Player Matchup

Ymir
Ymir
RED_MONKS_6
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 31L
1,194 Elo+
Party 1
Cernunnos
Cernunnos
SofaKing1011
Cernunnos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,405 Elo+
Solo
Pele
Pele
Teewood
Pele
Level 129
God Stats
26W - 22L
1,573 SR
Queue Stats
385W - 418L
1,496 Elo+
Party 2
Chang'e
Chang'e
Zfont04
Chang'e
Level 127
God Stats
4W - 4L
1,645 SR
Queue Stats
236W - 270L
1,448 Elo+
Party 2
Thanatos
Thanatos
zombie_slayahh
Thanatos
Level 88
God Stats
50W - 38L
1,562 SR
Queue Stats
211W - 212L
1,401 Elo+
Party 1
Team Averages
Level 84
1,556 SR
1,389 Elo+

VS

Team Averages
Level 125
1,617 SR
1,475 Elo+
Zhong Kui
Zhong Kui
LoupDechainer
Zhong Kui
Level 129
God Stats
10W - 7L
1,875 SR
Queue Stats
126W - 119L
1,515 Elo+
Solo
Terra
Terra
MrTizal
Terra
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 121L
1,386 Elo+
Solo
Skadi
Skadi
REY D MAGNUS
Skadi
Level 199
God Stats
28W - 17L
1,607 SR
Queue Stats
618W - 601L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
komodai
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,496 Elo+
Solo
Athena
Athena
wayside3121
Athena
Level 71
God Stats
11W - 6L
1,605 SR
Queue Stats
221W - 208L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,392
435
1,154
11,774
9,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
SofaKing1011
Cernunnos
14
1 / 4 / 2
8,258
486
6,181
12,199
4,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Teewood
Pele
16
7 / 3 / 3
9,949
585
15,842
18,641
7,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chang'e
Zfont04
Chang'e
15
2 / 5 / 2
9,257
545
12,288
20,297
11,496
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
13
3 / 8 / 2
8,389
493
6,452
17,525
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LoupDechainer
Zhong Kui
16
6 / 2 / 2
10,205
600
12,431
17,277
14,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
MrTizal
Terra
13
0 / 2 / 11
8,953
527
4,640
14,175
10,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
7 / 7 / 4
10,599
623
15,771
15,567
5,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
komodai
Ah Muzen Cab
15
6 / 2 / 2
9,772
575
14,369
11,060
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
15
4 / 1 / 13
9,922
584
9,523
14,085
11,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
14
Kills
23
24
Deaths
14
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
LoupDechainer
Zhong Kui
6
2
2
3.5
W
Terra
MrTizal
Terra
0
2
11
2.75
L
1
4
0
0.25
W
7
7
4
1.29
L
Cernunnos
SofaKing1011
Cernunnos
1
4
2
0.5
L
Pele
Teewood
Pele
7
3
3
2.83
L
Chang'e
Zfont04
Chang'e
2
5
2
0.6
W
Ah Muzen Cab
komodai
Ah Muzen Cab
6
2
2
3.5
W
Athena
4
1
13
10.5
L
Thanatos
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,917
Damage
56,734
80,436
Taken
72,164
40,603
Mitigated
47,399
28,769
Healing
25,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
LoupDechainer
Zhong Kui
12,431
1,606
0
10,563
17,277
14,963
99
6,985
10,292
68,627
0
W
Terra
MrTizal
Terra
4,640
1,069
2,895
4,402
14,175
10,943
362
2,216
11,959
32,047
0
L
1,154
225
0
901
11,774
9,870
0
2,591
9,183
18,596
0
W
15,771
5,968
0
2,214
15,567
5,877
869
1,770
13,797
0
77,596
L
Cernunnos
SofaKing1011
Cernunnos
6,181
2,857
0
3,717
12,199
4,705
1,158
2,091
10,108
0
57,261
L
Pele
Teewood
Pele
15,842
2,633
0
6,714
18,641
7,494
0
5,038
13,603
0
80,313
L
Chang'e
Zfont04
Chang'e
12,288
684
611
9,517
20,297
11,496
0
11,546
8,751
71,895
0
W
Ah Muzen Cab
komodai
Ah Muzen Cab
14,369
6,080
0
1,637
11,060
4,260
3,169
64
10,996
0
82,132
W
Athena
9,523
1,986
0
4,266
14,085
11,356
38
2,407
11,678
61,627
1,534
L
Thanatos
6,452
1,792
0
7,309
17,525
7,038
100
4,956
12,569
0
59,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,245
Gold Earned
49,451
445
Minions Killed
468
0
Camps Cleared
0
1,585,108
Distance Traveled
1,700,225
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,205
600
113
7
0
288,349
0
W
Terra
8,953
527
39
2
0
345,897
6
L
Ymir
7,392
435
29
2
0
299,195
0
W
Skadi
10,599
623
102
6
0
295,186
0
L
Cernunnos
8,258
486
105
6
0
295,844
0
L
Pele
9,949
585
116
7
0
331,582
2
L
Chang'e
9,257
545
111
7
0
317,168
1
W
Ah Muzen Cab
9,772
575
124
7
0
315,959
0
W
Athena
9,922
584
90
5
0
454,834
2
L
Thanatos
8,389
493
84
5
0
341,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role