Player Matchup

Lancelot
Lancelot
CrAzyCaJuN1732
Lancelot
Level 108
God Stats
13W - 8L
1,511 SR
Queue Stats
431W - 429L
1,404 Elo+
Solo
Charybdis
Charybdis
Metomiam
Charybdis
Level 81
God Stats
22W - 19L
1,475 SR
Queue Stats
322W - 302L
1,465 Elo+
Solo
Geb
Geb
SPACE-CASE-ACE
Geb
Level 97
God Stats
5W - 4L
1,575 SR
Queue Stats
108W - 91L
1,428 Elo+
Solo
Chaac
Chaac
eugeniomm
Chaac
Level 100
God Stats
14W - 9L
1,550 SR
Queue Stats
91W - 77L
1,498 Elo+
Party 2
Anubis
Anubis
katiiitaranto
Anubis
Level 63
God Stats
22W - 20L
1,533 SR
Queue Stats
69W - 72L
1,457 Elo+
Party 2
Team Averages
Level 90
1,529 SR
1,451 Elo+

VS

Team Averages
Level 43
1,430 SR
1,353 Elo+
Gilgamesh
Gilgamesh
CocoIDS
Gilgamesh
Level 129
God Stats
6W - 13L
1,500 SR
Queue Stats
361W - 366L
1,452 Elo+
Solo
Anubis
Anubis
Gilded-Warlord25
Anubis
Level 15
God Stats
1W - 4L
1,277 SR
Queue Stats
1W - 15L
1,155 Elo+
Party 1
Bacchus
Bacchus
HighQuilityMilk1
Bacchus
Level 43
God Stats
2W - 6L
1,372 SR
Queue Stats
25W - 44L
1,373 Elo+
Party 1
Izanami
Izanami
twofoxxy4u
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Set
Set
xD3M0NKINGDAV3x
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
7 / 1 / 4
9,707
647
6,083
8,825
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Metomiam
Charybdis
13
6 / 1 / 4
8,307
554
10,880
8,615
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 10
8,286
552
3,788
14,121
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
eugeniomm
Chaac
16
9 / 0 / 4
10,209
681
11,859
11,769
6,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 1 / 2
9,048
603
8,084
7,255
3,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CocoIDS
Gilgamesh
9
1 / 1 / 1
6,241
416
4,887
9,413
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 7 / 1
6,200
413
3,500
10,916
3,988
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 2
6,301
420
4,051
11,340
11,084
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
twofoxxy4u
Izanami
7
0 / 9 / 0
5,272
351
1,414
10,219
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 9 / 1
5,777
385
7,531
13,420
6,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
29
Kills
2
4
Deaths
30
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CocoIDS
Gilgamesh
1
1
1
1.5
W
Lancelot
7
1
4
9
L
0
7
1
0.07
L
0
4
2
0.25
W
Charybdis
Metomiam
Charybdis
6
1
4
8
W
1
1
10
6
W
Chaac
eugeniomm
Chaac
9
0
4
11
W
6
1
2
7
L
Izanami
twofoxxy4u
Izanami
0
9
0
0
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,694
Damage
21,383
50,585
Taken
55,308
28,894
Mitigated
28,833
18,274
Healing
3,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CocoIDS
Gilgamesh
4,887
1,654
0
613
9,413
3,831
0
821
8,592
0
31,371
W
Lancelot
6,083
1,581
0
740
8,825
4,435
43
518
8,307
0
95,473
L
3,500
583
0
1,981
10,916
3,988
0
5,890
5,026
26,238
0
L
4,051
610
0
349
11,340
11,084
0
2,586
8,754
24,946
0
W
Charybdis
Metomiam
Charybdis
10,880
6,391
0
4,219
8,615
2,886
448
1,582
7,033
0
58,534
W
3,788
1,520
0
3,282
14,121
11,910
89
2,195
11,926
20,294
0
W
Chaac
eugeniomm
Chaac
11,859
4,201
0
5,229
11,769
6,234
2,019
325
11,444
0
86,829
W
8,084
230
0
4,804
7,255
3,429
542
2,931
4,324
68,528
0
L
Izanami
twofoxxy4u
Izanami
1,414
1,210
0
367
10,219
3,137
0
360
9,859
0
9,996
L
7,531
2,832
0
624
13,420
6,793
0
2,215
11,205
0
30,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,557
Gold Earned
29,791
484
Minions Killed
195
0
Camps Cleared
0
1,490,344
Distance Traveled
1,365,397
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,241
416
51
3
0
260,950
0
W
Lancelot
9,707
647
131
9
0
384,927
0
L
Anubis
6,200
413
54
4
0
255,517
0
L
Bacchus
6,301
420
37
2
0
307,344
0
W
Charybdis
8,307
554
80
5
0
282,607
0
W
Geb
8,286
552
20
1
0
303,656
4
W
Chaac
10,209
681
128
9
0
290,220
0
W
Anubis
9,048
603
125
8
0
228,934
0
L
Izanami
5,272
351
18
1
0
243,563
0
L
Set
5,777
385
35
2
0
298,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role