Player Matchup

Cerberus
Cerberus
Diamond II
Krischtian
Cerberus
Diamond II
Level 173
God Stats
2W - 0L
1,797 SR
Queue Stats
90W - 22L
2,419 MMR
Party 1
Ah Puch
Ah Puch
Diamond III
Skeppsman
Ah Puch
Diamond III
Level 127
God Stats
70W - 13L
2,011 SR
Queue Stats
90W - 22L
2,319 MMR
Party 1
Anhur
Anhur
Diamond II
Whiiiiz
Anhur
Diamond II
Level 173
God Stats
10W - 4L
1,825 SR
Queue Stats
90W - 22L
2,419 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,877 SR
2,385 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,728 SR
2,009 MMR
Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum II
Amitra
Xing Tian
Platinum II
Level 148
God Stats
0W - 1L
1,642 SR
Queue Stats
34W - 27L
1,983 MMR
Solo
Hou Yi
Hou Yi
Diamond II
JvstLion
Hou Yi
Diamond II
Level 159
God Stats
41W - 22L
2,042 SR
Queue Stats
115W - 54L
2,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Krischtian
Cerberus
13
2 / 2 / 9
10,378
798
13,407
24,901
29,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
Skeppsman
Ah Puch
14
5 / 3 / 7
11,222
863
16,027
13,808
9,697
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Whiiiiz
Anhur
13
6 / 9 / 3
11,517
886
17,245
17,128
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
KuzenboPersephoneCharonAthena

VS

Bans
RaijinThothSobekBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 6 / 6
9,370
721
11,353
15,547
6,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Amitra
Xing Tian
12
2 / 2 / 9
9,622
740
10,783
16,886
21,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
JvstLion
Hou Yi
14
9 / 5 / 3
11,410
878
20,635
21,149
9,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
13
Kills
13
14
Deaths
13
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
6
0.83
L
Xing Tian
Amitra
Xing Tian
2
2
9
3.25
L
Hou Yi
JvstLion
Hou Yi
9
5
3
2.1
W
Cerberus
Krischtian
Cerberus
2
2
9
3.25
W
Ah Puch
Skeppsman
Ah Puch
5
3
7
2.83
W
Anhur
Whiiiiz
Anhur
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,679
Damage
42,771
55,837
Taken
53,582
46,437
Mitigated
37,305
22,310
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,353
1,335
5,064
5,625
15,547
6,470
199
10,757
4,790
30,582
0
L
Xing Tian
Amitra
Xing Tian
10,783
1,048
0
1,633
16,886
21,415
0
6,117
10,769
20,050
0
L
Hou Yi
JvstLion
Hou Yi
20,635
14,943
0
6,441
21,149
9,420
923
12,560
8,589
0
58,138
W
Cerberus
Krischtian
Cerberus
13,407
762
0
11,506
24,901
29,814
81
7,550
16,538
29,121
0
W
Ah Puch
Skeppsman
Ah Puch
16,027
918
0
6,247
13,808
9,697
168
6,295
7,265
57,950
0
W
Anhur
Whiiiiz
Anhur
17,245
9,767
0
4,557
17,128
6,926
2,325
7,433
9,354
0
50,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
30,402
144
Minions Killed
128
0
Camps Cleared
0
714,282
Distance Traveled
739,940
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,370
721
44
3
0
233,738
0
L
Xing Tian
9,622
740
10
1
0
281,917
3
L
Hou Yi
11,410
878
74
6
0
224,285
1
W
Cerberus
10,378
798
27
2
0
265,267
0
W
Ah Puch
11,222
863
66
5
0
232,196
0
W
Anhur
11,517
886
51
4
0
216,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role