Player Matchup

Surtr
Surtr
Heshssin
Surtr
Level 60
God Stats
23W - 15L
1,379 SR
Queue Stats
108W - 104L
1,395 Elo+
Party 1
Achilles
Achilles
Jahquez
Achilles
Level 26
God Stats
2W - 1L
1,644 SR
Queue Stats
55W - 34L
1,575 Elo+
Party 3
Susano
Susano
JuiceGoblin
Susano
Level 51
God Stats
38W - 18L
1,678 SR
Queue Stats
74W - 50L
1,573 Elo+
Party 3
Ix Chel
Ix Chel
Miltaro
Ix Chel
Level 27
God Stats
19W - 10L
1,482 SR
Queue Stats
132W - 126L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
whiteboydawson
Heimdallr
Level 47
God Stats
29W - 12L
1,651 SR
Queue Stats
113W - 111L
1,500 Elo+
Party 1
Team Averages
Level 42
1,567 SR
1,503 Elo+

VS

Team Averages
Level 83
1,549 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
GREATMAN187
Ah Muzen Cab
Level 24
God Stats
57W - 51L
1,538 SR
Queue Stats
84W - 96L
1,437 Elo+
Party 2
Scylla
Scylla
KONKER1031
Scylla
Level 96
God Stats
6W - 5L
1,720 SR
Queue Stats
123W - 112L
1,493 Elo+
Solo
Chang'e
Chang'e
Lucatiel_roni
Chang'e
Level 107
God Stats
40W - 45L
1,527 SR
Queue Stats
125W - 141L
1,514 Elo+
Solo
Charon
Charon
danturel0101
Charon
Level 123
God Stats
14W - 14L
1,518 SR
Queue Stats
285W - 318L
1,488 Elo+
Solo
Jormungandr
Jormungandr
gamemaster18788
Jormungandr
Level 66
God Stats
18W - 17L
1,441 SR
Queue Stats
298W - 299L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Heshssin
Surtr
15
0 / 0 / 13
9,018
1,002
6,647
6,527
7,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Achilles
Jahquez
Achilles
16
6 / 0 / 12
10,691
1,188
8,453
9,819
12,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
16
4 / 0 / 14
10,260
1,140
19,613
11,177
5,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Miltaro
Ix Chel
16
4 / 0 / 9
10,243
1,138
8,574
3,128
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
whiteboydawson
Heimdallr
16
5 / 0 / 12
10,609
1,179
14,800
7,100
3,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

328

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GREATMAN187
Ah Muzen Cab
14
0 / 6 / 0
8,681
965
6,111
16,483
6,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
KONKER1031
Scylla
14
0 / 5 / 0
8,707
967
8,711
14,244
4,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
14
0 / 1 / 0
8,184
909
1,974
5,047
1,561
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon
14
0 / 2 / 0
9,062
1,007
3,480
9,123
5,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
gamemaster18788
Jormungandr
14
0 / 5 / 0
9,003
1,000
13,382
18,022
9,654
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
0
19
Kills
0
0
Deaths
19
60
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
GREATMAN187
Ah Muzen Cab
0
6
0
0
W
Surtr
Heshssin
Surtr
0
0
13
6.5
W
Achilles
Jahquez
Achilles
6
0
12
12
W
Susano
4
0
14
11
L
Scylla
KONKER1031
Scylla
0
5
0
0
L
Chang'e
0
1
0
0
W
Ix Chel
Miltaro
Ix Chel
4
0
9
8.5
L
Charon
0
2
0
0
L
Jormungandr
gamemaster18788
Jormungandr
0
5
0
0
W
Heimdallr
whiteboydawson
Heimdallr
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,087
Damage
33,658
37,751
Taken
62,919
31,018
Mitigated
27,821
10,416
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
GREATMAN187
Ah Muzen Cab
6,111
2,905
0
0
16,483
6,602
0
1,604
14,563
0
22,057
W
Surtr
Heshssin
Surtr
6,647
2,455
0
463
6,527
7,163
0
4,125
2,402
931
16,155
W
Achilles
Jahquez
Achilles
8,453
1,190
0
1,470
9,819
12,812
0
7,394
2,425
0
16,001
W
Susano
19,613
4,312
0
2,804
11,177
5,709
0
7,512
3,665
0
31,057
L
Scylla
KONKER1031
Scylla
8,711
178
74
263
14,244
4,550
0
1,978
11,795
19,370
0
L
Chang'e
1,974
0
2,116
2,676
5,047
1,561
0
676
4,329
7,518
0
W
Ix Chel
Miltaro
Ix Chel
8,574
326
2,587
1,146
3,128
1,465
0
2,893
235
22,894
0
L
Charon
3,480
268
0
1,220
9,123
5,454
0
1,461
7,342
24,479
0
L
Jormungandr
gamemaster18788
Jormungandr
13,382
3,550
230
916
18,022
9,654
0
2,491
15,149
39,151
0
W
Heimdallr
whiteboydawson
Heimdallr
14,800
11,978
0
1,946
7,100
3,869
0
5,623
1,477
0
41,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,821
Gold Earned
43,637
185
Minions Killed
180
7
Camps Cleared
5
892,450
Distance Traveled
756,838
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,681
965
37
4
1
206,507
0
W
Surtr
9,018
1,002
29
3
0
134,113
0
W
Achilles
10,691
1,188
19
2
1
190,126
0
W
Susano
10,260
1,140
23
3
3
207,855
0
L
Scylla
8,707
967
30
3
2
165,743
0
L
Chang'e
8,184
909
17
2
0
72,904
2
W
Ix Chel
10,243
1,138
44
5
1
176,047
0
L
Charon
9,062
1,007
20
2
0
133,383
2
L
Jormungandr
9,003
1,000
76
8
2
178,301
0
W
Heimdallr
10,609
1,179
70
8
2
184,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role