Player Matchup

Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Degeshsan
Awilix
Level 106
God Stats
37W - 20L
1,713 SR
Queue Stats
61W - 33L
1,652 Elo+
Solo
Cupid
Cupid
Unicorn nV
Cupid
Level 32
God Stats
2W - 6L
1,227 SR
Queue Stats
114W - 124L
1,382 Elo+
Solo
Poseidon
Poseidon
luckyy777man
Poseidon
Level 82
God Stats
10W - 12L
1,473 SR
Queue Stats
107W - 112L
1,414 Elo+
Solo
Ymir
Ymir
yilijx-
Ymir
Level 45
God Stats
7W - 2L
1,824 SR
Queue Stats
22W - 27L
1,451 Elo+
Party 1
Team Averages
Level 77
1,547 SR
1,480 Elo+

VS

Team Averages
Level 95
1,531 SR
1,490 Elo+
Cerberus
Cerberus
 
Cerberus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Kedeos286
King Arthur
Level 124
God Stats
1W - 5L
1,375 SR
Queue Stats
175W - 192L
1,455 Elo+
Solo
Vulcan
Vulcan
Semteckz
Vulcan
Level 64
God Stats
8W - 5L
1,583 SR
Queue Stats
30W - 26L
1,513 Elo+
Party 2
Serqet
Serqet
WalvaWest
Serqet
Level 108
God Stats
2W - 1L
1,697 SR
Queue Stats
321W - 304L
1,469 Elo+
Solo
Freya
Freya
sqrrt
Freya
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 77L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 1 / 4
7,769
555
5,830
6,100
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Degeshsan
Awilix
13
3 / 0 / 4
7,795
557
4,544
7,258
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
12
4 / 1 / 2
7,214
515
5,424
7,548
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
luckyy777man
Poseidon
14
5 / 0 / 6
9,103
650
9,185
7,655
3,818
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
yilijx-
Ymir
11
5 / 1 / 6
8,043
575
5,609
9,013
6,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 3 / 0
6,123
437
4,196
12,686
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Kedeos286
King Arthur
9
0 / 5 / 0
6,010
429
1,998
9,380
6,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Semteckz
Vulcan
11
0 / 2 / 3
6,632
474
8,529
6,826
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
WalvaWest
Serqet
11
2 / 1 / 1
6,726
480
1,617
9,022
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
sqrrt
Freya
9
0 / 7 / 1
5,646
403
4,278
9,911
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
3
3
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
4
3
L
Cerberus
 
Cerberus
1
3
0
0.33
W
Awilix
Degeshsan
Awilix
3
0
4
5
L
King Arthur
Kedeos286
King Arthur
0
5
0
0
L
Vulcan
Semteckz
Vulcan
0
2
3
0.75
W
Cupid
4
1
2
5
L
Serqet
WalvaWest
Serqet
2
1
1
2.5
W
Poseidon
luckyy777man
Poseidon
5
0
6
8
L
Freya
sqrrt
Freya
0
7
1
0.07
W
Ymir
yilijx-
Ymir
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,592
Damage
20,618
37,574
Taken
47,825
17,459
Mitigated
26,122
17,669
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,830
815
0
1,679
6,100
2,153
479
4,103
1,866
56,887
0
L
Cerberus
 
Cerberus
4,196
414
0
3,944
12,686
9,540
0
5,361
7,257
19,264
0
W
Awilix
Degeshsan
Awilix
4,544
1,965
0
4,119
7,258
2,888
0
1,678
5,580
0
58,766
L
King Arthur
Kedeos286
King Arthur
1,998
134
0
700
9,380
6,602
0
4,195
5,148
0
31,194
L
Vulcan
Semteckz
Vulcan
8,529
780
0
1,255
6,826
2,669
0
3,663
2,903
45,364
0
W
Cupid
5,424
2,616
0
2,325
7,548
2,402
1,608
5,358
2,166
0
40,372
L
Serqet
WalvaWest
Serqet
1,617
348
0
1,375
9,022
3,372
0
2,679
6,197
0
42,247
W
Poseidon
luckyy777man
Poseidon
9,185
1,795
0
5,373
7,655
3,818
1,665
1,837
5,818
66,948
0
L
Freya
sqrrt
Freya
4,278
1,853
0
1,554
9,911
3,939
0
4,215
5,696
28,214
170
W
Ymir
yilijx-
Ymir
5,609
1,698
1,634
2,539
9,013
6,198
26
3,971
5,042
22,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,924
Gold Earned
31,137
388
Minions Killed
299
0
Camps Cleared
0
1,417,671
Distance Traveled
1,229,795
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,769
555
112
8
0
274,624
0
L
Cerberus
6,123
437
40
3
0
229,752
4
W
Awilix
7,795
557
86
6
0
336,767
2
L
King Arthur
6,010
429
53
4
0
203,020
0
L
Vulcan
6,632
474
85
6
0
280,230
1
W
Cupid
7,214
515
68
5
0
273,930
0
L
Serqet
6,726
480
73
5
0
303,291
0
W
Poseidon
9,103
650
103
7
0
254,348
1
L
Freya
5,646
403
48
3
0
213,502
5
W
Ymir
8,043
575
19
1
0
278,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role