Player Matchup

Vulcan
Vulcan
GengarGuy94
Vulcan
Level 127
God Stats
23W - 9L
1,654 SR
Queue Stats
353W - 329L
1,510 Elo+
Solo
Osiris
Osiris
MusicOfTheKnight
Osiris
Level 156
God Stats
6W - 14L
1,352 SR
Queue Stats
405W - 397L
1,486 Elo+
Party 1
Anubis
Anubis
PNL CADU
Anubis
Level 60
God Stats
3W - 6L
1,355 SR
Queue Stats
118W - 115L
1,398 Elo+
Solo
Izanami
Izanami
The_Big_Dew-Key
Izanami
Level 141
God Stats
1W - 1L
1,740 SR
Queue Stats
375W - 357L
1,495 Elo+
Party 1
Loki
Loki
WatchUrBackk
Loki
Level 106
God Stats
0W - 2L
1,528 SR
Queue Stats
3W - 7L
1,386 Elo+
Solo
Team Averages
Level 118
1,526 SR
1,455 Elo+

VS

Team Averages
Level 93
1,538 SR
1,454 Elo+
Anubis
Anubis
Clappo
Anubis
Level 101
God Stats
16W - 16L
1,528 SR
Queue Stats
275W - 263L
1,491 Elo+
Solo
Athena
Athena
Danyp 33
Athena
Level 137
God Stats
5W - 2L
1,500 SR
Queue Stats
90W - 88L
1,503 Elo+
Solo
Bellona
Bellona
Queldanas
Bellona
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Freya
Freya
SDG Golden
Freya
Level 66
God Stats
4W - 3L
1,522 SR
Queue Stats
249W - 246L
1,375 Elo+
Solo
Thanatos
Thanatos
lordfenitus
Thanatos
Level 100
God Stats
17W - 9L
1,640 SR
Queue Stats
60W - 52L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 2 / 1
9,009
601
10,613
7,159
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 1 / 0
4,752
317
0
938
280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
PNL CADU
Anubis
13
3 / 5 / 1
8,035
536
8,186
11,840
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 2
7,718
515
6,300
11,196
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 2 / 1
10,181
679
11,058
13,479
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Clappo
Anubis
17
4 / 1 / 2
9,835
656
9,494
12,254
6,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Danyp 33
Athena
12
3 / 2 / 5
7,930
529
3,307
12,458
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Queldanas
Bellona
13
1 / 2 / 1
7,324
488
1,981
7,504
6,183
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
13
1 / 3 / 2
7,908
527
4,828
8,786
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
lordfenitus
Thanatos
14
2 / 3 / 4
8,141
543
7,838
15,961
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
10
Kills
11
13
Deaths
11
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Clappo
Anubis
4
1
2
5
W
Athena
Danyp 33
Athena
3
2
5
2.75
L
Vulcan
2
2
1
1.25
L
0
1
0
0
L
Anubis
PNL CADU
Anubis
3
5
1
0.7
W
Bellona
Queldanas
Bellona
1
2
1
0.75
W
Freya
1
3
2
0.67
L
0
3
2
0.33
L
5
2
1
2.75
W
Thanatos
lordfenitus
Thanatos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,157
Damage
27,448
44,612
Taken
56,963
17,094
Mitigated
30,417
10,736
Healing
26,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Clappo
Anubis
9,494
262
0
8,934
12,254
6,664
0
6,133
5,749
108,171
0
W
Athena
Danyp 33
Athena
3,307
333
142
4,057
12,458
10,105
0
5,955
6,343
16,962
0
L
Vulcan
10,613
4,427
0
704
7,159
2,326
626
3,649
3,510
68,007
0
L
0
0
0
0
938
280
0
0
938
0
207
L
Anubis
PNL CADU
Anubis
8,186
392
0
3,719
11,840
4,963
0
5,531
6,135
53,802
0
W
Bellona
Queldanas
Bellona
1,981
750
0
1,590
7,504
6,183
118
0
7,504
0
30,573
W
Freya
4,828
1,475
0
4,330
8,786
2,563
1,504
3,544
5,242
58,125
0
L
6,300
3,715
0
2,720
11,196
3,625
912
7,333
3,591
0
54,548
L
11,058
3,553
0
3,593
13,479
5,900
456
670
12,809
0
78,917
W
Thanatos
lordfenitus
Thanatos
7,838
2,287
0
7,926
15,961
4,902
0
2,587
13,326
0
67,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,695
Gold Earned
41,138
401
Minions Killed
468
0
Camps Cleared
0
1,175,459
Distance Traveled
1,455,672
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,835
656
188
13
0
267,872
0
W
Athena
7,930
529
28
2
0
342,409
6
L
Vulcan
9,009
601
123
8
0
311,657
0
L
Osiris
4,752
317
0
0
0
18,994
0
L
Anubis
8,035
536
60
4
0
274,193
0
W
Bellona
7,324
488
51
3
0
202,943
4
W
Freya
7,908
527
107
7
0
279,383
0
L
Izanami
7,718
515
100
7
0
271,253
0
L
Loki
10,181
679
118
8
0
299,362
0
W
Thanatos
8,141
543
94
6
0
363,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role