Player Matchup

Hun Batz
Hun Batz
Louvem
Hun Batz
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,351 Elo+
Solo
Bacchus
Bacchus
Marcelopereira77
Bacchus
Level 152
God Stats
56W - 34L
1,571 SR
Queue Stats
96W - 92L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
MinistroDaREURB
Sun Wukong
Level 108
God Stats
10W - 10L
1,538 SR
Queue Stats
510W - 518L
1,431 Elo+
Party 1
Skadi
Skadi
Thunderr6
Skadi
Level 127
God Stats
4W - 4L
1,506 SR
Queue Stats
544W - 532L
1,507 Elo+
Party 1
Eset
Eset
o10sTemido
Eset
Level 123
God Stats
8W - 8L
1,666 SR
Queue Stats
326W - 317L
1,484 Elo+
Solo
Team Averages
Level 109
1,556 SR
1,448 Elo+

VS

Team Averages
Level 117
1,482 SR
1,501 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
JR744
Pele
Level 143
God Stats
39W - 34L
1,486 SR
Queue Stats
224W - 221L
1,546 Elo+
Party 2
Bacchus
Bacchus
bolinhadequeijo1
Bacchus
Level 31
God Stats
14W - 24L
1,512 SR
Queue Stats
40W - 58L
1,457 Elo+
Party 2
Izanami
Izanami
shigueo433
Izanami
Level 127
God Stats
9W - 14L
1,411 SR
Queue Stats
84W - 93L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Louvem
Hun Batz
12
2 / 6 / 2
7,805
558
5,489
14,357
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 1
5,957
426
2,287
5,955
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
MinistroDaREURB
Sun Wukong
14
3 / 4 / 1
8,982
642
8,612
14,997
11,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Thunderr6
Skadi
12
0 / 4 / 3
7,279
520
5,348
8,185
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 1
8,644
617
8,097
7,636
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 3 / 1
8,349
596
9,530
11,122
5,397
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Janus
 
Janus
12
0 / 2 / 4
7,417
530
2,956
7,275
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
JR744
Pele
13
4 / 2 / 3
7,868
562
6,264
12,950
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 2 / 5
6,788
485
4,324
8,694
10,200
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
shigueo433
Izanami
15
6 / 1 / 4
9,007
643
10,020
8,967
3,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
16
16
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
3
1
1.17
W
Janus
 
Janus
0
2
4
1
W
Pele
JR744
Pele
4
2
3
2.75
L
Hun Batz
Louvem
Hun Batz
2
6
2
0.5
L
0
0
1
0.5
L
Sun Wukong
MinistroDaREURB
Sun Wukong
3
4
1
0.88
L
Skadi
Thunderr6
Skadi
0
4
3
0.38
W
3
2
5
2.75
L
4
2
1
2.25
W
Izanami
shigueo433
Izanami
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,833
Damage
33,094
51,130
Taken
49,008
25,241
Mitigated
25,642
9,818
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,530
653
0
4,092
11,122
5,397
230
0
11,122
57,180
0
W
Janus
 
Janus
2,956
183
0
1,500
7,275
2,172
201
3,459
3,816
49,886
0
W
Pele
JR744
Pele
6,264
1,201
0
1,392
12,950
4,606
0
4,197
8,753
0
65,556
L
Hun Batz
Louvem
Hun Batz
5,489
1,498
0
784
14,357
4,765
9
3,075
11,282
0
48,606
L
2,287
372
98
2,523
5,955
3,470
0
2,290
3,665
11,430
0
L
Sun Wukong
MinistroDaREURB
Sun Wukong
8,612
2,271
0
4,531
14,997
11,889
736
8,211
6,786
0
66,496
L
Skadi
Thunderr6
Skadi
5,348
1,634
0
774
8,185
2,576
719
2,120
6,065
0
60,721
W
4,324
685
0
2,585
8,694
10,200
301
1,679
7,015
20,037
0
L
8,097
817
0
1,108
7,636
2,541
576
1,114
6,522
65,130
0
W
Izanami
shigueo433
Izanami
10,020
7,422
240
2,877
8,967
3,267
2,544
1,049
7,918
0
82,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,667
Gold Earned
39,429
394
Minions Killed
441
0
Camps Cleared
0
1,318,845
Distance Traveled
1,395,448
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,349
596
108
8
0
250,801
7
W
Janus
7,417
530
98
7
0
297,898
0
W
Pele
7,868
562
76
5
0
297,682
0
L
Hun Batz
7,805
558
62
4
0
286,382
0
L
Bacchus
5,957
426
12
1
0
220,608
3
L
Sun Wukong
8,982
642
104
7
0
299,104
0
L
Skadi
7,279
520
98
7
0
278,516
1
W
Bacchus
6,788
485
17
1
0
280,779
1
L
Eset
8,644
617
118
8
0
234,235
1
W
Izanami
9,007
643
142
10
0
268,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role