Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Babay33
Merlin
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,428 Elo+
Solo
Ne Zha
Ne Zha
RecklessDante
Ne Zha
Level 103
God Stats
4W - 9L
1,306 SR
Queue Stats
293W - 306L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
miguelmm08
Baron Samedi
Level 45
God Stats
1W - 2L
1,919 SR
Queue Stats
117W - 137L
1,469 Elo+
Solo
Thor
Thor
zaloopenb
Thor
Level 28
God Stats
2W - 2L
1,545 SR
Queue Stats
132W - 146L
1,381 Elo+
Party 1
Team Averages
Level 67
1,554 SR
1,448 Elo+

VS

Team Averages
Level 99
1,615 SR
1,384 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AnubisDennis420
Cupid
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,189 Elo+
Solo
Jormungandr
Jormungandr
Fedor3452
Jormungandr
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
79W - 80L
1,397 Elo+
Party 2
Apollo
Apollo
HanterAnton
Apollo
Level 128
God Stats
5W - 1L
1,868 SR
Queue Stats
96W - 87L
1,464 Elo+
Party 2
Vulcan
Vulcan
mixnikolas_ru71
Vulcan
Level 127
God Stats
6W - 3L
1,490 SR
Queue Stats
339W - 349L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 1 / 5
7,243
724
7,683
8,850
3,879
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
Babay33
Merlin
15
3 / 5 / 2
8,081
808
10,227
8,559
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 2 / 6
7,388
739
9,812
10,299
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
miguelmm08
Baron Samedi
6
0 / 1 / 1
5,700
570
122
2,035
720
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
3 / 4 / 1
7,160
716
3,518
10,752
6,056
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 2 / 5
8,744
874
9,448
7,102
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 5
7,758
776
2,169
7,805
2,952
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Fedor3452
Jormungandr
15
4 / 2 / 7
9,338
934
10,678
12,995
14,847
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
15
6 / 1 / 4
9,170
917
6,083
7,043
3,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 4
8,440
844
8,420
8,386
3,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
8
Kills
13
13
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
1
5
4.5
W
Nu Wa
 
Nu Wa
2
2
5
2.25
W
0
2
5
1.25
L
Merlin
Babay33
Merlin
3
5
2
0.8
W
Jormungandr
Fedor3452
Jormungandr
4
2
7
3.75
W
Apollo
6
1
4
8
L
0
2
6
1.5
L
Baron Samedi
miguelmm08
Baron Samedi
0
1
1
0.5
W
1
3
4
1
L
Thor
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,362
Damage
36,798
40,495
Taken
43,331
19,701
Mitigated
27,367
12,456
Healing
18,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,683
1,714
697
1,742
8,850
3,879
0
6,335
2,515
0
20,903
W
Nu Wa
 
Nu Wa
9,448
1,804
1,042
1,044
7,102
2,928
373
2,524
4,578
19,142
0
W
2,169
543
2,799
2,864
7,805
2,952
1,137
2,257
5,548
0
6,798
L
Merlin
Babay33
Merlin
10,227
222
587
742
8,559
3,696
0
6,085
2,474
28,033
0
W
Jormungandr
Fedor3452
Jormungandr
10,678
1,511
2,532
2,951
12,995
14,847
391
3,130
9,865
21,595
674
W
Apollo
6,083
2,742
594
1,949
7,043
3,185
1,926
982
6,061
0
15,060
L
9,812
494
1,531
3,456
10,299
5,350
0
6,818
3,481
0
25,963
L
Baron Samedi
miguelmm08
Baron Samedi
122
0
0
73
2,035
720
0
1,695
340
1,080
0
W
8,420
3,678
632
2,403
8,386
3,455
963
1,456
6,930
20,671
0
L
Thor
3,518
238
268
3,360
10,752
6,056
0
6,939
3,813
0
7,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,572
Gold Earned
43,450
110
Minions Killed
131
0
Camps Cleared
0
743,053
Distance Traveled
944,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,243
724
31
3
0
166,631
0
W
Nu Wa
8,744
874
24
2
0
162,828
0
W
Cupid
7,758
776
18
2
0
221,857
0
L
Merlin
8,081
808
45
5
0
166,542
0
W
Jormungandr
9,338
934
19
2
0
210,057
0
W
Apollo
9,170
917
35
4
0
177,144
0
L
Ne Zha
7,388
739
23
2
0
203,847
0
L
Baron Samedi
5,700
570
1
0
0
30,245
0
W
Vulcan
8,440
844
35
4
0
172,721
0
L
Thor
7,160
716
10
1
0
175,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role