Player Matchup

Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Acid4207981
Loki
Level 18
God Stats
3W - 12L
1,100 SR
Queue Stats
3W - 12L
1,133 Elo+
Solo
Neith
Neith
MaFaYer2point0
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,104 Elo+
Solo
Nu Wa
Nu Wa
PeaPod4158
Nu Wa
Level 14
God Stats
1W - 5L
1,429 SR
Queue Stats
15W - 23L
1,476 Elo+
Solo
Shiva
Shiva
WildingCoder3
Shiva
Level 20
God Stats
10W - 16L
1,507 SR
Queue Stats
237W - 312L
1,456 Elo+
Solo
Team Averages
Level 19
1,407 SR
1,334 Elo+

VS

Team Averages
Level 50
1,471 SR
1,469 Elo+
Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ForsakenRonin
Kukulkan
Level 23
God Stats
7W - 3L
1,641 SR
Queue Stats
124W - 100L
1,517 Elo+
Solo
Thanatos
Thanatos
HayBob07
Thanatos
Level 49
God Stats
10W - 13L
1,397 SR
Queue Stats
85W - 93L
1,395 Elo+
Solo
Anhur
Anhur
Kenesuz
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,553 Elo+
Party 1
Bellona
Bellona
jefetepr
Bellona
Level 14
God Stats
1W - 1L
1,316 SR
Queue Stats
21W - 22L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 0 / 1
8,784
676
1,402
4,168
2,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
0 / 6 / 1
8,844
680
1,038
13,184
6,084
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 3
10,643
819
5,939
13,130
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
15
0 / 8 / 4
9,114
701
9,604
11,796
2,597
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
2 / 0 / 2
9,684
745
5,480
4,453
3,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
1 / 0 / 8
11,354
873
7,113
9,776
3,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ForsakenRonin
Kukulkan
18
2 / 1 / 10
11,362
874
9,601
5,581
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
HayBob07
Thanatos
18
13 / 3 / 3
12,280
945
13,507
13,491
5,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
Kenesuz
Anhur
18
2 / 0 / 7
11,773
906
4,264
6,890
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
jefetepr
Bellona
16
2 / 1 / 6
10,430
802
3,508
7,722
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
5
Kills
20
20
Deaths
5
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
0
1
1.5
W
Cupid
 
Cupid
1
0
8
5
L
0
6
1
0.08
W
Kukulkan
ForsakenRonin
Kukulkan
2
1
10
7
W
Thanatos
HayBob07
Thanatos
13
3
3
4.83
W
Anhur
Kenesuz
Anhur
2
0
7
5.5
L
2
6
3
0.58
L
Nu Wa
0
8
4
0.25
L
2
0
2
3
W
Bellona
jefetepr
Bellona
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,463
Damage
37,993
46,731
Taken
43,460
19,107
Mitigated
22,607
4,487
Healing
16,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,402
128
0
657
4,168
2,134
121
1,226
2,769
0
8,259
W
Cupid
 
Cupid
7,113
3,302
246
3,964
9,776
3,971
4,337
2,451
7,325
0
46,992
L
1,038
31
0
1,031
13,184
6,084
0
2,600
10,384
0
20,949
W
Kukulkan
ForsakenRonin
Kukulkan
9,601
913
0
713
5,581
2,294
2,084
1,241
4,302
56,783
0
W
Thanatos
HayBob07
Thanatos
13,507
2,617
0
8,588
13,491
5,660
862
1,996
10,904
0
28,789
W
Anhur
Kenesuz
Anhur
4,264
1,368
0
1,614
6,890
2,543
4,275
1,902
4,953
0
45,679
L
5,939
1,606
0
1,411
13,130
4,960
78
2,635
10,314
0
31,832
L
Nu Wa
9,604
3,048
0
146
11,796
2,597
76
2,200
9,479
22,164
0
L
5,480
915
220
1,022
4,453
3,332
0
834
3,575
0
19,985
W
Bellona
jefetepr
Bellona
3,508
462
0
1,113
7,722
8,139
366
2,014
5,632
0
17,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
57,199
167
Minions Killed
318
0
Camps Cleared
0
895,245
Distance Traveled
1,438,940
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,784
676
17
1
0
99,937
4
W
Cupid
11,354
873
82
6
0
262,250
1
L
Loki
8,844
680
27
2
0
198,567
0
W
Kukulkan
11,362
874
85
7
0
275,895
0
W
Thanatos
12,280
945
28
2
0
325,490
0
W
Anhur
11,773
906
93
7
0
273,162
0
L
Neith
10,643
819
64
5
0
194,941
0
L
Nu Wa
9,114
701
20
2
0
223,360
0
L
Shiva
9,684
745
39
3
0
178,440
0
W
Bellona
10,430
802
30
2
0
302,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role