Player Matchup

Baron Samedi
Baron Samedi
DreadNewtt
Baron Samedi
Level 106
God Stats
6W - 4L
1,653 SR
Queue Stats
17W - 16L
1,451 Elo+
Solo
Freya
Freya
MikeKOfficial
Freya
Level 126
God Stats
6W - 1L
1,815 SR
Queue Stats
232W - 201L
1,569 Elo+
Solo
Jormungandr
Jormungandr
Queen_Brieee
Jormungandr
Level 29
God Stats
2W - 4L
1,294 SR
Queue Stats
19W - 29L
1,422 Elo+
Party 1
Artemis
Artemis
bope_TetO
Artemis
Level 116
God Stats
1W - 2L
1,634 SR
Queue Stats
108W - 114L
1,479 Elo+
Solo
Nemesis
Nemesis
oEddieSmurfy
Nemesis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,477 Elo+
Party 1
Team Averages
Level 83
1,579 SR
1,480 Elo+

VS

Team Averages
Level 95
1,530 SR
1,512 Elo+
Kukulkan
Kukulkan
DaHurt-
Kukulkan
Level 68
God Stats
3W - 5L
1,630 SR
Queue Stats
19W - 26L
1,433 Elo+
Solo
Anhur
Anhur
GingaNinja8888
Anhur
Level 106
God Stats
17W - 17L
1,586 SR
Queue Stats
295W - 293L
1,547 Elo+
Party 2
Ymir
Ymir
OnIyAnt-
Ymir
Level 68
God Stats
57W - 50L
1,562 SR
Queue Stats
178W - 183L
1,504 Elo+
Solo
Vamana
Vamana
Ryget
Vamana
Level 105
God Stats
3W - 5L
1,385 SR
Queue Stats
174W - 175L
1,537 Elo+
Party 2
Thanatos
Thanatos
ThriveRampage
Thanatos
Level 128
God Stats
2W - 6L
1,486 SR
Queue Stats
276W - 283L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DreadNewtt
Baron Samedi
14
3 / 0 / 2
8,963
598
11,082
8,031
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 2
9,384
626
8,414
11,353
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Queen_Brieee
Jormungandr
10
0 / 4 / 2
7,102
473
2,678
11,208
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
bope_TetO
Artemis
13
0 / 1 / 2
7,906
527
4,859
8,624
2,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
oEddieSmurfy
Nemesis
16
9 / 3 / 1
9,760
651
12,615
13,126
5,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaHurt-
Kukulkan
9
0 / 3 / 0
6,067
404
1,598
5,291
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 3 / 1
8,682
579
6,620
12,046
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
10
1 / 2 / 4
6,719
448
2,093
12,750
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Ryget
Vamana
14
0 / 2 / 2
8,006
534
6,308
12,345
8,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ThriveRampage
Thanatos
15
5 / 3 / 1
8,726
582
7,022
16,295
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
13
Kills
10
10
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DaHurt-
Kukulkan
0
3
0
0
W
Baron Samedi
DreadNewtt
Baron Samedi
3
0
2
4
L
4
3
1
1.5
W
1
2
2
1
L
Ymir
1
2
4
1.5
W
Jormungandr
Queen_Brieee
Jormungandr
0
4
2
0.25
L
Vamana
Ryget
Vamana
0
2
2
0.5
L
Thanatos
ThriveRampage
Thanatos
5
3
1
1.83
W
Artemis
bope_TetO
Artemis
0
1
2
1
W
Nemesis
oEddieSmurfy
Nemesis
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,648
Damage
23,641
52,342
Taken
58,727
25,240
Mitigated
31,310
17,705
Healing
21,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DaHurt-
Kukulkan
1,598
51
0
910
5,291
1,880
0
3,285
2,006
31,370
0
W
Baron Samedi
DreadNewtt
Baron Samedi
11,082
401
406
4,661
8,031
3,270
2,037
1,999
6,032
65,516
0
L
6,620
3,094
0
3,246
12,046
3,995
0
1,803
10,243
0
58,108
W
8,414
2,526
0
5,803
11,353
4,909
45
0
11,353
59,496
4,202
L
Ymir
2,093
287
0
1,988
12,750
10,492
0
6,155
6,595
15,436
0
W
Jormungandr
Queen_Brieee
Jormungandr
2,678
589
0
994
11,208
8,782
594
930
10,278
23,195
271
L
Vamana
Ryget
Vamana
6,308
2,254
0
4,632
12,345
8,508
799
6,145
5,702
0
56,138
L
Thanatos
ThriveRampage
Thanatos
7,022
2,983
0
10,797
16,295
6,435
1,423
3,895
12,312
0
76,377
W
Artemis
bope_TetO
Artemis
4,859
2,142
0
4,294
8,624
2,828
0
332
8,292
0
65,164
W
Nemesis
oEddieSmurfy
Nemesis
12,615
6,336
0
1,547
13,126
5,451
61
732
12,394
0
75,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,115
Gold Earned
38,200
471
Minions Killed
400
0
Camps Cleared
0
1,399,006
Distance Traveled
1,297,879
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,067
404
57
4
0
178,280
0
W
Baron Samedi
8,963
598
118
8
0
297,028
0
L
Anhur
8,682
579
107
7
0
242,741
2
W
Freya
9,384
626
130
9
0
239,938
2
L
Ymir
6,719
448
25
2
0
262,976
7
W
Jormungandr
7,102
473
17
1
0
266,203
1
L
Vamana
8,006
534
99
7
0
314,320
0
L
Thanatos
8,726
582
112
7
0
299,562
0
W
Artemis
7,906
527
100
7
0
248,889
3
W
Nemesis
9,760
651
106
7
0
346,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role