Player Matchup

Izanami
Izanami
CrimsonClover19
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
G59Marchi
Susano
Level 156
God Stats
1W - 2L
1,306 SR
Queue Stats
72W - 59L
1,552 Elo+
Party 2
Bellona
Bellona
Raya_unknown
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
Skaterkid307
Neith
Level 109
God Stats
17W - 17L
1,488 SR
Queue Stats
835W - 785L
1,525 Elo+
Solo
Fenrir
Fenrir
royal_slayer12
Fenrir
Level 89
God Stats
0W - 1L
1,507 SR
Queue Stats
35W - 44L
1,420 Elo+
Party 2
Team Averages
Level 85
1,460 SR
1,499 Elo+

VS

Team Averages
Level 83
1,538 SR
1,405 Elo+
Zhong Kui
Zhong Kui
LoupDechainer
Zhong Kui
Level 129
God Stats
10W - 7L
1,831 SR
Queue Stats
126W - 119L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
NJ FarIowa327
Kuzenbo
Level 102
God Stats
1W - 0L
1,249 SR
Queue Stats
3W - 4L
1,332 Elo+
Party 1
Ullr
Ullr
Not_Designer
Ullr
Level 99
God Stats
7W - 5L
1,394 SR
Queue Stats
474W - 438L
1,531 Elo+
Solo
Cernunnos
Cernunnos
Rithes
Cernunnos
Level 29
God Stats
1W - 0L
1,928 SR
Queue Stats
2W - 2L
1,269 Elo+
Party 1
Maman Brigitte
Maman Brigitte
SofaKing1011
Maman Brigitte
Level 57
God Stats
2W - 1L
1,290 SR
Queue Stats
21W - 27L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,744
395
2,358
8,098
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
G59Marchi
Susano
11
1 / 3 / 2
6,360
530
7,349
11,363
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Raya_unknown
Bellona
9
2 / 2 / 2
5,693
474
5,017
11,168
8,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 0 / 0
6,194
516
4,119
7,107
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 3
6,260
522
6,224
8,735
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LoupDechainer
Zhong Kui
10
1 / 3 / 1
6,595
550
10,813
10,304
6,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
10
2 / 0 / 6
7,007
584
4,393
9,665
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 0
6,815
568
4,085
6,685
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Rithes
Cernunnos
9
3 / 2 / 3
6,041
503
5,511
8,032
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maman Brigitte
SofaKing1011
Maman Brigitte
13
2 / 0 / 1
6,821
568
2,398
9,272
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
11
12
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Susano
G59Marchi
Susano
1
3
2
0.67
W
Zhong Kui
LoupDechainer
Zhong Kui
1
3
1
0.5
W
Kuzenbo
2
0
6
5
W
3
1
0
3
L
Bellona
Raya_unknown
Bellona
2
2
2
1.5
W
Cernunnos
Rithes
Cernunnos
3
2
3
2.25
L
1
0
0
1
W
Maman Brigitte
SofaKing1011
Maman Brigitte
2
0
1
2.5
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
27,200
46,471
Taken
43,958
25,165
Mitigated
26,279
10,267
Healing
18,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,358
1,801
0
425
8,098
2,654
0
1,998
6,100
0
18,561
L
Susano
G59Marchi
Susano
7,349
1,883
0
3,458
11,363
4,850
0
4,128
7,235
0
51,927
W
Zhong Kui
LoupDechainer
Zhong Kui
10,813
1,548
0
5,608
10,304
6,137
223
0
10,304
46,684
0
W
Kuzenbo
4,393
2,094
189
3,985
9,665
10,506
15
0
9,665
20,050
0
W
4,085
994
0
2,019
6,685
2,454
0
0
6,685
0
44,416
L
Bellona
Raya_unknown
Bellona
5,017
1,991
0
3,029
11,168
8,828
0
6,283
4,885
0
27,057
W
Cernunnos
Rithes
Cernunnos
5,511
2,670
0
2,012
8,032
3,456
0
0
8,032
0
26,791
L
4,119
507
0
2,256
7,107
5,290
0
2,293
4,814
0
26,715
W
Maman Brigitte
SofaKing1011
Maman Brigitte
2,398
120
0
4,870
9,272
3,726
0
0
9,272
53,307
0
L
6,224
1,429
0
1,099
8,735
3,543
0
2,902
5,833
0
31,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,251
Gold Earned
33,279
246
Minions Killed
302
0
Camps Cleared
0
1,193,212
Distance Traveled
1,251,744
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,744
395
31
3
0
190,116
0
L
Susano
6,360
530
76
6
0
258,634
0
W
Zhong Kui
6,595
550
72
6
0
230,216
0
W
Kuzenbo
7,007
584
28
2
0
244,236
2
W
Ullr
6,815
568
69
6
0
275,180
2
L
Bellona
5,693
474
45
4
0
223,888
0
W
Cernunnos
6,041
503
41
3
0
218,288
2
L
Neith
6,194
516
38
3
0
237,924
0
W
Maman Brigitte
6,821
568
92
8
0
283,824
0
L
Fenrir
6,260
522
56
5
0
282,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role