
3
2.17
L
2
3
2
1
W
King Arthur
RespktisErnd
King Arthur
1
0
5
3.5
L
Medusa
0
1
1
0.5
W
Ah Puch
xXIM_FADEDXx
Ah Puch
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,303
Damage
14,138
24,279
Taken
29,268
17,133
Mitigated
18,168
9,076
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,478
562
2,282
3,257
10,495
4,754
0
3,739
6,613
47,158
0
W
Thanatos
EthanGrizz
Thanatos
12,175
2,053
0
6,704
11,025
4,633
543
6,909
4,116
0
38,375
L
7,438
1,988
0
2,349
16,813
12,673
0
1,922
14,288
20,250
0
W
King Arthur
RespktisErnd
King Arthur
8,501
906
154
2,034
10,235
11,364
168
5,270
4,821
0
40,468
L
Medusa
1,222
227
0
184
1,960
741
0
1,011
949
0
5,687
W
Ah Puch
xXIM_FADEDXx
Ah Puch
6,627
84
0
184
3,019
1,136
443
1,430
1,529
25,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,245
Gold Earned
27,094
129
Minions Killed
117
0
Camps Cleared
0
596,142
Distance Traveled
507,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,980
768
94
7
0
221,119
0
W
Thanatos
10,823
833
41
3
0
232,894
0
L
Geb
9,596
738
12
1
0
237,067
0
W
King Arthur
10,286
791
43
3
0
231,216
0
L
Medusa
7,518
578
11
1
0
49,262
0
W
Ah Puch
9,136
703
45
3
0
132,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role