Player Matchup

Kali
Kali
DemonicDuck360
Kali
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 61L
1,406 Elo+
Solo
Anubis
Anubis
GriffDawg98
Anubis
Level 68
God Stats
12W - 10L
1,569 SR
Queue Stats
36W - 45L
1,443 Elo+
Party 3
Cernunnos
Cernunnos
Milouse42
Cernunnos
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,806 Elo+
Party 2
Geb
Geb
Qualzar
Geb
Level 64
God Stats
13W - 6L
1,929 SR
Queue Stats
290W - 265L
1,538 Elo+
Party 2
Zeus
Zeus
raphrocket
Zeus
Level 144
God Stats
2W - 0L
1,749 SR
Queue Stats
52W - 59L
1,474 Elo+
Party 3
Team Averages
Level 83
1,649 SR
1,534 Elo+

VS

Team Averages
Level 97
1,482 SR
1,494 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Anlocu
Awilix
Level 69
God Stats
3W - 4L
1,670 SR
Queue Stats
267W - 294L
1,427 Elo+
Party 1
King Arthur
King Arthur
Azaelmusic
King Arthur
Level 80
God Stats
16W - 17L
1,517 SR
Queue Stats
49W - 34L
1,577 Elo+
Solo
Yemoja
Yemoja
Xfranmi_11X
Yemoja
Level 88
God Stats
0W - 3L
1,223 SR
Queue Stats
309W - 309L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
bfc187
Heimdallr
Level 182
God Stats
110W - 100L
1,503 SR
Queue Stats
721W - 701L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,044
604
4,256
8,995
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
10
2 / 3 / 1
6,152
615
3,675
8,256
3,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Milouse42
Cernunnos
11
1 / 0 / 1
6,366
637
3,832
6,044
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
10
2 / 0 / 2
6,047
605
3,170
6,333
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 2
5,812
581
6,125
3,497
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 1 / 0
5,798
580
5,066
5,102
2,578
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Anlocu
Awilix
9
1 / 2 / 1
5,233
523
2,690
8,116
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Azaelmusic
King Arthur
11
2 / 3 / 0
6,471
647
6,336
9,144
5,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yemoja
8
0 / 0 / 0
5,074
507
729
5,088
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
bfc187
Heimdallr
9
0 / 3 / 0
5,205
521
4,046
7,158
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
4
4
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
L
Awilix
Anlocu
Awilix
1
2
1
0.75
L
King Arthur
Azaelmusic
King Arthur
2
3
0
0.67
W
4
0
1
4.5
W
Anubis
2
3
1
0.83
W
Cernunnos
Milouse42
Cernunnos
1
0
1
1.5
W
Geb
2
0
2
3
L
Yemoja
0
0
0
0
L
Heimdallr
bfc187
Heimdallr
0
3
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,058
Damage
18,867
33,125
Taken
34,608
15,792
Mitigated
17,504
12,383
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,066
335
0
1,139
5,102
2,578
0
2,908
2,194
50,006
0
L
Awilix
Anlocu
Awilix
2,690
1,130
0
445
8,116
2,641
0
2,422
5,694
0
30,586
L
King Arthur
Azaelmusic
King Arthur
6,336
811
0
875
9,144
5,255
0
3,204
5,940
0
48,538
W
4,256
1,757
0
2,997
8,995
3,446
0
1,792
7,203
0
43,661
W
Anubis
3,675
481
0
3,398
8,256
3,934
0
0
8,256
39,435
0
W
Cernunnos
Milouse42
Cernunnos
3,832
2,145
0
3,363
6,044
2,440
0
193
5,851
0
51,552
W
Geb
3,170
613
0
2,308
6,333
4,741
0
2,052
4,281
23,945
0
L
Yemoja
729
203
1,515
1,054
5,088
3,479
0
3,102
1,986
7,674
0
L
Heimdallr
bfc187
Heimdallr
4,046
1,810
0
1,276
7,158
3,551
0
1,334
5,824
0
41,188
W
6,125
1,008
0
317
3,497
1,231
0
1,758
1,739
48,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,421
Gold Earned
27,781
348
Minions Killed
308
0
Camps Cleared
0
1,038,644
Distance Traveled
1,017,263
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,798
580
90
9
0
197,101
5
L
Awilix
5,233
523
43
4
0
247,685
0
L
King Arthur
6,471
647
90
9
0
225,239
2
W
Kali
6,044
604
64
6
0
241,956
2
W
Anubis
6,152
615
63
6
0
159,762
3
W
Cernunnos
6,366
637
107
11
0
228,990
2
W
Geb
6,047
605
18
2
0
229,443
3
L
Yemoja
5,074
507
12
1
0
192,073
4
L
Heimdallr
5,205
521
73
7
0
155,165
1
W
Zeus
5,812
581
96
10
0
178,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role