Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
MarshBrady_12
Freya
Level 97
God Stats
17W - 11L
1,606 SR
Queue Stats
131W - 126L
1,494 Elo+
Party 2
Ne Zha
Ne Zha
Paysandu2
Ne Zha
Level 34
God Stats
8W - 9L
1,266 SR
Queue Stats
105W - 116L
1,518 Elo+
Solo
Geb
Geb
XboxDZH
Geb
Level 158
God Stats
10W - 12L
1,583 SR
Queue Stats
346W - 324L
1,544 Elo+
Party 2
Team Averages
Level 119
1,491 SR
1,511 Elo+

VS

Team Averages
Level 73
1,702 SR
1,509 Elo+
Baron Samedi
Baron Samedi
Cloroxchan00
Baron Samedi
Level 157
God Stats
16W - 6L
1,675 SR
Queue Stats
366W - 330L
1,606 Elo+
Party 1
Izanami
Izanami
DirtyDanru
Izanami
Level 117
God Stats
5W - 2L
1,864 SR
Queue Stats
56W - 68L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Rizzington
Nu Wa
Level 13
God Stats
7W - 10L
1,651 SR
Queue Stats
62W - 80L
1,417 Elo+
Party 1
Nemesis
Nemesis
ThasasOracle
Nemesis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,408 Elo+
Party 1
Bacchus
Bacchus
lunkerboys03
Bacchus
Level 66
God Stats
13W - 10L
1,822 SR
Queue Stats
50W - 53L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 3 / 0
5,759
576
5,347
5,850
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
 
Thor
10
1 / 2 / 0
5,592
559
3,713
9,131
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 0
5,047
505
3,458
6,870
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Paysandu2
Ne Zha
8
0 / 4 / 1
4,920
492
2,601
9,076
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
7
0 / 0 / 1
4,729
473
2,123
4,675
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cloroxchan00
Baron Samedi
11
1 / 2 / 3
6,252
625
5,392
7,928
3,658
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DirtyDanru
Izanami
8
0 / 1 / 1
5,114
511
3,699
5,789
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
8
0 / 2 / 2
5,001
500
2,698
4,847
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ThasasOracle
Nemesis
11
7 / 0 / 1
6,634
663
5,644
6,808
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
lunkerboys03
Bacchus
8
1 / 0 / 3
5,628
563
2,935
6,443
4,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
9
10
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
0
1
L
Thor
 
Thor
1
2
0
0.5
W
Baron Samedi
Cloroxchan00
Baron Samedi
1
2
3
1.25
W
Izanami
DirtyDanru
Izanami
0
1
1
0.5
L
1
1
0
1
L
Ne Zha
Paysandu2
Ne Zha
0
4
1
0.13
W
Nu Wa
0
2
2
0.5
W
Nemesis
ThasasOracle
Nemesis
7
0
1
7.5
L
Geb
0
0
1
0.5
W
Bacchus
lunkerboys03
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,242
Damage
20,368
35,602
Taken
31,815
15,135
Mitigated
13,175
11,152
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,347
393
0
1,862
5,850
2,662
0
2,643
3,207
44,123
0
L
Thor
 
Thor
3,713
897
0
1,465
9,131
4,023
0
4,547
4,584
0
37,404
W
Baron Samedi
Cloroxchan00
Baron Samedi
5,392
478
451
5,166
7,928
3,658
0
964
6,964
46,071
0
W
Izanami
DirtyDanru
Izanami
3,699
2,731
0
1,104
5,789
2,075
974
2,375
3,137
0
44,900
L
3,458
949
0
2,611
6,870
2,404
0
796
6,074
31,259
0
L
Ne Zha
Paysandu2
Ne Zha
2,601
616
0
3,140
9,076
3,114
0
2,144
6,932
0
26,600
W
Nu Wa
2,698
720
0
240
4,847
1,100
54
3,218
1,629
27,220
0
W
Nemesis
ThasasOracle
Nemesis
5,644
2,422
0
1,124
6,808
2,177
0
1,621
5,173
0
44,011
L
Geb
2,123
397
0
2,074
4,675
2,932
0
895
3,780
9,801
0
W
Bacchus
lunkerboys03
Bacchus
2,935
782
1,249
1,175
6,443
4,165
216
2,219
3,984
9,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,047
Gold Earned
28,629
270
Minions Killed
272
0
Camps Cleared
0
987,779
Distance Traveled
975,240
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,759
576
81
8
0
195,419
4
L
Thor
5,592
559
73
7
0
178,040
2
W
Baron Samedi
6,252
625
77
8
0
175,436
1
W
Izanami
5,114
511
79
8
0
172,280
1
L
Freya
5,047
505
51
5
0
182,110
4
L
Ne Zha
4,920
492
48
5
0
217,734
0
W
Nu Wa
5,001
500
40
4
0
175,879
0
W
Nemesis
6,634
663
66
7
0
243,558
0
L
Geb
4,729
473
17
2
0
214,476
3
W
Bacchus
5,628
563
10
1
0
208,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role