Player Matchup

Izanami
Izanami
DeMac20041
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,308 Elo+
Party 2
Janus
Janus
TheCheesebob
Janus
Level 34
God Stats
3W - 7L
1,786 SR
Queue Stats
55W - 47L
1,591 Elo+
Party 2
Charon
Charon
TrecoTron
Charon
Level 27
God Stats
3W - 4L
1,781 SR
Queue Stats
49W - 41L
1,591 Elo+
Party 2
Team Averages
Level 29
1,689 SR
1,497 Elo+

VS

Team Averages
Level 41
1,500 SR
1,294 Elo+
Kukulkan
Kukulkan
Andi-14
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,253 Elo+
Party 1
Zeus
Zeus
Elysias1989
Zeus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,253 Elo+
Party 1
Izanami
Izanami
Sate_Hamashi
Izanami
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
198W - 191L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeMac20041
Izanami
14
3 / 4 / 3
12,313
684
3,613
12,825
3,963
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 3
12,365
687
13,688
14,215
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
TrecoTron
Charon
15
1 / 3 / 3
11,096
616
5,198
18,692
18,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andi-14
Kukulkan
15
3 / 4 / 3
13,025
724
9,566
12,847
4,900
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 1 / 7
12,749
708
12,434
6,851
2,400
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sate_Hamashi
Izanami
17
5 / 2 / 3
13,810
767
15,840
10,103
3,876
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
10
10
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Andi-14
Kukulkan
3
4
3
1.13
L
Izanami
DeMac20041
Izanami
3
4
3
1.13
W
2
1
7
5.5
W
Izanami
Sate_Hamashi
Izanami
5
2
3
3.25
L
3
3
3
1.5
L
Charon
TrecoTron
Charon
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,499
Damage
37,840
45,732
Taken
29,801
27,591
Mitigated
11,176
6,032
Healing
2,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Andi-14
Kukulkan
9,566
165
0
138
12,847
4,900
425
8,315
4,532
55,285
0
L
Izanami
DeMac20041
Izanami
3,613
1,418
0
1,246
12,825
3,963
0
7,021
5,804
0
23,821
W
12,434
1,362
0
0
6,851
2,400
340
4,925
1,926
36,762
0
W
Izanami
Sate_Hamashi
Izanami
15,840
12,042
0
2,730
10,103
3,876
1,281
5,283
4,820
0
92,960
L
13,688
563
0
3,318
14,215
5,157
0
6,462
7,753
62,545
0
L
Charon
TrecoTron
Charon
5,198
362
0
1,468
18,692
18,471
0
8,691
10,001
31,506
911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,774
Gold Earned
39,584
142
Minions Killed
227
0
Camps Cleared
0
900,795
Distance Traveled
908,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,025
724
77
4
0
311,303
0
L
Izanami
12,313
684
35
2
0
293,749
0
W
Zeus
12,749
708
36
2
0
308,461
0
W
Izanami
13,810
767
114
6
0
288,617
0
L
Janus
12,365
687
81
5
0
286,408
0
L
Charon
11,096
616
26
1
0
320,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role