Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
RoomMush
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,268 Elo+
Solo
Achilles
Achilles
Strawberry90
Achilles
Level 169
God Stats
3W - 4L
1,556 SR
Queue Stats
266W - 292L
1,451 Elo+
Solo
Hachiman
Hachiman
xHellfire
Hachiman
Level 89
God Stats
0W - 1L
1,289 SR
Queue Stats
13W - 21L
1,413 Elo+
Solo
Team Averages
Level 93
1,469 SR
1,426 Elo+

VS

Team Averages
Level 123
1,490 SR
1,496 Elo+
Thoth
Thoth
MDKxDodo
Thoth
Level 143
God Stats
4W - 7L
1,320 SR
Queue Stats
528W - 541L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
NoxSalieri
Kuzenbo
Level 60
God Stats
3W - 1L
1,544 SR
Queue Stats
47W - 42L
1,527 Elo+
Solo
Kukulkan
Kukulkan
RAPOZAO
Kukulkan
Level 156
God Stats
11W - 6L
1,636 SR
Queue Stats
541W - 552L
1,491 Elo+
Solo
Yemoja
Yemoja
matija2904
Yemoja
Level 104
God Stats
3W - 1L
1,513 SR
Queue Stats
272W - 247L
1,497 Elo+
Solo
Apollo
Apollo
punctdani
Apollo
Level 153
God Stats
10W - 12L
1,437 SR
Queue Stats
911W - 936L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
3 / 4 / 10
10,137
634
13,284
21,307
18,535
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
 
He Bo
15
2 / 3 / 7
9,511
594
11,078
12,888
6,322
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 5 / 10
10,203
638
5,456
18,704
10,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
Strawberry90
Achilles
19
6 / 4 / 10
12,068
754
12,696
22,275
33,196
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
xHellfire
Hachiman
16
5 / 5 / 9
10,378
649
22,656
16,852
8,212
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MDKxDodo
Thoth
19
1 / 1 / 13
11,744
734
17,548
12,715
6,728
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
NoxSalieri
Kuzenbo
16
0 / 3 / 16
10,095
631
6,721
21,683
30,652
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
RAPOZAO
Kukulkan
20
10 / 2 / 5
12,993
812
33,552
13,204
8,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
matija2904
Yemoja
18
2 / 1 / 13
11,171
698
8,341
17,669
13,597
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
punctdani
Apollo
18
7 / 10 / 5
12,023
751
13,504
22,813
13,372
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
72
17
Kills
20
21
Deaths
17
46
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
4
10
2
L
He Bo
 
He Bo
2
3
7
1.83
W
Thoth
MDKxDodo
Thoth
1
1
13
7.5
W
Kuzenbo
NoxSalieri
Kuzenbo
0
3
16
2.67
W
Kukulkan
RAPOZAO
Kukulkan
10
2
5
6.25
L
1
5
10
1.2
L
Achilles
Strawberry90
Achilles
6
4
10
2.75
W
Yemoja
matija2904
Yemoja
2
1
13
8.5
W
Apollo
punctdani
Apollo
7
10
5
0.95
L
Hachiman
xHellfire
Hachiman
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,170
Damage
79,666
92,026
Taken
88,084
76,958
Mitigated
72,609
44,635
Healing
41,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
13,284
1,055
1,089
2,986
21,307
18,535
278
14,541
6,766
0
21,670
L
He Bo
 
He Bo
11,078
316
1,160
2,755
12,888
6,322
716
9,731
3,157
24,948
0
W
Thoth
MDKxDodo
Thoth
17,548
1,040
2,408
2,488
12,715
6,728
1,160
3,289
9,426
48,589
0
W
Kuzenbo
NoxSalieri
Kuzenbo
6,721
1,768
287
1,180
21,683
30,652
628
5,581
16,102
12,210
0
W
Kukulkan
RAPOZAO
Kukulkan
33,552
1,552
3,191
2,137
13,204
8,260
1,996
1,847
11,357
62,583
0
L
5,456
436
19,700
9,125
18,704
10,693
41
15,560
3,144
18,362
0
L
Achilles
Strawberry90
Achilles
12,696
1,242
669
2,779
22,275
33,196
575
14,881
7,394
4,234
26,073
W
Yemoja
matija2904
Yemoja
8,341
1,670
19,008
5,934
17,669
13,597
1,265
2,643
15,026
23,291
0
W
Apollo
punctdani
Apollo
13,504
8,151
1,961
2,794
22,813
13,372
2,525
5,494
17,319
0
20,853
L
Hachiman
xHellfire
Hachiman
22,656
10,887
2,675
1,697
16,852
8,212
1,191
11,449
5,403
0
40,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,297
Gold Earned
58,026
134
Minions Killed
163
0
Camps Cleared
0
1,419,147
Distance Traveled
1,508,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,137
634
14
1
0
318,752
0
L
He Bo
9,511
594
32
2
0
267,738
0
W
Thoth
11,744
734
65
4
0
334,659
0
W
Kuzenbo
10,095
631
5
0
0
333,731
0
W
Kukulkan
12,993
812
56
4
0
341,577
0
L
Hel
10,203
638
27
2
0
290,791
0
L
Achilles
12,068
754
25
2
0
322,378
0
W
Yemoja
11,171
698
21
1
0
247,505
0
W
Apollo
12,023
751
16
1
0
250,574
0
L
Hachiman
10,378
649
36
2
0
219,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role