Player Matchup

Cupid
Cupid
Aasuka
Cupid
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 55L
1,472 Elo+
Solo
Ra
Ra
Maloy05
Ra
Level 24
God Stats
3W - 3L
1,488 SR
Queue Stats
81W - 72L
1,452 Elo+
Party 1
Bakasura
Bakasura
PsychoMike007
Bakasura
Level 124
God Stats
1W - 1L
1,712 SR
Queue Stats
87W - 87L
1,502 Elo+
Solo
Fenrir
Fenrir
herbe-severe
Fenrir
Level 57
God Stats
38W - 34L
1,560 SR
Queue Stats
323W - 343L
1,516 Elo+
Solo
Vamana
Vamana
Аскетт
Vamana
Level 109
God Stats
4W - 2L
1,700 SR
Queue Stats
92W - 77L
1,461 Elo+
Party 1
Team Averages
Level 88
1,592 SR
1,481 Elo+

VS

Team Averages
Level 92
1,532 SR
1,466 Elo+
Ymir
Ymir
Benjamin3541
Ymir
Level 134
God Stats
8W - 2L
1,584 SR
Queue Stats
147W - 148L
1,538 Elo+
Solo
Fenrir
Fenrir
BigGarry
Fenrir
Level 106
God Stats
35W - 36L
1,638 SR
Queue Stats
195W - 184L
1,494 Elo+
Solo
Persephone
Persephone
Emarko
Persephone
Level 89
God Stats
107W - 111L
1,520 SR
Queue Stats
397W - 391L
1,468 Elo+
Solo
Baba Yaga
Baba Yaga
Luciifuge
Baba Yaga
Level 48
God Stats
6W - 8L
1,416 SR
Queue Stats
251W - 265L
1,406 Elo+
Solo
Chiron
Chiron
painXparanoid
Chiron
Level 83
God Stats
6W - 3L
1,500 SR
Queue Stats
155W - 164L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aasuka
Cupid
15
1 / 4 / 6
8,832
1,104
7,552
10,093
4,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 5
8,642
1,080
9,952
11,732
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
PsychoMike007
Bakasura
14
6 / 6 / 2
9,700
1,213
12,433
16,790
10,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
12
0 / 0 / 0
7,044
881
0
0
0
Vamana
14
1 / 5 / 7
8,693
1,087
6,563
15,039
10,742
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

232

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
10,370
1,296
7,598
11,360
15,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
BigGarry
Fenrir
15
9 / 0 / 6
10,635
1,329
11,305
7,243
4,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Emarko
Persephone
15
1 / 1 / 13
9,317
1,165
11,655
6,292
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Luciifuge
Baba Yaga
15
2 / 4 / 11
8,673
1,084
9,603
7,463
3,412
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 9
9,494
1,187
11,728
7,770
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
9
Kills
19
19
Deaths
8
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cupid
Aasuka
Cupid
1
4
6
1
W
4
2
11
4.75
W
Fenrir
BigGarry
Fenrir
9
0
6
12
W
Persephone
Emarko
Persephone
1
1
13
7.5
W
Baba Yaga
Luciifuge
Baba Yaga
2
4
11
1.88
L
1
4
5
0.88
L
Bakasura
PsychoMike007
Bakasura
6
6
2
1.17
L
Fenrir
0
0
0
0
W
3
1
9
7.5
L
Vamana
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,500
Damage
51,889
53,654
Taken
40,128
30,248
Mitigated
30,002
3,935
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Aasuka
Cupid
7,552
5,157
87
671
10,093
4,393
0
6,297
3,757
0
26,301
W
7,598
1,672
0
2,040
11,360
15,496
0
2,947
7,110
13,382
0
W
Fenrir
BigGarry
Fenrir
11,305
2,678
0
1,298
7,243
4,645
0
2,440
4,224
0
18,019
W
Persephone
Emarko
Persephone
11,655
405
0
392
6,292
3,104
0
687
5,391
34,717
0
W
Baba Yaga
Luciifuge
Baba Yaga
9,603
478
0
302
7,463
3,412
0
1,486
5,208
17,684
0
L
9,952
705
807
1,525
11,732
4,809
0
7,670
3,917
31,374
0
L
Bakasura
PsychoMike007
Bakasura
12,433
7,346
0
711
16,790
10,304
0
8,314
8,215
0
13,029
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
11,728
3,324
597
1,571
7,770
3,345
0
2,186
5,014
0
30,624
L
Vamana
6,563
3,182
0
134
15,039
10,742
0
6,575
8,138
0
16,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,911
Gold Earned
48,489
137
Minions Killed
143
3
Camps Cleared
8
661,569
Distance Traveled
801,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,832
1,104
41
5
1
140,940
0
W
Ymir
10,370
1,296
8
1
0
142,801
0
W
Fenrir
10,635
1,329
21
3
5
184,130
0
W
Persephone
9,317
1,165
54
7
0
165,189
0
W
Baba Yaga
8,673
1,084
14
2
0
150,521
0
L
Ra
8,642
1,080
66
8
0
168,595
0
L
Bakasura
9,700
1,213
18
2
1
178,236
0
L
Fenrir
7,044
881
0
0
0
0
0
W
Chiron
9,494
1,187
46
6
3
158,655
0
L
Vamana
8,693
1,087
12
2
1
173,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role