Player Matchup

Fenrir
Fenrir
Teewood
Fenrir
Level 129
God Stats
19W - 17L
1,576 SR
Queue Stats
385W - 418L
1,485 Elo+
Party 2
Anhur
Anhur
Zfont04
Anhur
Level 127
God Stats
1W - 8L
1,532 SR
Queue Stats
236W - 270L
1,438 Elo+
Party 2
Kukulkan
Kukulkan
iHrta
Kukulkan
Level 157
God Stats
2W - 9L
1,394 SR
Queue Stats
113W - 89L
1,534 Elo+
Party 3
Bacchus
Bacchus
last m standin
Bacchus
Level 58
God Stats
6W - 6L
1,609 SR
Queue Stats
23W - 49L
1,365 Elo+
Solo
Cu Chulainn
Cu Chulainn
themmshake
Cu Chulainn
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,531 Elo+
Party 3
Team Averages
Level 125
1,522 SR
1,471 Elo+

VS

Team Averages
Level 152
1,494 SR
1,513 Elo+
Geb
Geb
BlinkersxD
Geb
Level 187
God Stats
2W - 3L
1,502 SR
Queue Stats
192W - 185L
1,554 Elo+
Solo
Hun Batz
Hun Batz
JoeRaeGuu
Hun Batz
Level 195
God Stats
4W - 3L
1,325 SR
Queue Stats
488W - 515L
1,464 Elo+
Party 1
Hades
Hades
McMalesh
Hades
Level 158
God Stats
8W - 5L
1,390 SR
Queue Stats
562W - 557L
1,513 Elo+
Party 1
Hachiman
Hachiman
Shackaka
Hachiman
Level 118
God Stats
5W - 3L
1,736 SR
Queue Stats
117W - 125L
1,512 Elo+
Solo
Eset
Eset
cerz638
Eset
Level 100
God Stats
9W - 11L
1,515 SR
Queue Stats
214W - 202L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Teewood
Fenrir
12
2 / 5 / 1
7,299
561
5,596
12,152
5,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Zfont04
Anhur
10
0 / 3 / 0
6,266
482
3,720
9,182
2,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
iHrta
Kukulkan
13
1 / 2 / 0
7,599
585
3,600
7,065
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 0
5,891
453
3,619
11,046
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
themmshake
Cu Chulainn
11
1 / 3 / 0
6,192
476
6,410
13,688
10,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
6,684
514
3,312
9,163
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
JoeRaeGuu
Hun Batz
14
2 / 0 / 6
8,256
635
5,155
8,924
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
McMalesh
Hades
14
4 / 2 / 1
8,780
675
11,516
11,847
12,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Shackaka
Hachiman
13
6 / 1 / 1
8,438
649
11,919
7,227
2,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
cerz638
Eset
14
4 / 0 / 2
9,049
696
4,707
4,494
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
16
16
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Hun Batz
JoeRaeGuu
Hun Batz
2
0
6
5
W
Hades
McMalesh
Hades
4
2
1
2.25
W
Hachiman
Shackaka
Hachiman
6
1
1
6.5
L
Fenrir
Teewood
Fenrir
2
5
1
0.5
L
Anhur
Zfont04
Anhur
0
3
0
0
W
Eset
cerz638
Eset
4
0
2
5
L
Kukulkan
iHrta
Kukulkan
1
2
0
0.5
L
0
3
0
0
L
Cu Chulainn
themmshake
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,945
Damage
36,609
53,133
Taken
41,655
30,035
Mitigated
26,273
8,730
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,312
761
0
2,154
9,163
6,151
0
2,178
6,985
11,705
0
W
Hun Batz
JoeRaeGuu
Hun Batz
5,155
1,583
0
5,158
8,924
3,647
0
1,537
7,387
0
66,695
W
Hades
McMalesh
Hades
11,516
1,417
95
5,939
11,847
12,434
446
908
10,939
68,525
0
W
Hachiman
Shackaka
Hachiman
11,919
7,118
0
4,346
7,227
2,428
1,057
924
6,303
0
67,764
L
Fenrir
Teewood
Fenrir
5,596
1,991
0
1,637
12,152
5,011
0
2,889
9,263
0
49,255
L
Anhur
Zfont04
Anhur
3,720
1,845
0
3,360
9,182
2,757
0
1,052
8,130
0
46,436
W
Eset
cerz638
Eset
4,707
427
0
1,086
4,494
1,613
962
2,141
2,353
69,313
0
L
Kukulkan
iHrta
Kukulkan
3,600
739
0
310
7,065
2,630
0
3,386
3,679
68,696
0
L
3,619
407
0
2,353
11,046
9,274
0
4,146
6,900
14,969
0
L
Cu Chulainn
themmshake
Cu Chulainn
6,410
1,497
0
1,070
13,688
10,363
0
8,062
5,626
0
45,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,247
Gold Earned
41,207
387
Minions Killed
467
0
Camps Cleared
0
1,236,757
Distance Traveled
1,231,930
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,684
514
7
1
0
252,078
4
W
Hun Batz
8,256
635
99
8
0
280,257
0
W
Hades
8,780
675
114
9
0
204,961
1
W
Hachiman
8,438
649
111
9
0
234,955
0
L
Fenrir
7,299
561
68
5
0
243,463
0
L
Anhur
6,266
482
103
8
0
240,809
1
W
Eset
9,049
696
136
10
0
259,679
4
L
Kukulkan
7,599
585
138
11
0
237,665
3
L
Bacchus
5,891
453
20
2
0
266,808
0
L
Cu Chulainn
6,192
476
58
4
0
248,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role